Crusader Kings III

Crusader Kings III

544 ratings
Better camera zoom
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424.828 KB
Sep 30, 2020 @ 2:25am
Apr 28 @ 11:11pm
28 Change Notes ( view )

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Better camera zoom

Description
Enables closer camera zoom and automatically hides certain UI elements when fully zoomed in.

Updated to 1.16.0

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If you encounter compatibility issues with other mods, try using the Lite version.
Better camera zoom(Lite)

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You can report any map mode compatibility issues in the comments section.
There should no longer be any compatibility issues with map modes.

Compatible with:
东方王朝:Oriental Empires
A Game of Thrones

If the terrain in a mod is too high, the camera may clip through the ground.
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My other mods:
Simple border
68 Comments
MadMax0030 Mar 21 @ 9:54pm 
Looks like that worked! Thank you very much!
豆豆  [author] Mar 21 @ 8:42pm 
@MadMax0030 Modify the zzzzzzz_graphics code in my mod file to this.
NUnitGraphics = { UNIT_SCALE_PER_ZOOM_STEP = { 0.3 0.4 0.6 0.8 1.0 1.1 1.2 1.4 1.6 1.8 2.0 2.2 2.4 2.6 2.8 2.1 1.4 0.7 0.0 0.0 0.0 0.0 0.0} }
MadMax0030 Mar 21 @ 1:09pm 
Yes, that's it! The setting that modifies the unit size at each zoom level. I was wondering if there was a way to make the unit size smaller with the extra zoom this mod adds? I saw the UNIT_SCALE_PER_ZOOM_STEP but when I tried to change it nothing happened. So maybe there is more to it?
豆豆  [author] Mar 21 @ 2:48am 
@Splendid of course.
Splendid Mar 21 @ 1:26am 
Hi there, this is a great mod would you mind if I add it to my TC mod Lords of Arbundia if I give proper attribution?
豆豆  [author] Mar 18 @ 7:42pm 
@MadMax0030 Are you referring to the size of the army model? In `common\defines\graphic`, the `UNIT_SCALE_PER_ZOOM_STEP` setting modifies the unit size at each zoom level.
MadMax0030 Mar 18 @ 12:44am 
Thanks for the update! is there a way to change the unit sizes to compensate/compliment the extra zoom that comes with the mod?
SalahadDin Mar 15 @ 8:42pm 
I love this mod so much, please update, thanks
豆豆  [author] Nov 7, 2024 @ 10:50pm 
@MajorBluesZ "I tested the mod, and it works fine on version 1.14. Could you tell me where the issue might be?"
MajorBluesZ Nov 7, 2024 @ 8:12am 
Its broken now with the new update will this be fixed?