RimWorld

RimWorld

164 ratings
Simple Industrial Factions
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Mod, 1.2, 1.3, 1.4
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689.450 KB
Oct 6, 2020 @ 1:34am
Aug 7, 2023 @ 3:45am
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Simple Industrial Factions

Description
Adds in two extra factions with new pawnkind defs, the Civil and Warlike Industrials. They rely heavily on conventional firearms and flak equipment, and make much more consistent use of such items over the conventional outlander factions. While the civil industrials can be made into an ally, the warlike industrials will remain a permanent enemy force, much like pirates or savage tribes.

They will primarily rely on various firearms, usually simpler ones early on such as the pump action, bolt action and heavy SMG, relying more heavily on chain shotguns, sniper rifles and assault rifles later on. Armor wise they will rely heavily on flak equipment, starting with jackets and pants, and moving onto vests and advanced helmets with higher power pawns, in addition to increasing gear quality.

Designed largely with CE in mind because I wanted something that was a bit more consistent than outlanders/pirates in terms of gear setups, but should work reasonably well with vanilla. If using it with CE I’d advise loading it below CE.

Has some extra support stuff for CE guns (obviously advisable to run if you’re using CE), Vanilla weapons expanded and Gun Nut.
47 Comments
Gek May 5 @ 6:10am 
1.5, I pray!
煤氣燈操縱 Apr 25 @ 6:30am 
15
lejkob Apr 13 @ 2:14pm 
Please update to 1.5 :-)
none Apr 7 @ 1:59pm 
is it ok that the guns are only added when ce is on? because ingame it doesnt tell me the file location idk if that causes problms or not
none Feb 2 @ 5:54am 
is it normal for them to only spawn with megasloth wool flak jacket in ce?
Farbott Feb 1 @ 3:39am 
works for CE again :)
Cyberbear Nov 8, 2023 @ 10:25pm 
@Elth Ask BNW to add it
Elth Oct 11, 2023 @ 4:56pm 
Brave new world compatibility?
Richie Sep 4, 2023 @ 7:24pm 
works for non ce :) sick mod
Farbott Aug 31, 2023 @ 12:56am 
:(