Source Filmmaker

Source Filmmaker

151 voti
Tawna (Crash Bandicoot 4)
   
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Universe: Original IP
Model
Models: Character
Mostra gli oggetti etichettati con tutti i termini selezionati: SFM
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47.070 MB
9 ott 2020, ore 9:35
17 ott 2020, ore 9:27
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Tawna (Crash Bandicoot 4)

Descrizione
Certified Badass Bandicoot™

Update V1.1:
50 new face flexes; bugfixes; bodygrouped hair, earrings and head. Can't make headhacking easier than that! Put on any wig you like!
Update V1.2:
Her materials (.vmt) are now split up by body part, giving you much finer control when material overriding. Added metal envmaps.


Tawna
Dingodile
Coco

Includes
\jawsfm\Crash Bandicoot 4\Characters\Tawna_Crash4.mdl
\jawsfm\Crash Bandicoot 4\Props\Tawna_Knife.mdl
\jawsfm\Crash Bandicoot 4\Props\Tawna_Rope.mdl
\jawsfm\Crash Bandicoot 4\Props\Tawna_Hookshot.mdl

Features
- rig_biped_simple compatible
- eyeposing via bones
- jaw bone in "body" group
- bodygrouped belt and gear
- hookshot prop is rigged

Credits:
- extra posters by popa-3d-animations[www.deviantart.com] and The-Doomguy
- Tawna by Toys for Bob/Activision/Sony
- Extraction/Port: JawSFM

Discussioni più popolari Visualizza tutte (1)
2
14 ott 2020, ore 9:03
Tawna Artwork & Feedback
Mikey {Jaw}
74 commenti
DaveMan1000 21 mar 2023, ore 12:09 
Really wish the eyes had a View Target or a rig, rather than needing to be posed manually.
A Real Nowhere Man 28 feb 2023, ore 22:44 
Gotcha. Thanks a a lot dude, i'll give it a try. keep up the good work with the models!
Mikey {Jaw}  [autore] 28 feb 2023, ore 1:50 
The eye bones are there, but somehow some people have their SFM configured in a way that they get hidden or something. Always activate "show hidden controls".
A Real Nowhere Man 27 feb 2023, ore 22:02 
i can't pose her eyes at all, and it's frustrating as Hell. i wonder what the other guy (Megapikachu) did to fix this, and if he could shed some light on how to do so? anyways, if anyone can help, that'd be awesome. thanks!
FiveTenno 2 nov 2021, ore 1:14 
Can you make bodygroup for jacket?
MegaPikachu 15 ott 2021, ore 20:12 
after a couple reinstalls and multiple hours of searching online i found the problem and now the eyes work. something was wrong in one of the text files. it made the eye bones so it would be ignored. so i changed it and now it works. sorry for any trouble i may have caused and thanks for the help.
MegaPikachu 11 ott 2021, ore 19:05 
if u ever make a V1.3. can u add flexs to the eyes?
MegaPikachu 28 set 2021, ore 19:54 
it didnt work
MegaPikachu 26 set 2021, ore 14:23 
maybe
Mikey {Jaw}  [autore] 26 set 2021, ore 5:13 
I have no idea whats going on there, maybe it's best if you just purge all your SFM folders and reinstall.