Project Zomboid

Project Zomboid

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Harder Hotwire
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710.201 KB
Jul 13, 2020 @ 8:50am
1 Change Note ( view )

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Harder Hotwire

Description
Description
This mod is mostly useful for multiplayer when cars are enabled.
Current vanilla skill level requirements of 1 Electrical and 2 Mechanics can be gained with perks from the very start, so many newcomers to servers can hotwire and take others' cars without significant effort.
As a bonus the mod has an ability to revert damage done to the cars and even craft a key if your skills are high enough.

Compatibility:
Project Zomboid: 40.43, 41.64, 41.77.
Other mods: mods that overwrite ISVehicleMenu.showRadialMenu will be incompatible.

New Skill Requirements
Hotwire
  • Metalworking: 1;
  • Electrical: 4;
  • Mechanics: 6;
  • Time: 200.
Metalworking is now required in addition to upped Electrical and Mechanics levels as a person should be able to at least know his way with metal to open ignition in most cases.

Un-hotwire
  • Metalworking: 4;
  • Electrical: 6;
  • Mechanics: 8;
  • Time: 900.
Increased requirements. You should not only be able to revert the damage done to electrical circuits, but also put the lock back in place and weld it all together.

Craft Car Key
  • Metalworking: 8;
  • Electrical: 10;
  • Mechanics: 10;
  • Time: 2100.
Overkill? Maybe. But consider that each player now can craft keys if they pass the checks and even become a key dealer on the server - a feature that only administrator could do previously.

Translations
For the time being this mod has full translations to following languages:
  • English (EN)
  • Russian (RU)
If you'd like to translate this mod, send me your translation file and I will add it with credits in-place.

Links and Copyrights
The development is performed on GitHub: https://github.com/openzomboid/harder-hotwire
License: GPL-3.0 (see LICENSE file).
Yes, you no longer can misappropriate the code/idea and add your name to the beginning without repercussions.

Tags:B41,B40,Multiplayer,Interface,Cars,Vehicles,Hard,Harder

Workshop ID: 2164926937
Mod ID: harder_hotwire
89 Comments
rez  [author] May 22 @ 12:36am 
@Pickle Poody
BE WARNED!
READING DESCRIPTION IS A BURDEN!
Why? Who tf knows, but after NOT reading it you did NOT catch that, and I'm quoting, 'mods that overwrite ISVehicleMenu.showRadialMenu will be incompatible'.
Pickle Poody May 21 @ 8:18pm 
BE WARNED! THIS MOD WILL BREAK THE ATTACHMENT ABILITY FOR THE W900 TRAILERS!! Why? Who tf knows, but after 4hrs of testing, this is the reason.
GXTV Mar 24 @ 3:08pm 
Can someone make this mod be compatible with https://steamcommunity.com/sharedfiles/filedetails/?id=3338197181
rez  [author] Jan 23 @ 4:48am 
@Azeram, @InBlow,
As stated,
> mods that overwrite ISVehicleMenu.showRadialMenu will be incompatible
Azeram Jan 22 @ 10:33am 
This mod make a lot of cars miss options on the V shortcut, exemple: Petyarbuilt cant Attach or Detach.
InBlow Jun 3, 2024 @ 10:33pm 
-RU-
при использовании с модом k900 или peterbilt 379 пропадает возможность присоединять прицепы к тягачам. Кто-то сталкивался с этим или имеет способ решения проблемы
-ENG-
When used with a k900 or peterbilt 379 mod, the ability to attach trailers to tractors is lost. Has anyone encountered this or has a way to solve the problem?
rez  [author] Apr 29, 2024 @ 3:38pm 
@Kaban4ik
Is it possible for you ti provide a link to this KLEIN mod/scenario? I have tested on pure vanilla without mods and it really is there.
Kaban4ik Apr 28, 2024 @ 11:07pm 
WE are playing on the assembly 10 years later from KLEIN. We have the hacking skill, but there is no metalworking skill anywhere, even magazines are there and have been read.
rez  [author] Apr 28, 2024 @ 11:07am 
@Kaban4ik
Is there anything you've changed in the vanilla behavior? Currently I see metalworking being in there just fine.
Kaban4ik Apr 27, 2024 @ 6:11am 
@rez
41.78.16