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If you have no interest in this, could I make a fork which does? License and credit preserved of course.
There's no limit on crafting keys. You can craft a key to the stolen vehicle is you like. After you remove hotwiring of course.
But like you say, it probably wouldn't retain their position on the menu..(?)
> I would've thought this function would simply append anything added to it to the radial menu
It definitely does. But append works as 'add to the list at the end position', which results is items for unhotwire, craft key and hotwire being in different positions, thus a bad UX. So I don't append, I rewrite the wheel for the looks you see in the screenshots using the order that's more user-friendly.
I know that mod makers usually 'add' elements, but I strive for something a bit more pleasant. That may break compatibility, but if their mods load after mine, they append to the end of my wheel just fine because it's the same piece of code (structurally). The problem arises only if my mod gets loaded after theirs, because it does not know anything.
So I'm in a passive search for something that will allow compatibility preserving order of elements in a wheel, and that's not a big priority.