Crusader Kings III

Crusader Kings III

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More Navigable Rivers 2
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259.727 MB
Sep 4, 2020 @ 5:02pm
Mar 4 @ 3:22pm
18 Change Notes ( view )

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More Navigable Rivers 2

Description
Now updated for 1.12.x

This map overhaul changes rivers and waterways across the map. Adding over 450 river tiles across 74 river systems and the ability to traverse several major lakes.

Features:
Added and extended Several River Systems to make them navigable for fleets.
  • South-Western Europe: Duero, Ebro, Guadalquivir, Guadiana, Tajo
  • Western Europe: Dordogne, Humber, Loire, Ouse, Nene, Rhine-Meuse, Rhône, Seine, Severn, Shannon, Somme, Thames
  • Northern Europe: Elbe, Ems, Göta älv, Motala Strom, Oder, Weser, Vistula
  • Central Europe: Arno, Danube, Po, Tiber
  • Eastern Europe: Don, Kuban, Narva, Neman, Northern Dvina, Samur, Southern Bug, Terek, Volga, Vyg
  • Southern Europe: Axios, Maritsa
  • Middle-east: Nile, Tigris-Euphrates, Kura, Ceyhan, Seyhan
  • Central Asia: Amu Darya, Syr Darya, Ural, Uzboy
  • Northern Asia: Angara, Ob, Selenge
  • Western India: Indus, Narmada, Sabarmati, Tapil, Mahil
  • Eastern India: Ganges, Mahanadil
  • Southern India: Godavaril, Krishna, Penna, Palar, Ponnaiyar
  • North Africa: Oum Er-Rbia, Sebou
  • West Africa: Bahr el-Ghazal, Bandama, Chari, Komoe, Konkoure, Nianda, ♥♥♥♥♥, Sassandra, Senegal, Volta, Yobe

Compatibility:
-CK3 1.12.x
-No Achievements
-Will conflict with other mods that alter the province map or adjacencies

Compatibility Patch / SubMods:
Ports on major rivers - by misha_archmage
Darker Paper Sea - by Arthur Revan
CK2 Style River Crossing
When the World Stopped Making Sense

Potential Issues:
-Crossing points leading to province that they should not.
-Unit/City modules appertaining outside of its province border.
Let me know if you find any of these.

Direct Download and Legacy Support on
Paradox Forum Thread[forum.paradoxplaza.com]

201 Comments
Licarious Fenrir  [author] May 14 @ 3:55pm 
@Strike_Knight
Be the change you want to see in the world.
Strike_Knight May 13 @ 4:56pm 
Compatibility for Ibn Battuta's Legacy would be really nice. I know it would probably be a large undertaking, maybe even needing an entirely separate mod, but still thought I'd mention it.
Licarious Fenrir  [author] Apr 26 @ 7:58am 
@Sarpedon
Rao? Do you mean Rajas of Asia? I have said repeatedly on here that I am not going to make another version for other mods. But if anyone wants to , in the case of RoA, complete remake the mod for their map projection then they have my blessing. Alternatively they could just use MPE.

As for RICE I am not aware of any reason why these 2 mods would be incompatible with each other.
Sarpedon Apr 25 @ 4:08am 
it would be amazing if this was compatible with Rao and rice kinda mods
Licarious Fenrir  [author] Mar 9 @ 5:56am 
It is just flavor. I want to do more with it eventually, just waiting on mechanics.
EwCribbs Mar 8 @ 11:48pm 
I'm curious is it possible to remove the silt in the canal of the pharaohs, or is it just a flavor event?
Timou Mar 8 @ 6:51pm 
Thank you :steamthumbsup:
Timou Mar 8 @ 6:35pm 
Ah, ok sorry (Will conflict with other mods that alter the province map or adjacencies)
What about compatch? Is it possible or difficult to do?
Licarious Fenrir  [author] Mar 8 @ 6:28pm 
Have you read its description?