Total War: WARHAMMER II

Total War: WARHAMMER II

103 ratings
Tears of Valaya (Gyrobomber) for the Dwarfs (New Unit)
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Tags: mod, Units
File Size
Posted
Updated
667.192 KB
Jul 7, 2020 @ 2:22pm
Dec 8, 2020 @ 1:38am
5 Change Notes ( view )
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Tears of Valaya (Gyrobomber) for the Dwarfs (New Unit)

In 1 collection by Rumpl4
Last stand of the Dawi
8 items
Description


"The "Tears of Valaya" was the 3rd in it's class to roll off the production line under Mount Gunbad before a massive attack by the Bloody Spearz greenskin tribe resulted in not only the loss of the production line and the plans for the Gyrobombers, but the entire hold as well - only 5 Gyrobombers were ever completed (the 6th was in the arming bay when the attack happened)

"Tears of Valaya" is the only remaining operational Gyrobomber of it's class today and is only deployed in the most dire of situations"

So what is it? It's part of my gyrocopter series and is a new variant of Gyrobomber

Recruitment from a tier 5 workshop, it costs the same as the Skyhammer RoR Gyro

The clattergun has been adjusted slightly to fire more rounds before a reload, the bombs have been removed and replaced by a single bomb the "Tears of Valaya" the graphical effect is replicated from the skaven nuke (and the actually effects aren't far from it either)

As always, open to feedback



This mod works best with KKM, CA's mod manager handles mod loading in a really lazy fashion, the vast majority of issues are resolved by KKM, linked below, get this and it will cure many ills

https://steamcommunity.com/sharedfiles/filedetails/?id=1399787504&searchtext=mod+manager
55 Comments
Rambo987 Jan 17 @ 2:19am 
Can I use your gyro units in a mod I'm making?
NINA rojozangre Aug 6, 2021 @ 10:45pm 
Update?....:steamthis:
stefan_kolbe Jul 20, 2021 @ 1:50am 
Dear Rumpl4. Your Tears of Valaya Gyrobomber is not recruitable anymore, because of the change of the recruitment building for it. Please have the kindness and update. Thanks. :steamhappy:
snowwolff1 Jul 15, 2021 @ 11:06pm 
UPTATE PLEASE
hardlinerain May 31, 2021 @ 11:59pm 
WOW ! MOAB ...i mean the poor Middleland soldiers ..just right out the gate ..excellent mod! plus ya throw in a couple hellstorm copters ..
Grazx May 31, 2021 @ 2:08pm 
Is there a way to make this work with Mixu's Legendary lord 2?
cold14022000 Feb 4, 2021 @ 7:19am 
The bomb cannot be activated when using this mod with Mixu's Legendary lord 2
WeBal Dec 27, 2020 @ 8:26pm 
Oke i finally found the conflict one in 2 days long. It conflict with the mod dwarf in north area.
Rumpl4  [author] Dec 26, 2020 @ 12:19am 
Of you've a mod conflict you need to disable all.mods and then turn them on 1 by 1, obviously look for ones that add or change the gyrobomber as a start
WeBal Dec 25, 2020 @ 8:54pm 
Hey can i ask you which file you tweeked in tw folder? Currently some of my mods seem to conflict with this mod and i aim to find the resolve.