The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Cycle of the Silencer
   
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64.854 MB
Jan 10, 2014 @ 11:07am
Jul 2, 2014 @ 6:56am
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Cycle of the Silencer

In 1 collection by WitchRiser
VR's Skyrim: Added content
17 items
Description
YOU MUST ABSOLUTELY READ THE PART ENTITLED #The Quest BEFORE PLAYING
Otherwise, you will miss an important part of the content of this mod.

A Silencer is a professional ghost hunter. There are five Silencers in Tamriel, and each time one of them dies they have to be replaced. Skyrim's Silencer was killed recently, and you were chosen to replace her. However, things just keep getting more complicated, until you realize those complications might lead you to much more than you expected...
Master the Silencer's tactics, chase down ghosts both in Tamriel and in the mysterious plane of Oblivion called the Realm of the Lost, become Skyrim's new Silencer and inherit of the previous Silencer's mansion in the middle of the Veiled Woods, and perform your duties throughout radiant quests.

-- Content --

#The Quest
An original fully voice-acted quest (about 2-3 hours of gameplay) with choices and their consequences.
To start the quest, visit one of the main cities of Skyrim (Solitude, Windhelm, Whiterun, Riften or Markarth). No minimum level.
The quest is divided in four parts. You become a Silencer and get your new home at the end of the third part ("Deeper Than Silence"). However, the fourth part, named "The Power of Beyond", is essential to fully profit from the mod. It might not start straight after the third part is finished. In that case, try asking people questions.
Cycle of the Silencer is the result of about 1300 hours of work in total.

#The Mansion
A big (Windhelm palace style) mansion focused on comfort and style, where those two elements are combined with a number of containers, display racks, etc (you won't find a room filled with randomly scattered weapon racks and mannequins). The mansion holds everything a house can have in Skyrim, plus:
- An ingredient crafting table: allows you to make ingredients out of other ingredients or miscellaneous items.
- A soul gem forge: you can make bigger soul gems out of smaller ones (useful for enchanting), or you can make black soul gems out of black soul gems fragments.
You can move your spouse & children to this mansion if you want to by using this mod: Custom Family Home
http://steamcommunity.com/sharedfiles/filedetails/?id=196709514
The house has an underground, but you must furnish it first.

#Become a Silencer
By becoming a Silencer, you will obtain:
- A set of light armor with enchantments to which you can add your own, plus a fast (realistic speed) two-handed sword. None of it is overpowered.
- One perk for each one of the three Silencer's skills: light armor, two-handed, and conjuration. Those perks allow you to make a better, more original and fun use of the Silencer's spells and equipment.
- A number of radiant quests with their own dungeons, suiting Silencer work.
- New spells and powers: some meant for ghost hunting (but they can be improved), a power making you stronger and conjuring allies for 3 minutes and a spell to go with it, that allows you to teleport to an enemy (throwing them away) while this power is active.

-- Bugs / conflicts / requirements --

#Requirements
No requirements.

#Compatibility
May conflict with mods concerning some areas around Winterhold. However, most of the quest (including all radiant quests) takes place in separate worldspaces, independent from the rest of Skyrim.

#Known issues
- Might cause a floating grass bug (common bug in Skyrim) that you can fix by going somewhere there is no floating grass, saving and re-loading.
- When coming back from the mysterious place where you had to find three keys, Gregor might not be in his cave. In that case, just re-load the last auto-save.
- If you are unable to cast Mass Binding, make sure you have equipped the ring.
- If Mass Binding doesn't work after you killed all three bound ghosts, just load the last auto-save and try again. If the problem persists, enter in the console "coc csrotl08village".
- If, after the assault in the graveyard, you talked to Gregor and then nothing happens, go into the haunted house and go back out.
- At the end of the final combat, the Beam of Power might not work when presenting the right gem. In that case, just save your game and re-load.
- If your game is crashing before a combat with Uskan: open the console, enter "tcl", click on your follower (if there is any), approach Uskan, enter "moveto player" (if you had a follower), then enter "tcl" again and close the console. Do not get close to the door you came from again.


-- Credits --

#Developer
WitchRiser, AKA VitchRazor

#Voice-actors
- Neffy 'Avese' Acheson as Fadril Vandalas
- SirBobshadow as Raddin
- WitchRiser (Vitchrazor) as Gregor Varlos & Uskan Seal
- Eline as Metteri & Haeva


-- Check out... --

#A Cure for the Nightmare
http://steamcommunity.com/sharedfiles/filedetails/?id=251618837

#The Warpers (looking for female voice-actors! contact me at witch.riser@live.fr)
http://steamcommunity.com/sharedfiles/filedetails/?id=127793907






BEFORE POSTING A COMMENT...
Please do not mention the Silencers from the Dark Brotherhood in the comments. I know it now.
Before reporting an issue, please read the entire description.
Please do not comment an old file. Make sure you have the latest version.
Popular Discussions View All (2)
3
Jan 19, 2014 @ 2:12pm
Can't start the story after finding the ring.
harald
2
Jul 12, 2015 @ 10:05am
Cant activate water portal
ThinkingOwl
310 Comments
cauda May 27, 2021 @ 10:16am 
CDT approx every 3 mins since loading what looks to be a groovy mod............
IntenseHugger Mar 1, 2021 @ 10:04am 
So i got back from killing the first 3 ghosts and then was attacked in the graveyard and now nothing happens after talking to the guy and walking in and out of the haunted house.
sawilliams1983 Jul 20, 2018 @ 7:05pm 
nevermind smithing wasnt a high enouph level i think just filled out smithing about to try it
sawilliams1983 Jul 20, 2018 @ 6:57pm 
is it possible to improve the silencers gear
FFomAA Jun 19, 2017 @ 10:11am 
After visiting a strange place Gregor havent spawned but i visited a lot of places after that. Can i do something elde to continue the quest.
dougiedave May 23, 2017 @ 1:22pm 
why would I want to be a Silencer when Im the Listener?
Jarn the Paladin Apr 9, 2017 @ 5:07am 
When my pc and Gregor attack Uskan in the tomb, my game keeps crashing. I enter the room, G starts swinging... and -bam!- I'm back at my desktop, no Skyrim taskbar anywhere. So, um, any help forthcoming would be gratefully accepted.

Apart from that, well, I'll just say.. This mod is great! Really like the Silencer idea and backstory I got so far. Keep making mods like this and I'd be listing you among my favourite modders. Cheers :) !
WitchRiser  [author] Dec 13, 2016 @ 11:54pm 
Or maybe you have to talk to Fadril first. I can't remember exactly.
WitchRiser  [author] Dec 13, 2016 @ 10:30am 
Thanks.
And nah, it's the old lady.
HellianTheHarbinger Dec 12, 2016 @ 5:47pm 
First off, great mod. Now then, I seriously don't know how to start the last quest? Is the person im supposed to asking questions of that guard lady in winterhold?