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This mod came out a few years after my little poc:
https://steamcommunity.com/sharedfiles/filedetails/?id=3018929461
There is an "unofficial" B42 version of the above by another uploader. I think it has what you need?
I wish I could code myself
Z == drop a genny/corpse
Z+LMB == drop your “equip primary” thing
Z+RMB == drop your “equip secondary” thing
Z+MMB (or possibly Z+RMB+LMB if fancy) == drop your backpack, and then fanny packs, one by one as you press repeatedly
All regardless of whether you have containers equipped in your hands, jerry cans, tools or weapons, etc.
This will allow for intuitive selection of what to drop, and will streamline actions that should feel much more unconscious than they do in vanilla, like dropping log stacks or said jerry cans, or the actual containers.
If someone could be a really strong coder, they could even make it so that if you hover your mouse over an opened container’s menu and push the desired combination, you will attempt to drop the corresponding item into that container.
Enable Steam Input in the steam controller configurator. Took about 15 seconds from there to map 'Z' on my xbox one controller.
For dropping generators/heavy bodies, the following works in singleplayer. I haven't tested in MP. For performance reasons, I'd suggest doing this first, before checking for bags. There's no need to check for bags to drop if the player has gen/body in hand imo. Feel free to use it, don't care about credit, it's been working for me fine but don't shoot me if it breaks things. :)
local primaryItem = player:getPrimaryHandItem();
if primaryItem and isForceDropHeavyItem(primaryItem) then
ISTimedActionQueue.add(ISUnequipAction:new(player, primaryItem, 50))
return
end