Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Medieval 1100 AD Campaign [PART 1]
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Tunnisteet: mod, Overhaul
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2.673 GB
7.11.2020 klo 14.47
29.3. klo 16.20
229 muutosilmoitusta ( näytä )

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Medieval 1100 AD Campaign [PART 1]

Kuvaus
WARNING! Move Part 1 above Part 2 in Mod Manager!

You need only 2 mods to play Campaign (in order):
1. Medieval 1100 AD Campaign [PART 1] - This one.
2. Medieval 1100 AD Campaign [PART 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=1655284279


You have to use English version of game to play campaign!

Welcome to Medieval World and the biggest new era Overhaul for TW Rome 2 game!
1100 AD is fully Independent project! Around 1000 reskins were made and hundreds of assets added in game manually! Also Campaign itself was balanced quite well.


Warning! You need my permission to use any assets of this mod!

Important! The Greek States Culture Pack DLC is required to play with England, Hungary and HRE; to play with Rum, Cilicia, Khwarezm and Genoa is required Empire Divided DLC.


Campaign tips and tricks:
1. Good Public order is the key to more recruitment, low costs and faster construction.
2. General in city gives minus 10 public order. Reason: when armies don't fight, they start make troubles to citizens. But every new unit in army still gives +1 PO (repressions).
3. You can make treaties or peace by offer join some wars of AI faction.

Major scripts used in the mod:
1. Crusades. The crusade script will activate when a non Catholic faction destroys the Kingdom of Jerusalem, conquers Holy City and holds the city for at least 5 turns. You will have 20 turns to be able to conquer Jerusalem.
2. Political Instability. If your leader dies and he has no adult heir of rank 2, secession comes.
3. Change of capital. You can go by your faction leader to any city and make it a new capital for 7000 gold.
4. Great cities. If player or AI faction captures Rome, Constantinople or Baghdad, it will cause huge relations drop with Catholic, Orthodox or Sunni factions accordingly.
5. Pope’s rescue. If Papal faction destroyed, you can liberate it and get bonuses.
6. Jihad. If Mecca, Medina or Jerusalem hold by not Sunni faction, Jihad starts.
7. Supply system. It consists of two parts: supply accumulation and supply consumption. Player can accumulate supply only at home regions by +1 supply per turn (+2 per turn when army at city). Max supply limit to accumulate is 6. When army moves to foreign region, it starts to consume supply by -1 per turn. When supply is empty, army's attrition starts.
8. General replace penalty. If new general has lower rank than replaced one, so morale penalty applies.
9. Equipment system. There are 4 equipment types: weaponry, medium armor, heavy armor and horses. All units need weaponry to recruit; some units need medium or heavy armor. Cavalry require horses. Every city has own equipment storage which you can fill. Industry buildings and resource settlements produce certain equipment.
10. Medieval II style diplomacy. Player can negotiate with other factions only if he has common border, alliance or trade with this faction or emissaries in its capital or generals in AI faction's lands.

P.S. This mod is hard. So we advice you to start playing on Normal difficulty to learn the mechanics. If you want a more complex experience, put Hard difficulty for campaign and Normal difficulty for battles.

Submods for 1100 AD and 1177 AD:
1) Massive battles
https://steamcommunity.com/sharedfiles/filedetails/?id=3025687963
2) Soft Medieval
https://steamcommunity.com/sharedfiles/filedetails/?id=2332852664
3) Teutonic order campaign (only for 1100 AD)
https://steamcommunity.com/sharedfiles/filedetails/?id=2425515790
4) 12 turns per year (version for 1100 AD)
https://steamcommunity.com/sharedfiles/filedetails/?id=2904699776
5) Multiplayer campaigns fix (essential for playing multiplayer campaign!)
https://steamcommunity.com/sharedfiles/filedetails/?id=2957529316
6) Medieval 2 diplomacy and Equipment removed
https://steamcommunity.com/sharedfiles/filedetails/?id=2986071927
7) No unit caps
https://steamcommunity.com/sharedfiles/filedetails/?id=3020717141
8) Continue button after the end of the battle
https://steamcommunity.com/sharedfiles/filedetails/?id=2941077319
9) Archer can shoot over walls
https://steamcommunity.com/sharedfiles/filedetails/?id=3024492545&searchtext=archer+can
10) Longer battles
https://steamcommunity.com/sharedfiles/filedetails/?id=3232552472
11) Mongol Invasion campaign (only for 1100 AD)
https://steamcommunity.com/sharedfiles/filedetails/?id=3337246619

Second campaign. Medieval 1177 AD: Crusaders vs Saladin
https://steamcommunity.com/sharedfiles/filedetails/?id=3036492732

Third campaign. Medieval 1207 AD: the Latinokratia (beta)
https://steamcommunity.com/workshop/filedetails/?id=3387932647

1100 AD fans' Discord:
https://discord.gg/WxWVkeYNB7

Anno Domini* (mod for Attila)
*This team is making historically accurate medieval 3d assets!
Suositut keskustelut Näytä kaikki (32)
1
4.4. klo 18.59
Am i doing something wrong?
Never Forgotten
180
3.3. klo 1.47
Campaign Impressions & feedback
Starsmil
43
1
7.3. klo 11.52
TÄRKEÄ: If your game crash!
Starsmil
3 957 kommenttia
Starsmil  [tekijä] 3.4. klo 3.09 
5) Multiplayer campaigns fix (essential for playing multiplayer campaign!)
https://steamcommunity.com/sharedfiles/filedetails/?id=2957529316
Pinky Winky 2.4. klo 12.44 
it dose not work in co op or head 2 head , is there a fix ?
Starsmil  [tekijä] 31.3. klo 13.19 
We don't perform personal wishes, even for thanks! Enjoy what u have for free, mate!
yae-sakura 30.3. klo 22.31 
dear our beloved Starsmil can you make a sub mod that reskin unit to make them have the same colour with their faction belong to? for example normady have yellow and red colour on their flag so their unit should have red and yellow on shield or helmet too <3 i bet alot of people would love this aswell
Starsmil  [tekijä] 30.3. klo 16.54 
try find in workshop
Mingles 30.3. klo 15.06 
is there an unlimited armies mod that works with 1100ad? ive tested a few with no luck, hoping i can find one as i hate being limited in the amount of armies i can have, worst feature rome 2 ever did.
Starsmil  [tekijä] 30.3. klo 13.56 
send your save file
Ess 30.3. klo 13.31 
Sometimes when i get attacked some of my city is the enemys? why is that? bug?
Starsmil  [tekijä] 30.3. klo 11.39 
Soft mod or try find in workshop
Ess 30.3. klo 11.28 
is there a faster research mod?