Tabletop Simulator

Tabletop Simulator

Not enough ratings
The Stifling Dark
2
   
Award
Favorite
Favorited
Unfavorite
Type: Game
Complexity: Medium Complexity
Number of Players: 2, 3, 4, 5
File Size
Posted
Updated
432.391 KB
Oct 27, 2020 @ 8:11pm
Mar 21 @ 4:45am
56 Change Notes ( view )

Subscribe to download
The Stifling Dark

Description
The Stifling Dark is a one-vs-many hidden-movement horror board game with an innovative line-of-sight mechanic for 2-5 players. One player takes the role of the adversary, whose goal is to prevent the other players (the investigators) from escaping through a variety of unique actions. As an investigator, your only goals are to survive and escape.

Investigators move around the board in a point-to-point fashion using their base movement speed. They may sprint to move more quickly, but they need to keep an eye on their stamina so they don't become exhausted. Additionally, investigators can pick up and use items, lock and unlock doors, or use their flashlights to try and find the adversary. There are a variety of investigators to choose from, each with their own special abilities. Meanwhile, the adversary is secretly moving around the board, trying to stop the investigators from escaping. The adversary also has multiple attacks and abilities that change how you play the game.

Will you fix the car and drive out, or will you override the gate and try to sneak out? The investigators will need to decide if they want to stick together to watch each other's backs, or split up to race towards the exit. Either way, they must move quickly - the longer the game takes, the more chances the adversary has to stop them!
Popular Discussions View All (1)
1
Oct 14, 2023 @ 9:07am
Bug Report
ShadowSwan115
3 Comments
Nut Jun 7 @ 11:36am 
just letting the comment that as of this date everything is loading properly, thanks guys!
RougeMyLike Nov 21, 2023 @ 12:29am 
Great,but some of cards are errors,hope to be corrected:steamsad:
Crafunzio Nov 15, 2022 @ 4:16am 
Guys the system you scripted to work around TTS limitation about rotating an object is pretty clever but you should document it somewhere! I learnt about it by browsing the code (whilst I was exactly searching for a way around that limitation) lol