RimWorld
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Temperature Control Unit
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Mod, 1.2, 1.3, 1.4, 1.5
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1.454 MB
20 AGO 2020 a las 10:07
10 ABR a las 7:55
11 notas sobre cambios ( ver )

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Temperature Control Unit

Descripción
A combination cooler/heater that goes over a wall. Set a temperature and the Temperature Control Unit will do its best to keep the room that temperature, no matter if it is hotter or colder. It will automatically switch to heating or cooling mode depending on the temperature set. It has the same heating and cooling power as a standard heater and cooler. If cooling it will exhaust heat just like a cooler, and if heating it will not exhaust anything, just like a heater.

It costs 140 steel to build and 4 components, the combined cost of a cooler and a heater, and uses the same amount of power as a heater or cooler.

It is placed over walls like the coolers and vents featured in In-wall coolers and vents and Replace Stuff, so the wall you place it over will not be deconstructed.


Extra Features
  • Includes multiple sizes: 1x1, 1x2, 2x1, and 2x2. The 2x1 and 2x2 sizes use double the resources and power, but offer almost 3 times the heating and cooling capacity. The 1x2 and 2x2 fit over double walls.


Feeling generous?
[ko-fi.com]
136 comentarios
Brian321142 1 JUN a las 15:25 
Top 10 mods honestly
Arnj Joe 27 MAY a las 22:06 
The heating feature doesn't seem to be working for me. Cooling seems fine but the heat either isn't working or is incredibly inefficient. Coolers set to 21c but temp is stady at 6c. Outdoors is -1c.
Any advice?
ilovehorrorcats 16 MAY a las 17:23 
can there be a way to have these temp controlers to run on chemfuel? (would be useful for chemfuel expanded and apliance expanded mods)
LukeNukem 14 ABR a las 4:14 
I love this idea make it happen boss! or if anyone has another way to to do with another mod maybe? let me know! x

"Kepler 28 Mar @ 11:34pm 
Would love to see an option for this to be gated behind a research, so regular heaters/coolers feel less immediately obsolete."
Raven 10 ABR a las 15:09 
Thanks for the update!
Kepler 28 MAR a las 16:34 
Would love to see an option for this to be gated behind a research, so regular heaters/coolers feel less immediately obsolete.
Murmur  [autor] 25 MAR a las 17:14 
Oh, yeah definitely not this mod that is hiding the coolers.
N/A 25 MAR a las 17:12 
either this mod, or another mod, hid the vanilla cooler. also, the larger ones are much more efficient than the vanilla cooler, apart from the whole heating thing, and freezers are one of the largest sucks of temperature control.

:shrug:
your mod, your design decisions.
Murmur  [autor] 25 MAR a las 16:36 
@N/A, well to be fair it isn't meant for freezers because freezers never need heating... it is designed for rooms that need heating or cooling depending on the season.
N/A 24 MAR a las 21:58 
i like the idea but this works poorly for freezers because it will run to heat the freezer if the temperature drops below the set point. if this gets updated with 1.5, having the option to select set point, heating, or cooling modes would be very nice.