Crusader Kings II

Crusader Kings II

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More Cultural Names
   
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Tags: Map, Immersion
File Size
Posted
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1.277 MB
Sep 29, 2020 @ 3:57pm
Oct 19 @ 11:07am
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More Cultural Names

In 1 collection by Hori
More Cultural Names
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Description




This is a mod for various strategy games, that makes province names change their name dynamically, to one that fits the culture of the faction that controls them.

It first started in 2016 for Crusader Kings 2 (with HIP), and grew ever since both in size and in game coverage.

In the common database (for all the supported games), there are currently over 100.000 names for over 820 languages, themes and time periods.

The names are meant to provide an immersive and authentic experience for the game's setting and time period.
However, if there are no names for a specific language for this context, names from other time periods, or even from very closely related languages, will be used instead, as long as they make sense and are a good fit.



The mod is OS-agnostic, which means that it will work on all of the operating systems supported by the game.

It is actively tested (and developed) on Linux, where it is guaranteed to work with either the native version of the game or through Steam Play.

It is also save-game compatible, and can be added and removed at will without breaking anything.



   

Manual installation:
- Download the latest release
- Extract the contents into your game's mod directory



For more information, as well as compatibility reports with other mods, check the pinned Compatibility thread in the Discussions tab.



The current development focus and roadmap can be found here.

The mod is being actively developed and is growing continuously.
Furthermore, any new names added to it are automatically ported to all of the other supported games that can use them.



You are welcome to bring any suggestion, feedback or modification to this project.

Here are a few ways in which you can do that:
- Commenting on this page or in the Discussions threads
- Raising a new issue for this project
- Creating a git pull request for this repository (This requires git knowledge)

If you wish to contribute directly to the project, you can find the documentation and guidelines on the project's wiki.

Alternatively, you can help this project by donating.













- GitHub page
- Technical wiki
- Issues and suggestions
- Current and past releases
- Sources and credits


Popular Discussions View All (2)
0
Oct 11, 2020 @ 2:36am
PINNED: Compatibility
Hori
< >
38 Comments
ian03alberto Oct 15 @ 4:47am 
@hori thanks bro :steamthumbsup::steamthumbsup:
Hori  [author] Oct 12 @ 6:23am 
I use this https://github.com/hmlendea/more-cultural-names-builder to generate the mod.

Here is the MCN mod itself https://github.com/hmlendea/more-cultural-names (locations.xml for example)
ian03alberto Oct 10 @ 10:18am 
@hori I wonder how do you add names quickly? I want to make new cultures and I don't want to be adding names till the eternity.
Teoctlamazqui Sep 30 @ 7:31am 
Any love for the Aztecs?
Aeterny Aug 7 @ 6:02pm 
Komes/Komessa for Greek Count/Countess and Doukissa for Greek Duchess, please? :(
Hori  [author] Jul 19 @ 12:09am 
@Roofus a total of 4954 landed titles have roman localisations
Roofus Jul 18 @ 2:04pm 
How much Roman localization is in this mod?
Incredibly well-made. A tad headache-inducing, as well.
Hori  [author] Mar 29 @ 12:17am 
Well you can play in ironman but achievements are disabled
emrah.mujakovic Mar 27 @ 11:18am 
question is this iron man compatible