The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

165 ratings
Heljarchen Hall Guards
   
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File Size
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55.274 KB
Jan 11, 2014 @ 11:40am
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Heljarchen Hall Guards

In 1 collection by rainque
Skyrim Hearthfire Houses Guards
2 items
Description
This mod add 6 Guard and 1 Guard Commander to your Heljarchen Hall . They will protect you from Bandits&Giant (all enemies!!) Guards are essential(they dont die) and leveled . Good luck!!

Requirements
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Hearthfire DLC

Version details [BETA]
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- Guard are leveled.
- 2 guards are guarding the front door, one is patrolling the front road and one guarding stables. 2 guys are patrolling back
- small AI changes

Known issues
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- Since the guards share the same route sometimes they meet up and stuck .
- May cause issues with other mods that alter the area near the lakeview manor stables and the surrounding area near the house.

Future plans
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- Dialogue for the guards; change inventory, change patrol orders
- More patrols for house (back patrols)

Rate it please so another people see it too

sorry for bad English

Lastly, if you wish to donate funds to me, you can do it from here.
DONATE![www.paypal.com]
52 Comments
marineboy3690 Sep 30, 2018 @ 11:08am 
Love the guards, i was wondering if you could guide me on how to put an archer in the alchemy tower. I cant find the coordinates to move them to the mansion.
rainque  [author] Sep 24, 2016 @ 1:03am 
@Gol Zin Viing, I dont remember having khajit guard though .
Gol Zin Viing Sep 23, 2016 @ 8:23pm 
About that khajit I figured it must be one of your guards cuz when I first saw him he was facee down in the dirt ( wearing blades armor) and a Giant was going after my cow.....killed the Giant used a restore Life spell on the Khajit just to have him draw his blade and come after me,,,,had no choice but to kill him too....let him STAY dead that time.... I like peace at my homes my Character spends most of his time a Lakeview .
Gol Zin Viing Sep 23, 2016 @ 7:43pm 
Your Mod,,,,,I just throw out Ideas :)
rainque  [author] Sep 23, 2016 @ 2:08pm 
@Gol Zin Viing, Cool idea! Maybe i can make one of the guards unique and make it companion
rainque  [author] Sep 23, 2016 @ 2:07pm 
@Your Highness Thanks for your kind words mate :D Well i added barracks to Lakeview Manor for exact thing you said. My purpose was making guards working in shifts and eat / sleep in barracks. But unfortunately i cant make navmesh working (its path AI chooses to walk) so they dont make shifts/sleep because they cant go into barracks. I dont really know much about modding skyrim so i dont how to change their armors.I am in my last year of high school so i cant really have time to update this. Maybe in July i can really overhaul few things
Gol Zin Viing Sep 23, 2016 @ 6:50am 
I also run that one particular mod for Lakeview fortification, I had Hort Hjerichen but it always fel cramped I was hoping for something similar to Lakeview, As for Dawnstar/ whiterun Guards I figured that Balgruff and Bryno would be on friendly terms snad may well agree to " share the Duty" Of protecting skyrims #! hero the Dragonborn.
Your Highness Sep 23, 2016 @ 5:42am 
Nevermind just noticed there are baracks, at least for lakeview manor. Haven't checked the third one out though, only hav hjaalmarch and lakeview.
Your Highness Sep 23, 2016 @ 2:19am 
If you are going to make walls, then please at least make it optional! There are already several mods that add walls to the mansions. I've been searching for a mod like this that adds guards and nothing else, so many other mods always have some twist to them. Like there are guards but they don't fit into the game, like they either make them oversexualised or make them look like an over-the-top assassins creed guard with glowing eyes etc. This mod is perfect man.

By the way, would it be possible for you to make it so that the player can decide and change their armor and weapons? Maybe like with companions or something similar? Also, and I don't know if this would be too time consuming to do (so sorry if I'm asking too much! XD), but have you though about having the guards work in shift and maybe add some small like barack where they can eat and sleep etc? That would really add to the realism of the mod! :)
rainque  [author] Sep 19, 2016 @ 7:45am 
@Gol Thanks for the feedback mate. I didnt really think much about adding walls to both mods because my main idea is just adding guards. And because its private property i dont think Whiterun or Dawnstar Guards guarding it makes much sense. You can share any ideas if you want