The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

573 ratings
Custom Family Home
Category: Houses, Miscellaneous
File Size
0.068 MB
Nov 20, 2013 @ 11:28am
Jul 1, 2014 @ 6:06am
6 Change Notes ( view )

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Custom Family Home

In 1 collection by WitchRiser
VR's Skyrim: Gameplay
19 items

This mod gives you the possibility to move your entire family (children
& spouse) to any home you want: be it a house from a mod, a house
you made yourself or any place of the game. They will have a normal AI
(they will do what they always do and the children will still obey you
when you tell them to go outside, do their chores, etc.). You can now
also move your steward, housecarl and bard to your house if you want to!

How do I move my family once I've installed the mod?
A spell will automatically be given to you. It is of type "power" and
called "Move family". You use it like a shout. Once you cast the spell,
it will tell you to go to different places of the house so as to let the
game know what all the places of your new house correspond to (for
instance, you will be asked to go to your children's bed so that your
children know where to sleep).

Requires Hearthfires.
Works only if the new home is fully navmeshed.

98% positive ratings (from Item Stats)

- First picture: Starmist Mansion (Cycle of the Silencer)
- 2nd, 3rd, 4th and 8th pictures: Sutvaka Fortified Estate
- 5th, 6th and 7th pictures: Bluecreek Estate

I give all modders the permission (and even encourage them) to add a
link to my mod on their page.

Custom Family Home is also on the Nexus:

I also made:
- Skyrim Unadoption Mod (compatible with this mod)
< >
the Lone Crow Jan 14 @ 11:20am 
anybody now´s why my housecarl do not show the option for buy chicken, cow, or furniture? and my bard It´s stuck in windhelm manor, and why I can't fire him?
Corporal Dec 7, 2017 @ 7:53pm 
Love it, i have 1 double bed in my mod house, use a camping mod for tents and sleeping bags, this mod worked great. Just picked a hearthfire home (dont own 1) and followed the directions. Ha, Lydia is sleeping outside with the kids.
Vahlan Oct 24, 2017 @ 12:53am 
Sorry knew there was one other question , regarding the childbeds ; would it make any difference to reduce the scale to 0.85? And should I be making them byohchildownership, also for any idle markers? Thanks in advance for response
Vahlan Oct 24, 2017 @ 12:45am 
In process of creating another playerhouse/ship and have a question or two. Firstly will child npcs automaticly interact with idle markers such as sweep, sit, kneel, lay on floor, playdoll, playdirt etc. Secondly should I include the child scene xmarker headings or not and if so will this trigger the dialogue?
I had a closer look at your mod to see if I could figure out how to include similar within my mods but honestly it's incredibly daunting to me atm the amount of work involved. So for the time being I'll just continue to setup houses with the option to be used alongside this and direct people here.
FireflyKnight85 Aug 4, 2017 @ 7:26am 
i am trying this mod with a custom non-hearthfire home for the first time, and it's not working. do i skip the part about which hearthfire i am using? do i have to skip the steward, bard and housecarl options?
lianas world Jun 1, 2017 @ 3:22pm 
Many thanks to "Ticklefeather" for recomending this. Looks awesome. Gives incentive to have a family, again.
Vahlan Apr 8, 2017 @ 12:46am 
Very useful mod thank you, rated , favorited and added link with author's name to description of two of my house mods
.:: Hawk Daddy ::. Feb 9, 2017 @ 11:15pm 
So how would I set up the beds for coffins?
Delmoon23 Feb 1, 2017 @ 11:14am 
i lost my daughter in the game and now cant find her. the house i moved her too is Moon maner need help
jocash Jan 22, 2017 @ 9:09pm 
Wonderful mod, I really like it. But I have a question. Is there any way to make the kids and/or the spouce have two areas for outside. MY modded homes have a front area and a back area. TY for all your hard work.