Ravenfield

Ravenfield

325 ratings
[EA25] [COD] Scrapyard
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Content Type: Maps, Maps - Mod Tools
File Size
Posted
Updated
28.899 MB
Aug 20, 2020 @ 3:54pm
Nov 7, 2020 @ 10:08am
12 Change Notes ( view )

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[EA25] [COD] Scrapyard

In 2 collections by SudoName
SudoName's Call of Duty Maps
9 items
SudoName's Complete Mod Collection
90 items
Description
Newer remake can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2861410005

"Small airplane graveyard."

Scrapyard from Call of Duty: Modern Warfare 2, now remade* for Ravenfield!

This is my first map, and I decided to recreate one of my favorite multiplayer maps.

Recommended bot count: 30-60.
or just play with as many bots as your PC can handle and have fun!

Scrapyard Night Version Here!

*This is not a perfect remake of the map, but I did try to recreate it as closely as possible.
Feel free to leave feedback!

Assets used:
Low Poly Cars by BrokenVector [assetstore.unity.com]
Low Poly Rock Pack by BrokenVector[assetstore.unity.com]
Low Poly Storage Pack by Broken Vector[assetstore.unity.com]
Low Poly Tree Pack by BrokenVector[assetstore.unity.com]
Classic Skybox by mgsvevo[assetstore.unity.com]
Low Poly Forklift by Polygon-Park[assetstore.unity.com]
Cardboard burning 1 by Rare Mess Recordings[freesound.org]

Tags: SudoName CQC, CQB, Midrange, Junkyard, Call of Duty, Modern Warfare 2, MW2

I don't have the project files for this mod. There will be no future updates to it.
25 Comments
Nietabs Jan 26, 2022 @ 5:32am 
Bots walk through walls, ea26 issue. rip no future updates
Game? More like Grift. Oct 1, 2020 @ 11:53am 
Voila!
Game? More like Grift. Oct 1, 2020 @ 10:53am 
No rush, the trash bin(s) you can fix, the crate on roof issue SR has to deal with. It's a problem on most urban maps. It was just funny when I noticed it because I popped two beside the floating bin but was hunting around like Where De Fawk is this last one!? Then I noticed it on the trip of the roof edge. And in case I didn't explain it well the wheelie bin that trapped the bot is also by the floating dumpster, near the forklift.
SudoName  [author] Oct 1, 2020 @ 10:35am 
i'll check it out, almost done with halloween map
Game? More like Grift. Oct 1, 2020 @ 10:33am 
I just noticed there is a floating dumpster (grey beside a larger open trash bin (red) in front of the little 55gal barrel loading building. Also saw a few funny things. In SpecOps it will spawn/trap guys behind a little wheelie trash bin and ammo crates spawn on the roof heh.
Game? More like Grift. Sep 25, 2020 @ 2:02pm 
It's #1 good baked is now working cross platform but years ago I requested TOD (Time Of Day). Instead SR "baked" in only 2 lighting options day/night, crippled them both and now because they suck everyone bakes and has to make separate maps for each TOD change...technology is supposed to make things easier but it seems most devs just try to make things harder...

So with the mini rant away you should nag SR to build in the ability to bake in dawn, dust, noon, evening and night so you can export once and hit all the bases.
SudoName  [author] Sep 25, 2020 @ 1:57pm 
The reason Night Mode doesn't work anymore is because I switched the lighting to Baked. All lighting information in the map is rendered and saved to the map itself. The map originally used Realtime lighting, which made Night Mode work because your computer would handle the lighting and the information would not be saved to the map. Baked lighting offers better performance and I never intended on making this map Night Mode compatible.

If there's interest, I could make a Night Mode version of Scrapyard, but for now, I'm busy working on my other projects.
Green Phoenix Sep 25, 2020 @ 12:52pm 
cna you make that when night mode is actived. it make nvg can be usefull like before?, after the map updated using nvg basically a permanent flashbang
Game? More like Grift. Sep 25, 2020 @ 8:04am 
NP, just thought it was funny when I walked in and had this "wtf everything is blasted out white~" moment and realized the intensity of that light source was just super high. Thanks for the map!
SudoName  [author] Sep 25, 2020 @ 7:23am 
thanks for letting me know, will tone it wayyy down