RimWorld

RimWorld

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KilledEnemyAutoAllowed (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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497.551 KB
Jul 8, 2020 @ 12:31pm
Mar 17, 2024 @ 11:10am
5 Change Notes ( view )

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KilledEnemyAutoAllowed (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
919 items
Description

Update of Darksides mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1858219355

- Replaced the entire code with three harmony-patches instead. Hopefully this will make the code work nicer with other mods.



[dsc.gg]
[github.com]



Killed enemy and dropped things, no matter if is in Home Area or not, is automatically allowed. Also applies to all pawns(e.g. colonists).

Advertisement Time:
KilledEnemyDontPushOutThings : https://steamcommunity.com/sharedfiles/filedetails/?id=1858228554
Stockpile Stack Limit : https://steamcommunity.com/sharedfiles/filedetails/?id=1852323982



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


18 Comments
Delicious_Orange Dec 2, 2024 @ 6:44am 
thanks!!!!!
Mlie  [author] Mar 19, 2024 @ 4:10pm 
@Stellar Harbour Hard to say from that little info. Try the steps described under Reporting Issues to find the cause of your issue
Stellar Harbour Mar 19, 2024 @ 2:41pm 
Also applies to all pawns(e.g. colonists).
So I misunderstood it?
Mlie  [author] Mar 19, 2024 @ 2:40pm 
@Stellar Harbour This mod only affects enemies, so I would say its not a bug
Stellar Harbour Mar 19, 2024 @ 2:36pm 
My pawn was killed my Cougar and didn't became allowed, Is this intended or is it a bug?
Mlie  [author] Dec 8, 2022 @ 11:29am 
@Sego It should already do that
Stellar Harbour Dec 7, 2022 @ 4:57am 
Can you add KnockedEnemyAutoAllowed ?
Winter Aug 11, 2022 @ 8:51pm 
anyone know of a mod that does this for colonists? i use simple sidearms and i find it a real pain in the arse to unforbid the stuff they drop if they get downed
Stellar Harbour Jan 8, 2022 @ 12:30am 
This is the way
Viper Oct 13, 2021 @ 2:35pm 
@Mekkie there is another mod that does that. Allow Dead Animals i think it's called. has a muffalo and a McDonald's sign for an image