Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

92 ratings
Asphalt factory with 100t output storage
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Building
Buildings (by category): Factory, Industrial facility, Construction
File Size
Posted
Updated
9.632 MB
Sep 24, 2020 @ 2:06pm
Oct 28, 2023 @ 2:16pm
7 Change Notes ( view )

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Asphalt factory with 100t output storage

Description
Asphalt plant with a much larger (100t vs 0.5t) output buffer (output storage).

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Updated to support Heliports / helicopter pads, and all the other connections the unmodded asphalt factory has! Now perfectly up-to-date and compatible with all modern infrastructure, including Helicopter Construction Offices!

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NOTE: If you like this, you will probably also like my other mod, which does the same thing but to the concrete plant:
https://steamcommunity.com/sharedfiles/filedetails/?id=2238000873
24 Comments
mikhail  [author] Sep 10, 2024 @ 6:58am 
@Brandjuh[NL] All my testers report that the mod is working perfectly! It seems you don't understand how Heliport connections work. They're different from every other kind of connection in the game. You seem to be under the mistaken impression that you need to use factory connections for the Heliport. You don't. Using the bottom menu, under Airplanes -> Parking -> Heliport, that building (either 'Heliport' or 'Heliport 3x') simply needs to be placed directly adjacent to the asphalt factory (as you are choosing where to place the Heliport, the asphalt factory turns green when they are close enough) and it will automatically connect.

This modded building is completely identical to the base game's building in every way, with exactly the same code and attributes aside from the addition of 100t output storage. If you understood how the base game's asphalt factory works, you'd understand how this works as well, since it functions identically in all senses aside from the additional storage.
Brandjuh[NL] May 26, 2024 @ 2:29pm 
Sadly not able to connect helipad. No option to link helicopter to the building, and/or no output for forktruck / convayor.
Light-DelaBlue Nov 5, 2023 @ 5:22am 
oh nice!
mikhail  [author] Oct 28, 2023 @ 2:22pm 
@Waltari @Light-DelaBlue It is now fully up-to-date and compatible with all the new connection types, including helicopters! Thanks for suggesting this improvement. :)
Waltari Sep 20, 2022 @ 3:50pm 
Hello, please update it. I cant connect it to helicopters
mikhail  [author] Aug 20, 2021 @ 4:04pm 
@Arctic™ I'm very glad you enjoy it!
@KLICZUŚ My pleasure, thanks for commenting! :)
@Light-DelaBlue Thanks for the suggestion! I'll try to get around to that at some point, but I should also note that if you or anyone else wants to take this mod and further modify it in the way you described, you're more than welcome to do so as long as you give me credit for the original mod. :)
Light-DelaBlue Apr 22, 2021 @ 4:34am 
hi sorry for disturbing. but in the last update the concrete factory and asphalte one can connecte to a helicopter pad. can you enable that for your please?
KLICZUŚ Feb 10, 2021 @ 11:38am 
than you, you are amazing
Arctic™ Dec 2, 2020 @ 10:51pm 
true QoL mod right there!
mikhail  [author] Nov 9, 2020 @ 7:33am 
@hziiika I'm not certain, but I have a guess as to what might be happening here: perhaps the asphalt plant needs to have at least one worker in order for construction trucks to be dispatched to it. However, once the trucks are dispatched, even if the workers leave the plant before the trucks arrive, the trucks can still load the asphalt from the storage. Most people wouldn't notice this because most people don't completely disallow workers at the asphalt plant, so there are at least occasionally workers there, allowing trucks to be dispatched. Again, just a guess, but that would explain this behaviour, and why nobody else has had this issue.