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Honestly this mod isnt really balanced for anything in particular, spells have kinda lot of variables depends if u miss or what kinda of units you target in this case those spell are usefull for dealing with units with lot of head counts, they arent used to deal with lords or single model units (you can use them but they dont do much :D) but they look pretty cool.
The stronger spells have long cooldown and are very powerfull but in my experince any player abusing some flawed AI mechanis can wipe an army in a single swoop (for example winds of death od Deliverance of Itza) so if u use the same tricks with these spells you will find the same results :D
I hope to have cleared your doubts see yaaaa