Crusader Kings III

Crusader Kings III

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MND Balance: Making empires actually work for it...
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1.232 MB
2020년 9월 5일 오후 5시 43분
2024년 5월 24일 오전 7시 57분
변경 사항 61개 ( 보기 )

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MND Balance: Making empires actually work for it...

설명
Hello players,

I am Malorn, some of you who play EU4 M&T may know who I am. This mod was created for my personal use, but I was encouraged to make it available so others could benefit from it.

This is a balancing mod which alters several key defines to improve the base game balance, producing better outcomes. Succession is a little less secure, and rulers with massive empires cannot muster forces as rapidly. This will NOT make the game easier in most cases, since the player is often the larger in many wars. Politics is more complex and less certain, meaning that you won't always know if you can win a war when you declare it unless you never take any risks.

::::

A detailed discussion of the changes is posted here:
https://steamcommunity.com/workshop/filedetails/discussion/2220794067/6348431004289986383/

In sum, this is a balance mod with the focus on increased realism and anti-blobbing measures on the organic level. It is not about hard interventions, but about tuning the game rules to produce certain outcomes. It may be expanded as more ways to improve CK3 become obvious.

I would highly recommend using my mod with the excellent More Game Rules mod.

It is most assuredly compatible, and many of those rules permit other solid balance changes which I highly recommend, and would have created on my own, had pfried not already done so.
인기 토론 모두 보기(5)
37
2024년 3월 5일 오후 1시 01분
Talk to me: what is OP?
Malorn
15
2023년 8월 16일 오후 8시 10분
Talk to me: what is underpowered?
Malorn
10
2024년 3월 21일 오전 2시 06분
Suggestions
Soundsgood
댓글 665
Malorn  [작성자] 34분 전 
@Captain SSMolleTT When you give me more details. =P
Captain SSmolleTT 8시간 전 
Crossbow accolade nerf when?
Dragoonity 2024년 5월 16일 오후 7시 29분 
Been doing an observation game from the earliest start date and I really like the mod. There isn't too big of a blob going on in the world.

@Yenego The mod seems to be working so far (as far as I could tell) based on the observation game that I am doing along with Dark Ages and ObfusCKate.

Mods used are (in order):
Nameplates
MND Balance
ObfusCKate
Dark Ages
yenego 2024년 5월 16일 오후 12시 44분 
I've mixed them all before, probably best to not mix MND with Dark Ages but MND can be super compatible. Obfuskate needs to be lowest then dark ages above with MND being anywhere above that.
Dragoonity 2024년 5월 15일 오후 8시 14분 
By chance, what's the load order for this mod when paired with Dark Ages and ObfusCKate?
Malorn  [작성자] 2024년 5월 5일 오후 8시 17분 
@thriller it doesn't work...how? You mean it isn't functioning properly and dev isn't providing doubled bonuses? Or do you mean it wasn't what you were expecting?

At low dev you will receive less money than vanilla, and at high dev you will receive more money. The break even point if I recall is around 60 dev or so, below that you are receiving less money, above that you receive more.
Hadi 2024년 5월 4일 오후 8시 12분 
The whole exchange of less tax for better development effects doesnt work at all i checked baghdad where the dev effects were the same with and without the mod and then looked at the buildings were the tax was lowered so ur just getting less money in this mod basically
Malorn  [작성자] 2024년 5월 4일 오후 1시 04분 
No worries, it's compatible and quite functional. I just haven't done a huge amount of new balance work with the new mechanics. Sorry for being unclear.
Dwight Schrute 2024년 5월 4일 오전 2시 31분 
I'm sorry if I am slow in the head, but I don't quite understand based off of your last comments, is the mod now compatible, not compatible, or unknown? I wish you good luck with whatever is taking up your time, and appreciate what you have done with this mod so far :)
Malorn  [작성자] 2024년 4월 23일 오후 9시 56분 
@Captain SSMolleTT Nothing major, a few tweaks to my existing changes involving prestige costs and legitimacy double dipping. I don't have the time to play right now, so I can't really find what is behaving strangely yet.