Crusader Kings III

Crusader Kings III

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Kievan Rus fix
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17.931 MB
Sep 3, 2020 @ 9:59am
May 13, 2023 @ 5:45am
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Kievan Rus fix

In 1 collection by Zugidor
Zugidor's Mods
8 items
Description
PSA: Mod development on pause until May, developer busy with College
In the meanwhile please continue reporting any bugs, will update in May
Thank you


What is this mod?
• This mod primarily fixes two major historical inaccuracies in the game; the "Empire of Russia" title and the "Russian" culture names, renamed to "The Kievan Rus" and "Rus" respectively. Additionally, it changes the coat of arms of Ruthenia and Kievan Rus to the coinage tridents of Yaropolk and Vladimir The Great, respectively.

Why?
• The Tsardom of Russia (predecessor state to the Russian Empire) historically wasn't formed until 1547, nearly 100 years after the "end" of the Medieval Period/Middle Ages, in which CK3 is set. It doesn't make sense then, that the territory historically referred to as the Kievan Rus/Rus' at its greatest extent, is called "Russia" in the game. Equally, it doesn't make sense for the ancient Rus people to be called "Russian" when the cultural split between Ukrainians, Belarusians and Russians didn't begin until after the fall of the Kievan Rus.
• As for the tridents of Yaropolk and Vladimir the Great, these symbols are commonly associated with the lands ruled by the House of Rurik and the Grand Prince of Kiev, as they are the among most common symbols found on archaeological finds of coins and other artifacts from the Kievan Rus. Another reason is that the Kievan Rus saw its greatest extent under the rule of Vladimir the Great, so it makes sense to attribute his personal coat of arms to the de jure Kievan Rus lands in the game. This is similar to how the Palaiologos dynasty banner is used for the Byzantine Empire in the game, as neither the Kievan Rus nor the Byzantine Empire had a single unifying flag. The colouration of the Rurikid symbols I added follows the same colour pattern as the Rurikid dynasty coat of arms in the game.
• In respect to Ukrainian and Belarusian history, this mod fixes the apparent historical revisionism that somehow, be it deliberately or accidentally, made it into the game.

Is that all?
• Other changes include renaming White Rus' to Polotsk (Credit to Steam User YuriVII). I tried my hand at localising the mod in other languages but it may not be as accurate or grammatically correct as in English.
• A new decision called "Christianise the Rus" has been added which becomes available to all non-Christian independent Rus rulers (AI takes it from 988 onwards). This allows the AI to adopt Orthodoxy as opposed to Kabarism/Paganism or being holy warred to extinction. The decision becomes "Christianise the East Slavs" for Rus-divergent or East Slavic hybrid cultures.
• "Ruthenia" has been renamed to "Kyiv" due to common obscurity and confusion around the name of "Ruthenia" which is just Latinised "Rus". Additionally, the Rus cultural title holders and heirs of Kingdoms and Counties have been changed as follows for cultural and historical accuracy:
- Grand Prince (Duke) -> Prince
- Grand Princess (Duchess) -> Princess
- Grand Principality (Duchy) -> Principality
- Kingdom -> Grand Principality
- King -> Grand Prince
- Queen -> Grand Princess
- Prince (Kingdom heir) -> Kniazhich
- Princess (Kingdom heiress) -> Kniazhna
- Prince (Empire heir) -> Tsarevich
- Princess (Empire heiress) -> Tsarevna
^ Credit: Steam User jojo26123 for the ideas of improving the title holder names, changing Ruthenia to Kiev, and adding the new decision.
UPDATE (2022/01/10):
- Mayor -> Posadnik/Posadnitsa
- Baron/Baroness -> Boyar/Boyaress
- Barony -> Volost
- Count/Countess -> Namestnik/Namestnitsa
- Improved Russian localisation (Русачск/Русачи -> Русичи/Русичск, Графство -> Уéзд)
^ Credit: Steam User LawfulNeut
• Changed the names of Rus culture knights to "Bogatyr". (credit: Steam user Riml121)
• Changed the names of all other East Slavic language cultures' knights to "Boyar". (partial credit: Steam user InΔmatus)
• Changed the barony, county and duchy of "Moskva" to "Moscow" as the proper exonym in English.
• Changed additional cultural titles of some South Slavs by request and for extra historical accuracy:
- Vlach:
Duchy -> Voivodeship
Duke -> Voivode
Duchess -> Voivoda
Kingdom -> Hospodarate
King -> Hospodar
Queen -> Hospodarka
- Serbian:
County -> Zhupa
Count -> Zhupan
Countess -> Zhupana
Duchy -> Grand Zhupa
Duke -> Grand Zhupan
Duchess -> Grand Zhupana
- Croatian:
County -> Zhupa
Count -> Zhupan
Countess -> Zhupana
- Bulgarian:
Kingdom -> Tsardom
King -> Tsar
Queen -> Tsaritsa
(Partial credit for Vlach changes: Steam user Gigachad)
• Added two new decisions: Gathering of Rus Princes and Recruit Nomad Host, for additional immersion for certain titles. Also, a new character background for Rus characters. (Credit: Steam user Gigachad for providing a lot of useful code)
Game version 1.5 changes
• Moved Galicia-Volhynia from West Slavia to Kievan Rus
• Moved Pomerania from Baltic Empire to West Slavia
• Improved mod compatibility
• Resolved lingering culture bugs due to pre-1.5 code
(Large credit to Steam user Zarays)

Ironman/Achievements?
• Unfortunately, this mod changes the checksum and is therefore NOT ironman/achievement compatible.

Compatibility?
• This mod should be fully compatible with most non-overhaul mods.

Localisation?
• I did my best with localisation in other languages, but have not extensively tested them in-game. If you see mistakes, errors or flaws in a non-English language, please let me know and I'll try to fix it.

Sources/Further Reading:
https://en.wikipedia.org/wiki/Tsardom_of_Russia
https://en.wikipedia.org/wiki/Kievan_Rus%27
https://en.wikipedia.org/wiki/Symbols_of_the_Rurikids
https://en.wikipedia.org/wiki/Knyaz
https://en.wikipedia.org/wiki/Christianization_of_Kievan_Rus%27
https://en.wikipedia.org/wiki/Byzantine_flags_and_insignia
https://en.wikipedia.org/wiki/%C5%BDupa#Usage
https://en.wikipedia.org/wiki/Bulgaria#First_Bulgarian_Empire
https://en.wiktionary.org/wiki/bogatyr#Noun
https://en.wiktionary.org/wiki/voivode
https://en.wiktionary.org/wiki/hospodar#Etymology
https://en.wikipedia.org/wiki/Posadnik
https://en.wikipedia.org/wiki/Boyar
https://en.wikipedia.org/wiki/Volost
https://en.wikipedia.org/wiki/Uezd

Feel free to ask questions, or add suggestions and feedback in the comments. Also Like and Favorite the mod if you like it, thanks!

If the mod doesn't work from here, you can download the files directly from a steam workshop downloader site, and paste them into your CK3 mod folder, or download the Paradox mods version.

Other Credits:
• The mods "coat of arms fix" and "Roman Fidelity" for helping me learn how to mod by example.
• Steam user Warlock Engineer for giving me a helpful suggestion on using the override system.
Popular Discussions View All (4)
13
Mar 22, 2023 @ 6:01pm
PINNED: Suggestions Submission
Zugidor
5
5
Oct 2, 2022 @ 11:20am
Non-historical content.
Reianor
3
Feb 15, 2021 @ 4:02pm
French language ?
Gwenael
305 Comments
Dantetsu May 4 @ 7:06am 
Kyivan Rus is correct. Not Kievan Rus x)
Zugidor  [author] Apr 25 @ 1:24pm 
@Mattia von Sigmund
Thanks for the suggestion. I get what you mean, but both Kiev and Kyiv are correct English exonyms, while Kyiv is the younger/newer of the two, it is still equally correct in an official and grammatical capacity. Historically speaking, neither of the two is "correct" in that neither is a romanisation of the Old East Slavic nor Proto-Slavic name/etymology: https://en.m.wiktionary.org/wiki/%D0%9A%D0%B8%D0%B5%D0%B2%D1%8A#Old_East_Slavic
So both are equally correct/incorrect and for consistency's sake, I chose to keep Paradox's naming convention; hope this clears things up.
Mattia von Sigmund Apr 25 @ 12:46pm 
Please fix Kiev, and other ukrainian cities, despite the english exonym being Kiev for over 220+ years, paradox enforced the politically correct ahistorical choice to call the cities with their direct ukrainian romanization...
Кривда Mar 16 @ 6:40pm 
Nice mod, looking forward to the update. Thank you
Zugidor  [author] Mar 15 @ 12:30pm 
Currently very busy, will update the mod as soon as I finish College in May. Thanks for your patience!
caraliang123 Mar 14 @ 1:43pm 
Please update:)
雪大大尘 Mar 12 @ 3:52pm 
I ruled out all other mods and found that the background murals of bishops in the cabinet were not visible when using Kievan Rus fix
Zugidor  [author] Feb 18 @ 2:16am 
Great idea, I'll start working on a rename-only version as soon as the academic year ends (around May). Thanks for the suggestions!
†UnDEAD† Jan 28 @ 4:10am 
I've just discovered, the warning about achievements/ironman is outdated since 1.9: "Achievements are no longer blocked by mod usage". I still think a "rename only" version of this mod, without any gameplay changes, would be nice.

A few small suggestions, if I may:

1. The common\flavorization\00_flavorization.txt and 00_title_holders.txt looks like copies of vanilla files and can probably be removed.
2. You are using "Kievan Rus" for the empire, but "Kyiv" for the kingdom. It'd be nice to have consistency there.
3. I think the description should mention gameplay changes more prominently (esp. that kingdoms were moved between empires).
Zugidor  [author] Jan 21 @ 8:04am 
@†UnDEAD†
Last I checked, just the renaming prevents it from being Ironman compatible. I'll have a look when I have some free time, but I'm quite busy with College at the moment so it might take a while for me to get to it. Thanks for the suggestion