Counter-Strike 2
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CS:GO - EVERY MAP that has ever been in the game officially
От five nights at freddys
This is a guide with every map that has ever officially been in the game. Please tell me if I forgot some map. This guide will be in alphabetical order for people to find the map they want easily, but I will divide between de, cs, and ar maps. I will leave the workshop link for every map. This guide also contains the default CT and T models for each of these maps.

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BOMB DEFUSAL MAPS (de)
These are bomb defusal maps with two bombsites. Maps with one bombsite like de_lake and de_safehouse will be featured in another section.
de_abbey
Abbey



This map was made by Lizard and thewhaleman. It has been added to the game on 01/24/19 and removed on 04/25/19. The map is a French village.


Default player models on Abbey:

Counter-terrorist: GIGN
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1215935299
de_ali
Ali


This map was made by Squad. It has been added to the game on 09/19/13, when Operation Bravo came out, and it has been removed on 10/13/16. It's located in a Mediterranean village.


Default player models on Ali:

Counter-terrorist: SAS
Terrorist: Separatist


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779298293
de_ancient
Ancient


This map was made by Valve. It was added to the game with the release of operation Broken Fang (12/03/20) and it's still in the game. It was added with the intention of replacing de_train in Active Duty, and it did on 03/03/21. Similarly to Aztec, the map takes place at an archaeological site in the middle of a rainforest.


Default player models on Ancient:

Counter-terrorist: GIGN
Terrorist: Elite Crew (Leet)


Curiosity: Ancient was supposed to be Aztec revamped, as the names of the map files suggests, but Valve just decided to develop a new map from scratch in the middle of the process, probably because de_aztec was too hard to balance without turning it into a completely new map.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2902575705
de_anubis
Anubis


This map was made by Roald, jakuza and jd40. It has been added to the game on 03/31/20 and it's been removed on 03/03/21. However, the map came back on 08/16/22 for the 10-year birthday of CS:GO. Apparently, Valve has bought it from the original makers since it's comeback. The map is a historical museum in Egypt.


Default player models on Anubis:

Counter-terrorist: GIGN
Terrorist: Elite Crew (Leet)


Curiosity: Anubis is the second and until now last community map to enter Active Duty Map Pool. It replaced Dust II after the Rio Major.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2926494871
de_austria
Austria


This map was made by Radix. It has been added to the game on 11/13/17 and it has been removed on 01/24/19. The map is an Austrian village.


Default player models on Austria:

Counter-terrorist: GSG-9
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=727462766
de_aztec
Aztec


This map was made by Chris Auty on Counter-Strike Beta 6.5 and adapted by Valve to CS:GO. It came out for CS:GO alongside the game itself and it was removed when Operation Hydra came out (11/13/17). It's located at an archaeological site in Central America.


Default player models on Aztec:

Counter-terrorist: SEAL Team 6
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1193875520&searchtext=aztec+compatibility
de_basalt
Basalt


This map was made by Yanzl, 'RZL and Oliver. It has been added to the game on 09/21/21 and removed on 02/21/22. The map is a small Icelandic town that has a research facility named I.C. Whales. The description of the map says: "Unsettling evidence discovered by researchers will foil the terrorists plan for world domination. Unless they can blow it all up...".


Default player models on Basalt:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


Curiosity: This map has a cool easter egg for curious wanderers. When you noclip through the top of the lighthouse, it makes a huge noise and the entire map goes black and white. This easter egg references the movie "The Lighthouse" (2019) starring Willem Dafoe and Robert Pattinson.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2615541755
de_bazaar
Bazaar


This map was made by Skybex. It has been added to the game on 11/11/14 with Operation Vanguard and it has been removed on 10/13/16. The map is a middle eastern shopping district.


Default player models on Bazaar:

Counter-terrorist: SAS
Terrorist: Elite Crew (Leet)


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779294699&searchtext=bazaar+compatibility
de_biome
Biome


This map was made by jd40. It has been added to the game on 10/9/18 and it has been removed on 04/25/19. The map is a botanical research facility located somewhere in Northern Africa that is under attack by terrorists seeking revenge for the exploitation of the local land and people.


Default player models on Biome:

Counter-terrorist: GIGN
Terrorist: Elite Crew (Leet)


Curiosity: jd40, who made this map, is also one of the mapmakers who produced Anubis

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1224923995
de_blackgold
Black Gold


This map was made by az, Holiest Cow, The Horse Strangler, Terra Cotta, Blood and joswag. It has been added to the game when Operation Breakout came out (01/07/14) and it has been removed on 10/13/16. The map came back when Operation Hydra came out, but it was removed from the game after the end of it. It's a small map, set on top of an off-shore oil rig.


Default player models on Black Gold:

Counter-terrorist: SEAL Team 6
Terrorist: Phoenix Connexion



Curiosity: this is de_blackgold seen from above.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1193860306

de_breach
Breach


This map was made by Puddy and Yanzl. It has been added to the game on 07/31/19 and it has been removed on 03/31/20. It was added back on 08/16/22 for the 10 year birthday of CS:GO with a lot of important changes, mainly to Bombsite A and Mid and removed again on 12/13/22. The map is an enterprise's (Tangent) corporate headquarters, that according to the map's description, has been targeted by the Professionals to destroy either the executive building (A) or the server room (B).


Default player models on Breach:

Counter-terrorist: FBI
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2901420997
de_cache
Cache


This map was made by FMPONE, Volcano and penE. It has been added to the game on 19/09/13 with Operation Bravo and it's the most well accepted community map, being still in the game. It's located in Chernobyl.


Default player models on Cache:

Counter-terrorist: GIGN
Terrorist: Phoenix Connexion


Curiosity: Cache is the first community map to enter Active Duty map pool, and it was removed from it in 2019 to be remade by it's creator, FMPONE. Vertigo took it's place.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1855851320&searchtext=cache

de_canals
Canals


This map was made by Iikka Keränen. It has been added to the game on 03/15/17 and it's still in official matchmaking, but just in Casual and Deathmatch. It's located in Venice, Italy.


Default player models on Canals:

Counter-terrorist: SEAL Team 6
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=951287718&searchtext=canals
de_castle
Castle


This map was made by Yanzl. It has been added to the game on 07/01/14 with the launch of Operation Breakout and it has been removed on 10/13/16. The map is located in Slovenia, and the real name of the castle is Predjama Castle.


Default player models on Castle:

Counter-terrorist: SAS
Terrorist: Balkan


Curiosity: This is a de_castle and Predjama Castle side-by-side comparison

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779296576&searchtext=castle+compatibility
de_cbble
Cobblestone


This map was made by DaveJ for Counter-Strike in 2000 and it has been adapted by Valve for CS:GO. It has been added to the game on the Winter Offensive update on 12/18/13 and it's still in the game, but just in Casual, Deathmatch and Wingman. In CS:GO, the castle is a historic museum in France. Cbble used to be Active Duty, but after the Halloween Update in 2018, drastic changes to the map's gameplay were made, which led to a lot of complaints from players, therefore removing it from Active Duty on 03/19/19.


Default player models on Cobblestone:

Counter-terrorist: GIGN
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=205239595
de_chinatown
Chinatown


This map was made by Skybex. It has been added to the game on 09/19/13 with the launch of Operation Bravo and it has been removed on 10/13/16. The map is located either in New York or San Francisco.


Default player models on Chinatown:

Counter-terrorist: SWAT
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=150267492&searchtext=chinatown
de_chlorine
Chlorine


This map was made by Lizard and thewhaleman. It has been added to the game on 03/31/20 and it has been removed on 07/23/20. The map is an abandoned aztec-themed water park. The FBI models suggests that it's in the United States.


Default player models on Chlorine:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion

Curiosity: Lizard and thewhaleman are also the ones who made de_abbey.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2175452749&searchtext=chlorine
de_coast
Coast


This map was made by OrnateBaboon. It has been added to the game on 02/17/16 being one of the maps featured in Operation Wildfire and it has been removed from the game on 10/13/16. The map is a historical Italian village.


Default player models on Coast:

Counter-terrorist: GIGN
Terrorist: Separatist


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779276562&searchtext=coast+%5Bcompatibility
de_dust
Dust


This map was made by Dave Johnston for Counter-Strike 1.0 and it was adapted by Valve for CS:GO. This was the first bomb defusal map made by DaveJ. The map was on the launch of CS:GO and before being removed on 11/13/17 this map received a Demolition version called de_shortdust. de_shortdust is also on the Wingman map pool nowadays. The map is probably located in Morocco, or at least Northern Africa.


Default player models on Dust:

Counter-terrorist: IDF
Terrorist: Elite Crew (Leet)


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1193879022&searchtext=dust+%5Bcompatibility
de_dust2
Dust II


This map was made by Dave Johnston for Counter-Strike 1.1 as a sequel for de_dust. It's the most known and iconic map of all times in Counter-Strike history, being adapted by Valve for later versions of the game. It is the most balanced map on the competitive map pool, being 50.4% T-sided. The map came to CS:GO on it's launch, and it was fully reworked on 10/18/17. Just like de_dust, Dust II is probably located in Morocco.


Default player models on Dust II:

Counter-terrorist: IDF
Terrorist: Elite Crew (Leet)


Curiosity: Dust II is the only map of the game to have it's own map group, which has only itself.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125438255
de_empire
Empire


This map was made by Andre Valera, Hordeau, Lt. Dan and waLtz. It has been added to the game on 02/17/16 being one of the maps featured in Operation Wildfire and it has been removed from the game on 10/13/16. The map is a taxi company headquarters located in New York.


Default player models on Empire:

Counter-terrorist: SEAL Team 6
Terrorist: Balkan


Curiosity: I think this map takes some inspiration from de_nuke, since there is one bombsite under the other and there is a vent in bombsite A that takes you to the lower floor.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779277130&searchtext=empire+%5Bcompatibility
de_engage
Engage


This map was made by catfood, 'RZL and BubkeZ. It has been added to the game on 12/03/20 as one of the Operation Broken Fang maps and it has been removed from the game on 03/03/21. The map's story actually starts on 1.6, when BubkeZ was hired to make maps for CPL. His most known map is obviously de_cpl_strike, which we today know as de_mirage, but he also made de_cpl_overrun. Engage is the adaptation of de_cpl_overrun for CS:GO, and the map is a car factory located in Germany.


Default player models on Engage:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2472538499
de_facade
Facade


This map was made by TopHATTwaffle and maxgiddens. It has been added to the game on 11/11/14 being one of the Operation Vanguard maps and it has been removed on 10/13/16. The map is set in an industrial factory worksite, and it uses a lot of the old Nuke textures.


Default player models on Facade:

Counter-terrorist: SWAT
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779295144&searchtext=facade+%5Bcompatibility
de_favela
Favela


This map was made by Rick. It has been added to the game on 04/25/13 being one of the maps featured in Operation Payback, the first operation of the game. It has been removed from the game on 10/13/16. The map is located in a Rio de Janeiro favela, and you can even see Christ the Redeemer (or Cristo Redentor) from some parts of the map.


Default player models on Favela:

Counter-terrorist: SEAL Team 6
Terrorist: Pirate


Curiosity: This map is strongly based on Inferno, but it's like if Inferno was mirrored. I don't know how no one realized it at the time, or maybe they did and let it pass, but everything aside from some hidey holes in A and a huge ramp at CT spawn is just like de_inferno.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779298590&searchtext=favela+%5Bcompatibility
de_grind
Grind


This map was made by Lizard and thewhaleman. It has been added to the game on 03/03/21 and removed on 09/22/21. The map is an active uranium drill site in Namibia owned by the state, and the terrorists want to ruin their economy by putting an end to production.


Default player models on Grind:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2606421220
de_gwalior
Gwalior


This map was made by FMPONE and Kikette. It has been added to the game on 09/19/13, being one of the Operation Bravo maps and it has been removed on 10/13/16. The map is located in Gwalior, a real life city in India.


Default player models on Gwalior:

Counter-terrorist: SAS
Terrorist: Balkan


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=136819520&searchtext=gwalior
de_inferno
Inferno


This map was made by Christopher Auty for Counter-Strike 1.1 and adapted by Valve for later versions of the game. The map was already in the game when it launched and the map was fully reworked on 10/13/16, giving Inferno a more vivid look and improving gameplay in general. The map is most likely to be located in Italy, but it could be also set in Spain, because of the separatists.


Default player models on Inferno:

Counter-terrorist: SAS
Terrorist: Separatist


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125438669
de_iris
Iris


This map was made by Oliver and BubkeZ, the creator of de_mirage. It has been added to the game on 02/21/22 and removed on 08/16/22. The map's description on the workshop says: "A bomb defusal map set in a small mid-century town that once thrived from its auto-industry. Now anarchists are threatening to blow up the whole town.".


Default player models on Iris:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2849530294
de_lite
Lite


This map was made by ted. It has been added to the game on 05/23/17, being one of the maps that came with Operation Hydra and it has been removed on 10/09/18. The map is an oil refinery in the USA.


Default player models on Lite:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


Curiosity: ted, who created this map, was the one who ported de_cpl_strike (old Mirage) from Counter-Strike 1.6 to Counter-Strike: Source.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1193853308&searchtext=lite+%5Bcompatibility
de_log
Log


This map was made by catfood. It has been added to the game on 05/26/15 as one of the Operation Bloodhound maps and it has been removed on 10/13/16. The map takes place at a logging facility.


Default player models on Log:

Counter-terrorist: SEAL Team 6
Terrorist: Pirate


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779280547&searchtext=log+%5Bcompatibility
de_marquis
Marquis


This map was made by Kane and DamDam. It has been added to the game on 11/11/14 as one of the Operation Vanguard maps and it has been removed on 10/13/16. The map takes place on the streets and metro of Paris, according to the map's description.


Default player models on Marquis:

Counter-terrorist: GIGN
Terrorist: Anarchist


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779295548&searchtext=marquis+%5Bcompatibility
de_mikla
Mikla


This map was made by dr_pretzel and Rick. It has been added to the game on 02/17/16 as one of the Operation Wildfire maps and it has been removed on 10/13/16. The map takes place on the alleys of a mediterranean city.


Default player models on Mikla:

Counter-terrorist: GSG-9
Terrorist: Separatist


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779277728&searchtext=mikla+%5Bcompatibility
de_mirage
Mirage


This map was made by BubkeZ for a Counter-Strike 1.6 league and it was firstly named de_cpl_strike. Ted, another mapmaker, ported de_cpl_strike from 1.6 to Source with a few modifications in 2007. In 2010, 6 years later, Bubkez made another 1.6 version that wasn't for any tournament exclusively, and named it de_mirage. In CS:GO, MadMax ported de_mirage and posted it on the workshop 3 days after the game's release. This version was based on ted's 2007 de_cpl_strike for CS:S. Then, Valve decided to add de_mirage as an official map, and on 06/06/13 they added a fully reworked version of the map with the rocky theme and Moroccan architecture that we all know.


Default player models on Mirage:

Counter-terrorist: SAS
Terrorist: Elite Crew (Leet)


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=152508932
de_mist
Mist


This map was made by Invalid nick. It has been added to the game on 07/01/14 as one of the Operation Breakout maps and it has been removed from the game on 10/13/16. The map is a radio station set on a mountainous island, most likely in Sweden as the signs written in Swedish suggest.


Default player models on Mist:

Counter-terrorist: SEAL Team 6
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779297203&searchtext=mist+%5Bcompatibility
de_mocha
Mocha


This map was made by Bevster and tr0nic. It has been added to the game on 03/03/21 and removed on 09/22/21. The map is set in a Colombian town, and the description of the map says: "Dissatisfied with the quality of South American coffee, terrorists attack a colonial town known for its coffee production.".


Default player models on Mocha:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2606416005
de_mutiny
Mutiny


This map was made by TanookiSuit3, JimWood and Huvaligen. It has been added to the game on 07/23/2020 and it was removed on 12/03/20 when Operation Broken Fang arrived. The map is an ancient tropical village with a lot of precious treasures.


Default player models on Mutiny:

Counter-terrorist: FBI
Terrorist: Pirate



Curiosity: Worth noting that right now, by the time I am typing this (02/26/23), Mutiny has received some major updates to both visuals and gameplay. The changes I noticed were that the map is much "orangier" now and they blocked one of the entrances to the A site (probably to make it easier to defend for the CTs). A huge update like this could only mean that the map is supposed to come back soon, but I could be wrong.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1978052734
de_nuke
Nuke


Nuke was made by Jo Bieg for Counter-Strike Beta 4 on 1999 and the map has been adapted by Valve for later versions of the game, including CS:GO. The map was already in the game on CS:GO's launch, and on 02/17/16 they released the reworked version of the map. The map is a nuclear power plant located in the United States.


Default player models on Nuke:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125439125
de_overgrown
Overgrown


This map was made by Psy. It has been added to the game on 07/01/14 as one of the Operation Breakout maps and it has been removed on 10/13/16. The map is an abandoned shipyard on a remote island. Some of the warehouses have "LPD Shipping" written on their walls, so the operation might have belonged to this shipping company.


Default player models on Overgrown:

Counter-terrorist: SAS
Terrorist: Elite Crew (Leet)


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779297608&searchtext=overgrown+%5Bcompatibility
de_overpass
Overpass


This map was made by Valve. It has been added to the game on 10/18/13 with the Winter Offensive update and it's been in Active Duty from it's release until now. The map is located in Berlin, Germany.


Default player models on Overpass:

Counter-terrorist: GSG-9
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=205240106
de_rails
Rails


This map was made by Deh0lise. It has been added to the game on 03/26/15, being one of the maps featured in Operation Bloodhound and it has been removed on 10/13/16. The map is a rail yard at nighttime set in Detroit, USA.


Default player models on Rails:

Counter-terrorist: FBI
Terrorist: Phoenix


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779281044&searchtext=rails+%5Bcompatibility
de_resort
Resort


This map was made by RZL and Yanzl. It has been added to the game on 03/26/15 being one of the Operation Bloodhound maps and it has been removed on 10/13/16. The map is a luxurious resort by the French Riviera (Southeast France coastline).


Default player models on Resort:

Counter-terrorist: GIGN
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779281816
de_royal
Royal


This map was made by jakuza. It has been added to the game on 02/17/16 as one of the Operation Wildfire maps and it has been removed on 10/13/16. The map is located in Scotland.


Default player models on Royal:

Counter-terrorist: SAS
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=371961617
de_ruby
Ruby


This map was made by catfood. It has been added to the game on 04/25/19 and it has been removed on 10/02/19. The map is located in a historic city of Portugal.


Default player models on Ruby:

Counter-terrorist: SAS
Terrorist: Anarchist


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1878850362&searchtext=ruby+%5Bcompatibility
de_ruins
Ruins


This map was made by 3dnj. It has been added to the game on 09/19/13 and it has been removed on 10/13/16. The map is located in a Mayan temple. It contains a lot of textures from de_aztec.


Default player models on Ruins:

Counter-terrorist: SEAL Team 6
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=152827986&searchtext=ruins
de_santorini
Santorini


This map was made by FMPONE, Dreamsane, Hordeau and Rf. It has been added to the game on 02/17/16, being one of the Operation Wildfire maps and it has been removed on 10/13/16. The map is based on a Greek island named Santorini.


Default player models on Santorini:

Counter-terrorist: GIGN
Terrorist: Phoenix Connexion


Curiosity: This is Santorini in real life

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779279081&searchtext=santorini+compatibility
de_seaside
Seaside


This map was made by Tanuki. It has been added to the game on 04/25/13 as one of the Operation Payback maps and it has been removed on 10/13/16. It has been added back to the game on 07/31/19, but it was removed a few months later on 11/18/19. The map is a wooden dock on a remote island.


Default player models on Seaside:

Counter-terrorist: FBI
Terrorist: Pirate


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1912344800
de_season
Season


This map was made by ted for Counter-Strike: Source to be used in tournaments, and he adapted the map to CS:GO without many details not long after the game's release and it was used for tournaments in Global Offensive as well. However, ted and FMPONE developed together a revamp of the map to look even better and fill it with details, and that version of the map has been added to the game on 11/11/14 as one of the Operation Vanguard maps and it has been removed on 10/13/16. The map is a Japanese bio-research facility.


Default player models on Season:

Counter-terrorist: SAS
Terrorist: Phoenix Connexion


Curiosity: The old version of this map is where the fateful match between iBUYPOWER and NetcodeGuides was played. I'll leave the link to the VOD of the match and also the workshop link for the old version of de_season
https://youtu.be/YakykAbxiek
https://steamcommunity.com/sharedfiles/filedetails/?id=125689191

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779282483&searchtext=season+%5Bcompatibility
de_shipped
Shipped


This map was made by catfood. It has been added to the game on 11/13/17 and it has been removed on from the game on 10/09/18. The map is a cargo ship navigating open sea and the pirates are trying to sink it, according to the map description.


Default player models on Shipped:

Counter-terrorist: SAS
Terrorist: Pirate


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=726359167
de_studio
Studio


This map was made by Hordeau, The Horse Strangler, ZeLz Storm, Hollandje and TanookiSuit3. It has been added to the game on 11/18/19 as the one Operation Shattered Web bomb defusal map and it has been removed from the game on 03/31/20. The map is a film studio located in North America and the terrorist's objective in this map is to destroy expensive filmsets and equipment, according to the map's description.


Default player models on Studio:

Counter-terrorist: FBI
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2036368546&searchtext=studio+%5Bcompatibility
de_subzero
Subzero


This map was made by Tanuki and FMPONE. It has been added to the game on 10/09/18 and it has been removed on 01/24/19. The map takes place in an American naval base in the Arctic.


Default player models on Subzero:

Counter-terrorist: SAS
Terrorist: Phoenix Connexion


Curiosity: FMPONE's workshop version was supposed to have Arctic Avengers from oldest Counter-Strike games as terrorist models, but they were replaced by default Phoenix Connexion on the version that came out officially.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1633463725&searchtext=subzero+%5Bcompatibility
de_swamp
Swamp


This map was made by morozov and BubkeZ, the one who created Mirage. It has been added to the game on 07/23/20 and was removed on 12/03/20 when Operation Broken Fang arrived. The map's description says that it was a logging facility set in a swamp, but it has been abandoned and it's been taken over by nature and animals.


Default player models on Swamp:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1982602598
de_thrill
Thrill


This map was made by BubkeZ, Squad and Yanzl. It has been added to the game on 03/23/17 as one of the Operation Hydra maps and it has been removed on 11/13/17 with the completion of Operation Hydra. The map is a german amusement park that has been taken over by terrorists, according to the map's description.


Default player models on Thrill:

Counter-terrorist: GSG-9
Terrorist: Professional


Curiosity: BubkeZ made this map for Counter-Strike 1.6 as de_mirage2 because he didn't know how to make maps for CS:GO. Squad and Yanzl helped him porting the map for CS:GO, but with a new theme.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1193847586
de_train
Train


This map was made by Christopher Mair, the owner of Barking Dog Studios for Counter-Strike Beta 5.0 and it was adapted by Valve for later versions of the game. The map came to the game on it's launch, but it was a mostly simple textured map compared to the detailed de_train that we have today. The map was fully reworked on 10/10/14 and it became the Train that we all know today. The map is located in Russia.


Default player models on Train:

Counter-terrorist: SEAL Team 6
Terrorist: Balkan


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125438372
de_tulip
Tulip


This map was made by catfood. It has been added to the game on 02/17/16 being one of the Operation Wildfire maps and it has been removed on 10/13/16. The map is located at the center of a Dutch city.


Default player models on Tulip:

Counter-terrorist: SAS
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779279760
de_tuscan
Tuscan


This map's story starts with CPL hiring Chris Auty, the maker of de_inferno, to make a map for their Counter-Strike 1.6 tournament. Some time later, game designer brute wanted to create a map that had the de_cpl_mill experience without infringing on copyright issues. The end result was de_tuscan, and it was one of the most played maps in the Counter-Strike 1.6's history. As for CS:GO, the adaptation was made by catfood with the help of brute himself. The map was added to the game on 08/16/22 and it's still in the game. In CS:GO, the map is an Italian town.


Default player models on Tuscan:

Counter-terrorist: GIGN
Terrorist: Elite Crew (Leet)


Curiosity: Some of you might not know this, but the 1.6 version of de_tuscan is the map where the most legendary and iconic Counter-Strike meme, was originated, DOOR STUCK.
https://youtu.be/VqB1uoDTdKM

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2458920550
de_vertigo
Vertigo


This map was made by Christopher Auty for Counter-Strike 1.6 and adapted by Valve for later versions of the game. The map came to CS:GO on it's launch and the background city was far more realistic than the 1.6 version. The map wasn't fully revamped like other maps since, but it suffered a lot of changes that improved the competitivity of the map. The map took Cache's place in Active Duty in 2019. It takes place in a skyscraper under construction in the United States, as the background city and the FBI models suggests.


Default player models on Vertigo:

Counter-terrorist: FBI
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125439851
de_zoo
Zoo


This map was made by Squad and Yanzl. It has been added to the game on 03/26/15 as one of the Operation Bloodhound maps and it was re-added on 01/24/19. It has been removed again on 03/29/19. The map is a zoo in San Francisco.


Default player models on Zoo:

Counter-terrorist: FBI
Terrorist: Phoenix


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1912343309
HOSTAGE RESCUE MAPS (cs)
These are hostage rescue maps, the classic gamemode of Counter-Strike.
cs_agency
Agency


This map was made by Puddy and Rick. It has been added to the game on 09/19/13 as one of the Operation Bravo maps and it has been removed on 10/13/16, but returned during Operation Hydra and it's still in the game. The map is probably located in the USA, as the city in the background and the FBI models suggests.


Default player models on Agency:

Counter-terrorist: FBI
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=174668691
cs_apollo
Apollo


This map was made by Andi, Vaya, Assassin and Vorontsov. It has been added to the game on 12/03/20 as one of the Operation Broken Fang maps and it has been removed on 03/03/21. The map is set in a Space Centre Museum in the United States. The Apollo logo is heavily inspired on NASA's.


Default player models on Apollo:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2472521264
cs_assault
Assault


This map was made by Lari Muuriaisniemi for Counter-Strike Beta 1.1 and it has been adapted by Valve for later versions of the game. It came to CS:GO on it's launch and it's still in the game, but just in casual and deathmatch. The map is very probably located in the USA, as the FBI models and the signs with miles and feets suggests.


Default player models on Assault:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125432575
cs_backalley
Back Alley


This map was made by Jamie Mactaggart for Counter-Strike beta 5.0 and adapted by H.Grunt for CS:GO. It has been added to the game on 11/11/14 being one of the Operation Vanguard maps and it has been removed on 10/13/16. The map is probably located in the USA, as the signs in english and the FBI models suggests.


Default player models on Back Alley:

Counter-terrorist: FBI
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779309420
cs_climb
Climb


This map was made by 'RZL, Squidski and Coachi. It has been added to the game on 02/21/22 and it has been removed on 08/16/22. The map is a climbing gym located in a real life Brazilian city named Curitiba.


Default player models on Climb:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2849525833
cs_cruise
Cruise


This map was made by Skybex and Yanzl. It has been added to the game on 02/17/16 and it has been removed on 10/13/16. The map is the upper section of a luxurious cruise that has been taken over by pirates navigating near to an island.


Default player models on Cruise:

Counter-terrorist: SEAL Team 6
Terrorist: Pirate


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779308707
cs_downtown
Downtown


This map was made by Tanuki. It has been added to the game on 04/25/13 and it has been removed on 10/13/16. The map is an American bank, probably located in San Francisco.


Default player models on Downtown:

Counter-terrorist: FBI
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779344154
cs_insertion
Insertion


This map was made by Oskmos. It has been added to the game on 07/01/14 and it has been removed on 10/13/16. The map came back in Operation Hydra, but it was later removed on 10/09/18. The map is a Swedish farm.


Default player models on Insertion:

Counter-terrorist: SEAL Team 6
Terrorist: Phoenix Connexion


Curiosity: This is the only official map that both teams can choose where to spawn individually. Terrorists have got two options while Counter-terrorists have got four.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=940642780
cs_insertion2
Insertion II


This map was made by Oskmos. It has been added to the game on 09/21/21 and it was removed on 02/21/22. The map is an abandoned Swedish city, dominated by terrorists.


Default player models on Insertion II:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2760936305
cs_italy
Italy


This map was made by Glen Cooper and Jaison Green for Counter-Strike Beta 6.5 and adapted by Valve for later versions of the game. It came to the game on it's launch and it's still in the game, but just in casual and deathmatch. The map is located in Italy.


Default player models on Italy:

Counter-terrorist: GIGN
Terrorist: Separatist


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125436057
cs_militia
Militia


This map was made by Andrew Aumann for Counter-Strike 1.6 and adapted by Valve for later versions of the game. It has been added to the game on 03/21/13 and it has been removed on 11/13/17, but re-added back on 12/17/18, but covered by snow since. The map takes place in a farm and the background is nearly desert, but the FBI models and the writings in english suggests that it is in North America.


Default player models on Militia:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=133256570
cs_motel
Motel


This map was made by Soctom and Cocyx. It has been added to the game on 04/25/13 as one of the Operation Payback maps and it has been removed on 10/13/16. The map is probably located in the United States, as the "American Diner" and every other sign written in english says.


Default player models on Motel:

Counter-terrorist: SWAT
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779310891
cs_museum
Museum


This map was made by FMPONE, penE and 3dnj. It has been added to the game on 04/25/13 being one of the Operation Payback maps and it has been removed on 10/13/16. The map is located in the USA.


Default player models on Museum:

Counter-terrorist: FBI
Terrorist: Anarchist


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=127012360
cs_office
Office


This map was made by Alexander Manilov for Counter-Strike beta 7.0 and adapted by Valve for later versions of the game. The map to the game on it's launch, and it's still in the game in Competitive, Casual and Deathmatch modes. The FBI models suggests that it's located in the United States.


Default player models on Office:

Counter-terrorist: FBI
Terrorist: Anarchist


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125444404
cs_rush
Rush


This map was made by invalid nick. It has been added to the game on 07/01/14 being one of the Operation Breakout maps and it has been removed on 10/13/16. The map is located in a jungle, and the environment looks like Central or South America.


Default player models on Rush:

Counter-terrorist: SAS
Terrorist: Pirate


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779310571
cs_siege
Siege


This map was made by N0TH1NG for Counter-Strike Beta and adapted by 3dnj and Moroes for CS:GO. It has been added to the game on 09/19/13 as one of the Operation Bravo maps and it has been removed on 10/13/16. The map is an industrial hive located in a jungle.


Default player models on Siege:

Counter-terrorist: SWAT
Terrorist: Pirate


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125663769
cs_thunder
Thunder


This map was made by Christopher Auty for Counter-Strike 1.0 and adapted by H.Grunt for CS:GO. It has been added to the game on 04/25/13 as one of the Operation Payback maps and it has been removed on 10/13/16. The map is a dam complex, probably in Europe as the GIGN and Balkan models suggests.


Default player models on Thunder:

Counter-terrorist: GIGN
Terrorist: Balkan


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=779343723
cs_workout
Workout


This map was made by Skybex. It has been added to the game on 11/11/14 as one of the Operation Vanguard maps and it has been removed on 10/13/16. It came back on 04/25/19, but it was removed again on 07/31/19. The map is a sports complex next to a river in London, England, as the SAS models and many outside details suggests.


Default player models on Workout:

Counter-terrorist: SAS
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1821365096
ONE SITE DEFUSE MAPS (de/gd)
These are bomb defusal maps that have got only one bombsite. They are usually featured in Wingman and War Games.
Casual/Demolition Maps
These are maps with one bombsite that are/were available to play in Casual or Demolition gamemode. Most maps here are based on Left 4 Dead series maps.
de_bank
Bank


This map was made by Valve. The map was on the game on it's launch, and it's available to play only in Demolition mode. The map is located in the United States.


Default player models on Bank:

Counter-terrorist: SWAT
Terrorist: Professional


Curiosity: This map is based off of a Left 4 Dead 2 restaurant named Burger Tank, and the original name of the map in CS:GO was de_burger, but they changed the theme of the map in the official version (thanks, Timotai).

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125440342
de_lake
Lake


This map was made by Valve. It was in the game on it's launch, and it's probably the most versatile CS:GO map, being available to play on Wingman, Arms Race, Demolition and Flying Scoutsman. The map is probably located in Pennsylvania, because the Left 4 Dead map that it is based off of is in Pennsylvania.


Default player models on Lake:

Counter-terrorist: SEAL Team 6
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125440557
de_library
Library


This map was made by Oskmos. It has been added to the game on 04/25/13 as one of the Operation Payback maps and it has been removed on 10/13/16. The map is located in a German library as the GSG-9 models suggests, and it was available to play in Casual, Deathmatch and Demolition gamemodes.


Default player models on Library:

Counter-terrorist: GSG-9
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=128107346
de_safehouse
Safehouse


This map was made by Valve. The map was on the game on it's launch, and it's available to play in Arms Race, Demolition and Flying Scoutsman gamemodes. The map is set in the United States, most likely in Pennsylvania, because it is where Left 4 Dead takes place.


Default player models on Safehouse:

Counter-terrorist: SWAT
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125440714
de_shortdust
Shortdust


This map is a modified version of de_dust made by Valve for Demolition gamemode. The map was officially released for Demolition on 11/11/14 and it was later made available for Wingman gamemode on 03/23/17. The map is probably located in Morocco or Northern Africa.


Default player models on Shortdust:

Counter-terrorist: IDF
Terrorist: Elite Crew (Leet)


LATEST VERSION WORKSHOP LINK: Valve did not release this map on the workshop.
de_shorttrain
Shorttrain


This map is a modified version of the old de_train made by Valve for Demolition gamemode. It came with the game on it's launch and it was removed with Operation Hydra along with de_dust and de_aztec. The map is located in Russia and it has an industrial theme.


Default player models on Shorttrain:

Counter-terrorist: SAS
Terrorist: Balkan


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=416884493
de_stmarc
St. Marc


This map was made by Valve. The map was in the game on it's launch, and it's available to play in Demolition and Arms Race gamemodes. The map is set in a Haitian commune named Saint-Marc, and the objective of the terrorists is to destroy a truck full of chemical weapons located at the center of the map.


Default player models on St. Marc:

Counter-terrorist: GIGN
Terrorist: Pirates


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125441004
de_sugarcane
Sugarcane


This map was made by Valve. The map was in the game on it's launch, and it's available to play only in Demolition mode. The map is a sugarcane mill based on a Left 4 Dead 2 map located somewhere in South America.


Default player models on Sugarcane:

Counter-terrorist: GIGN
Terrorist: Pirates


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125440847
Wingman Maps
These are maps that are/were available to play in Wingman gamemode.

Note: Some demolition maps were playable in Wingman on it's release (Operation Hydra) to see in which one of the maps would gameplay work best. After Operation Hydra, Shortdust and Lake remained playable, while Bank, Safehouse, Shorttrain and St. Marc were removed.
de_blagai
Blagai


This map was made by Rikuda, Moregames, Y291 and Snakez. The map was added to the game on 08/16/22 and removed on 12/13/22. According to the map's description on the workshop, the map takes place in a small monastery, very popular in Bosnia and Herzegovina, which is now a tourist destination. There is a beautiful cascading waterfall near this place, named Blagai.


Default player models on Blagai:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2791116183
de_boyard
Boyard


This map was made by AndiK and Quoting. The map was added to the game on 12/13/22 and it's still in the game. The map is an old Napoleonic fort on an uninhabited island.


Default player models on Boyard:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2730672781
de_calavera
Calavera


This map was made by Squink and T-R3x3r. The map was added to the game on 03/03/21 and removed on 09/22/21 at the start of Operation Riptide. According to the map's description, it takes place in a Mexican city called San Miguel de Allende during the Day of the Dead.


Default player models on Calavera:

Counter-terrorist: SAS
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2242472711
de_cbble (Bombsite B)
Cobblestone


This map is a modified version of de_cbble made by Valve for Wingman gamemode. The map was released along with the gamemode on Operation Hydra. The bombsite used is B.


Default player models on Cobblestone:

Counter-terrorist: GIGN
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=205239595
de_chalice
Chalice


This map was made by grapen. The map was added to the game on 12/13/22 and it's still in the game. The map looks like a medieval castle somewhere in Western Europe.


Default player models on Chalice:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion



Curiosity: This map had most of it's interior bits artistically revamped after the 02/02/23 update.

LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1362837520
de_crete
Crete


This map was made by Quoting. The map was added to the game on 02/21/22 and it was removed on 08/16/22. The map is set on or at least close to the real life island Crete, which is the largest and most populous Greek island.


Default player models on Crete:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2797004561
de_elysion
Elysion


This map was made by Big_SG21. The map was added to the game on 12/03/20 and it was removed on 03/03/21. The map's description on the workshop says: "Terrorists have infiltrated Elysion on the 39th floor and are ready to plant explosives in the main hall where the building is the weakest. Everybody has already evacuated the building and it is up to the security force to stop the terrorists at all cost.".


Default player models on Elysion:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2472534059
de_extraction
Extraction


This map was made by Yanzl, Fnugz, Andi and MadsenFK. The map was added to the game on 09/21/21 and it was removed on 02/21/22. The map is set on a private island in Sweden. The map's description on the workshop says: "The terrorists are not happy with the family who owns this contemporary beach house located in the swedish skerries. After the previous events that had happened with the well known philantropist, the residence was renovated to include higher security measures. But will this be enough to stop those pesky terrorists from striking again?"


Default player models on Extraction:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2760953353
de_guard
Guard


This map was made by poLemin. The map was added to the game on 12/3/20 and it was removed on 03/03/21. The map's description says: "Lord William was invited to the opening of the new riverside restaurant in this Czech city. Terrorists are planning to destroy the beer delivery in order to spoil a nice evening with friends."


Default player models on Guard:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2472529701
de_hive
Hive


This map was made by jakuza, Lizard and celery. The map was added to the game on 02/21/22 and it was removed on 08/16/22. The map is set inside of a bees research facility in the United States.


Default player models on Hive:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2539316567
de_inferno (Bombsite A)
Inferno


This map is a modified version of de_inferno made by Valve for Wingman gamemode. The map was released along with the gamemode on Operation Hydra. The bombsite used is A.


Default player models on Inferno:

Counter-terrorist: SAS
Terrorist: Separatist


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125438669
de_lake
Lake


This map was made by Valve. It was in the game on it's launch, and it's probably the most versatile CS:GO map, being available to play on Wingman, Arms Race, Demolition and Flying Scoutsman. The map is probably located in Pennsylvania, because the Left 4 Dead map that it is based off of is in Pennsylvania.


Default player models on Lake:

Counter-terrorist: SEAL Team 6
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125440557
de_overpass (Bombsite B)
Overpass


This map is a modified version of de_inferno made by Valve for Wingman gamemode. The map was released along with the gamemode on Operation Hydra. The bombsite used is B.


Default player models on Overpass:

Counter-terrorist: GSG-9
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=205240106
de_pitstop
Pitstop


This map was made by Quoting, Quadratic, tchick and Yanzl. The map was added to the game on 03/03/21 and it was removed on 09/22/21. The map's description on the workshop says: "In this rapid paced scenario, play as the terrorists to execute a bomb plot on the pitlane of a European street race track. Fast cars with even faster round times; fight to reach pole position in this wingman map."


Default player models on Pitstop:

Counter-terrorist: GIGN
Terrorist: Professionals


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2606443744
de_prime
Cascade


This map was made by 'RZL, MF_Kitten and celery. It was previously known as Primetime, but the official name is now Cascade. The map was added to the game on 08/16/22 and it was removed on 12/13/22. The map is a half-abandoned uranium drill site owned by a fictional company called "Vortex Industries", and the terrorists are probably behind the uranium. It's known for being the most realistic and beautiful map to ever be in CS:GO.


Default player models on Cascade:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


Curiosity: Here are some more pictures of the map. I also highly recommend watching 3kliksphilip's video on the map, he explains how it's possible for it to look so realistic.


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2831565855
de_ravine
Ravine


This map was made by jd40, Quadratic and Quoting. The map was added to the game on 09/21/21 and it was removed on 02/21/22. The map appears to be set in a medieval looking castle, and the terrorists have decided to blow it up because it's too spooky.


Default player models on Ravine:

Counter-terrorist: FBI
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2257823084
gd_rialto
Rialto


This map was made by Valve. The map was added to the game on Operation Hydra as a map for Guardian gamemode, but it was also added to Wingman mode. The map is modelled and named after the Rialto bridge in Venice, Italy.


Default player models on Rialto:

Counter-terrorist: SWAT
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2307675806
de_shortdust
Shortdust


This map is a modified version of de_dust made by Valve for Demolition gamemode. The map was officially released for Demolition on 11/11/14 and it was later made available for Wingman gamemode on 03/23/17. The map is probably located in Morocco or Northern Africa.


Default player models on Shortdust:

Counter-terrorist: IDF
Terrorist: Elite Crew (Leet)


LATEST VERSION WORKSHOP LINK: Valve did not release this map on the workshop.
de_shortnuke
Shortnuke


This map is a modified version of de_nuke made by Valve for Wingman mode. It was added to the game on 04/20/18 and it's still in the game.


Default player models on Shortnuke:

Counter-terrorist: SAS
Terrorist: Balkan


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2131550446
de_train (Bombsite A)
Train


This map is a modified version of de_train made by Valve for Wingman gamemode. The map was released along with the gamemode on Operation Hydra. The bombsite used is A.


Default player models on Train:

Counter-terrorist: SEAL Team 6
Terrorist: Balkan


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125438372
de_vertigo (Bombsite B)
Vertigo


This map is a modified version of de_vertigo made by Valve for Wingman gamemode. The map was released on 01/24/19 and it's still in the game. The bombsite used is B.


Default player models on Vertigo:

Counter-terrorist: FBI
Terrorist: Professional


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125439851
Guardian Maps
Guardian is a game mode released as part of Operation Bloodhound. Unlike the other scenarios, this mode is only playable through Operation missions, or through the use of console commands. It basically consists on a player or two battling against bots in a one-site bomb defuse map.

This section will only contain maps exclusively designed for Guardian mode and will not contain modified maps. Here is a list of maps that have been modified for Guardian mode:

Apollo, Assault, Aztec, Bank, Basalt, Blacksite, Cache, Canals, Coast, Cobblestone, County, Dust, Dust II, Empire, Engage, Extraction, Insertion II, Italy, Lake, Mikla, Mirage, Nuke, Office, Overpass, Ravine, Rialto, Royal, Santorini, Sirocco, Train, Tulip, Vertigo
gd_rialto
Rialto


This map was made by Valve. The map was added to the game on Operation Hydra as a map for Guardian gamemode, but it was also added to Wingman mode. The map is modelled and named after the Rialto bridge in Venice, Italy.


Default player models on Rialto:

Counter-terrorist: SWAT


Default enemy models on Rialto:

Terrorist: Professionals


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2307675806
gd_crashsite
Crashsite


This map was made by Valve. The map was added to the game on 06/03/15 as one of the Guardian maps for Operation Bloodhound, and it was removed on 10/13/16. It is designed for 2 players vs. 5 bots gameplay, and it appears to be located in the Middle East in a similar setting to de_dust. The terrorists have probably shot down the counter-terrorists' chopper, and now they have to defend themselves at the crashsite.


Default player models on Crashsite:

Counter-terrorist: SEAL Team 6


Default enemy models on Crashsite:

Terrorist: Elite Crew (Leet)


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=782007135 (not by Valve, but it's the only way to play it)
ARMS RACE MAPS (ar)
This section includes all maps playable in Arms Race and Flying Scoutsman that don't have a bombsite. They have the prefix "ar", which is short for arms race.
ar_baggage
Baggage


This map was made by Valve. The map was in the game on it's launch, and it's available to play in the Arms Race gamemode only. The map is set in the baggage handling complex of a German airport, judging by the signs in German and the GSG-9 models.


Default player models on Baggage:

Counter-terrorist: GSG-9
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125440026
ar_dizzy
Dizzy


This map was made by Valve. The map was added to the game on 03/23/17 as part of Operation Hydra and it's still in the game. It is the only Flying Scoutsman map that isn't playable in any other gamemode. The map is set on top of a skyscraper in the United States, similarly to de_vertigo.


Default player models on Dizzy:

Counter-terrorist: SWAT
Terrorist: Professionals


Curiosity: The map has something that looks an awful lot like a bombsite, but C4 is not given to the T side on the actual match and it doesn't count as a bombsite even if you give yourself a C4 by console commands. Valve probably meant this to be a bomb defuse map but scratched the possibility during development.

LATEST VERSION WORKSHOP LINK: Valve did not release this map on the workshop.
ar_lunacy
Baggage


This map was made by Valve. The map was added to the game on 11/18/19 along with Operation Shattered Web and it's still in the game. It is available to play in Arms Race and Flying Scoutsman. The map appears to be set on the moon at first, but a hole in the ceiling reveals it is actually located at a hangar in Los Angeles.


Default player models on Lunacy:

Counter-terrorist: GSG-9
Terrorist: Phoenix Connexion


LATEST VERSION WORKSHOP LINK: Valve did not release this map on the workshop.
ar_monastery
Monastery


This map was made by Valve. The map was in the game on it's launch, and it's available to play in the Arms Race gamemode only. The map is set in a Tibetan town.


Default player models on Monastery:

Counter-terrorist: GSG-9
Terrorist: Balkans


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125440154
ar_shoots
Shoots


This map was made by Valve. The map was in the game on it's launch, and it's available to play in Arms Race and Flying Scoutsman gamemodes. The map is some sort of military base located in a Vietnamese jungle.


Default player models on Baggage:

Counter-terrorist: GIGN
Terrorist: Pirates


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=125440261
DANGER ZONE MAPS (dz)
This section includes all maps that have ever been featured in the Danger Zone gamemode.

The Danger Zone gamemode was introduced on 12/06/18, a few months before CS:GO became free-to-play, and it is basically a Battle Royale (X players fall on an island and only one player/team survives).

The gamemode introduced a new faction to the game, the Danger Zone Subjects. The Danger Zone Subjects are basically the Elite Crew (Leet) faction members wearing a yellow jumpsuit. The Counter-Terrorist faction in all dz maps is SEAL Team 6 by default, but they are not selectable. All players on the lobby are going to be Danger Zone Subjects.
dz_blacksite
Blacksite


This map was made by Valve, and it's the original Danger Zone map. It was added to the game alongside the Danger Zone gamemode on 12/06/18, removed on 04/30/19 and added back on 05/21/19. The map is a huge island (compared to other CS:GO maps) that exists with the purpose of conducting human experiments such as Danger Zone. The island contains a lot of buildings and structures, and some small markets indicate the place used to be a normal town before the experiments.


Default player models on Blacksite:

Terrorist: Danger Zone Subject


Curiosity: Hints to the development of this map could be found in the game files back in 2016.

LATEST VERSION WORKSHOP LINK: Valve did not post this map on the workshop.
dz_county
County


This map was made by Lizard and jakuza. It's the fifth official Danger Zone map, added to the game on 09/21/21 as one of the Operation Riptide maps to replace dz_frostbite and it was removed on 02/21/22. The map is the rural area of a fictional American county named Grizzly.


Default player models on County:

Terrorist: Danger Zone Subject


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2404580724
dz_ember
Ember


This map was made by TanookiSuit3 and JimWood. It's the seventh official Danger Zone map, added to the game on 02/21/22 alongside dz_vineyard and it's still in the game. The map's description on the workshop says: "Danger Zone makes a grand return, this time in a once beautiful Portuguese island, which has seen better days.".


Default player models on Ember:

Terrorist: Danger Zone Subject


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2681770529
dz_frostbite
Frostbite


This map was made by Squink, Squidski, Haaselh0ff, Slimek, SkratchPost, T-R3x3r, seth, Quoting, Ch(i)ef and KlixX. It's the fourth official Danger Zone map, added to the game on 12/03/20 as one of the Operation Broken Fang maps and removed on 09/21/21. The map is the site of an abandoned ski resort that is hosting the Danger Zone experiment during winter time. Signs in German indicate that it's located either in Germany, Austria or Luxembourg.


Default player models on Frostbite:

Terrorist: Danger Zone Subject


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2168101259
dz_junglety
Jungle


This map was made by michal3210. It's the third official Danger Zone map, added to the game on 11/18/19 as part of Operation Shattered Web and removed on 07/23/20. The map is a jungle on an island with many signs of previous civilizations living there before being used for Danger Zone experiments. The map's description says it's located somewhere in Thailand.


Default player models on Jungle:

Terrorist: Danger Zone Subject


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=1871501511
dz_sirocco
Sirocco


This map was made by Valve, and it's the second Danger Zone map. It was added to the game on 04/30/19 and it's still in the game. The map is an abandoned island with buildings that resemble Moroccan architecture (hence the name Sirocco). It's visible that a lot of the textures are borrowed from the revamped Dust II.


Default player models on Sirocco:

Terrorist: Danger Zone Subject


LATEST VERSION WORKSHOP LINK: Valve did not post this map on the workshop.
dz_vineyard
Vineyard


This map was made by KlixX, Quoting, T-R3x3r, Slimek, Andi, Seth, Haaselh0ff and Squidski. It's the sixth official Danger Zone map, added to the game on 02/21/22 alongside dz_ember and it's still in the game. The map is an island inspired by the countryside of an Italian region named Tuscany where Danger Zone experiments are being conducted on.


Default player models on Vineyard:

Terrorist: Danger Zone Subject


LATEST VERSION WORKSHOP LINK: https://steamcommunity.com/sharedfiles/filedetails/?id=2587298130
41 коментара
avaks 10 апр. в 8:16 
Thank you for this, man I miss some of these maps so much!
WhyAlwaysMe 23 март в 8:15 
tulip was also lowkey fire
Leandecai 22 март в 18:28 
insertion 2:health::cleanseal:
𝖒𝖘𝖙𝖆獄島 27 февр. в 23:34 
looking at this made me realise that cs2 is not only trash, but looks like trash as well... not to mention the skins that are made out of plastic
axtri 23 февр. в 3:12 
I miss so many maps. This made me cry for real. 😭
Veloster 12 февр. в 6:42 
Omg, how many maps... I miss lot of them. Thank you for the guide. It is perfect.
dračica 9 февр. в 11:03 
popici
WhyAlwaysMe 28 ян. в 11:37 
we will never see this many diffrent maps again , cs 2 cashgrab
WhyAlwaysMe 28 ян. в 11:37 
omg the memories lowkey i miss
cobblestone,overpass, rails , resort ,season ,zoo,agency,cruise,Insertion2
Merson 27 ян. в 14:59 
Love you :3