RimWorld
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Simple Industrial Factions
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Mod, 1.2, 1.3, 1.4
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689.450 KB
6 OCT 2020 a las 1:34
7 AGO 2023 a las 3:45
6 notas sobre cambios ( ver )

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Simple Industrial Factions

Descripción
Adds in two extra factions with new pawnkind defs, the Civil and Warlike Industrials. They rely heavily on conventional firearms and flak equipment, and make much more consistent use of such items over the conventional outlander factions. While the civil industrials can be made into an ally, the warlike industrials will remain a permanent enemy force, much like pirates or savage tribes.

They will primarily rely on various firearms, usually simpler ones early on such as the pump action, bolt action and heavy SMG, relying more heavily on chain shotguns, sniper rifles and assault rifles later on. Armor wise they will rely heavily on flak equipment, starting with jackets and pants, and moving onto vests and advanced helmets with higher power pawns, in addition to increasing gear quality.

Designed largely with CE in mind because I wanted something that was a bit more consistent than outlanders/pirates in terms of gear setups, but should work reasonably well with vanilla. If using it with CE I’d advise loading it below CE.

Has some extra support stuff for CE guns (obviously advisable to run if you’re using CE), Vanilla weapons expanded and Gun Nut.
47 comentarios
Gek 5 MAY a las 6:10 
1.5, I pray!
Дверной затвор 25 ABR a las 6:30 
15
lejkob 13 ABR a las 14:14 
Please update to 1.5 :-)
none 7 ABR a las 13:59 
is it ok that the guns are only added when ce is on? because ingame it doesnt tell me the file location idk if that causes problms or not
none 2 FEB a las 5:54 
is it normal for them to only spawn with megasloth wool flak jacket in ce?
Farbott 1 FEB a las 3:39 
works for CE again :)
Cyberbear 8 NOV 2023 a las 22:25 
@Elth Ask BNW to add it
Elth 11 OCT 2023 a las 16:56 
Brave new world compatibility?
Richie 4 SEP 2023 a las 19:24 
works for non ce :) sick mod
Farbott 31 AGO 2023 a las 0:56 
:(