Empyrion - Galactic Survival

Empyrion - Galactic Survival

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MCRN-Pioneer-JSM Signals
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
37.151 KB
Aug 10, 2020 @ 8:42pm
1 Change Note ( view )

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MCRN-Pioneer-JSM Signals

Description
A modified version of JRandall's Pioneer: https://steamcommunity.com/sharedfiles/filedetails/?id=1980098668
His MCRN Pioneer is probably my favorite Vessel in the Empyrion Workshop.

Uploaded to illustrate/discuss signal logic: https://empyriononline.com/threads/advanced-signal-logic-or-beyond-the-basics.95397/
3 Comments
Thor'sHammer Jun 28, 2021 @ 7:38am 
Hey Jay! (Wow that rhymes ... but you knew that :steamhappy:)
Wanted to say what a great job you did & acknowledge the work it took. Sure, some was inherent stubbornness, (I have the same gene), but it’s cool you shared!

I've had this thing saved in Chrome (post, videos & Steam Workshop stuff) for months, waiting for a chance to absorb it. I'm a Computer Tech for >40 yrs but haven't done signal logic for many (!) years, so I'm rusty. This is perfect.

I'm going through it, modding the MCRN-Pioneer (not yours, couldn't afford it yet) and wanted to set it up like you did. I’m a big fan of the P menu too. @jrandall’s a monster designer but I hate his love of switches.

Usually I use his Kriel ships. I’m running the 1.5 storyline in Vanilla & needed something cheaper, so; Pioneer it is. I've modded several of his ships playing with the switches but never got this deep. Maybe I’ll spawn it in CM

You're absolutely wrong about one thing - you're a very good teacher!
Cheers!
Jay_Strider  [author] Dec 8, 2020 @ 11:42am 
@DocRabbit Nice! It looks like there are many more features in the simulator than when I had originally used it. I appreciate the heads-up on that.
DocRabbit Nov 4, 2020 @ 1:55am 
I noticed in your explanation of circuits you thought 4x gates weren't possible on CircuitVerse, they are, you select the gate, then on left, enter the number of inputs, by default there is only 2, but 4 is possible.