Total War: SHOGUN 2

Total War: SHOGUN 2

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Updated Wako units + Pirate Ports + Imperieal/Black Ship
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Tags: mod
File Size
Posted
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1.285 MB
Jun 30, 2020 @ 7:22am
May 2, 2021 @ 1:07pm
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Updated Wako units + Pirate Ports + Imperieal/Black Ship

Description
Just an updated version of the original https://steamcommunity.com/sharedfiles/filedetails/?id=2130789932&searchtext=

Updated so AI will now also construct the pirate ports. Also added a compatibility patch for my retainer ability mod so wako units also benefit from their respective stat increase.

For some reason steam will not allow me to simply update the original mod, made this version as a result.

Details of this mod include...

Adds x2 new pirate ports to everyone's build chains. The "Pirate Trade Port" will become available once you have built a standard trade port. The "Pirate Quarter" is the final upgrade of the build chain. No tech or religion required for these, cost is the same as vanilla ports. These both are comparable in stats to the nanban ports, without the bonus religion conversion. They both also provide +1 then +2 food. Wako trade and bune ships are now only available from pirate ports. Wako units are still only available at a pirate cave as before. The pirate ports can train every ship in game except the standard bune, trade ship and nanban trade ship.

All wako units have the guerilla deployment ability and fast wall climbing ability, as they are pirates. None of them are OP, just slightly better than the average unit. You also receive bow wako as a retainer at a pirate lair and all 3 units as retainers at a pirate fortress. Units include...

Bow wako, somewhere between bow ashigaru and bow samurai stat wise, 1 turn train, very useful units at starter level.

Katana wako, average + level katana weilding units, 2 turns train.

Matchlock wako, about the same as matchlock samurai, the very best early matchlock unit you will find.

Wako medium bune, capable of occupying a trade node and has +1 morale, +5 more crew and 25% stronger hull than the medium mori bune.

Wako trade ship, now with +1 morale, +5 crew and faster maneuverability than standard trade ships.

Imperial trade ship, basically a nanban trade ship for anyone with a military shipyard. Has 25% stronger hull than standard nanban trade ships. Made this to make it a bit more even in ocean warfare.

The black ship, only available at max level nanban docks, no cap on amount that can be recruited either. The christians still have the bigger guns.
26 Comments
Alice Guo Oct 15, 2024 @ 12:15pm 
The matchlock wako units shoots even there are friendly units in front of them. They also attack castle walls instead of climbing. I don't know how to make them climb
Frootie Tootie May 18, 2024 @ 1:35pm 
@bopbop Did you ever upload the tweaked mod? Seems like the author has left the shogun modding scene
Deaxsa Sep 20, 2023 @ 2:12pm 
Am I supposed to be able to recruit the imperial ships from pirate ports? Seriously? Imperial pirates? I'd feel a lot happier if they were either locked behind drydocks or some gunpowder tech. Ideally both. As it is myself (as Uesugi) and the Date are imitating the eighty years war.

If it helps convince you, pirate ports are the eco option(weird but ok), drydocks are the military option, and nanban ports are the christian option.
Rustic Clover Jun 1, 2023 @ 12:22pm 
@Vadelinoz
That's already the case, as only Christians can get to the max level nanban docks.
VADELINOZ Mar 26, 2023 @ 1:34pm 
Dear Darnold.

Could you make the Black Ship only available to Christian?
BrutalCelt Mar 24, 2023 @ 5:40pm 
Could you add a bombard value to the imperial trade ship? I really wanna use this with the sengoku/genpei bombardment mod but the author said the imperial ships had no value for that.
Bop Bop Feb 16, 2023 @ 8:49pm 
Hey man, tweaked this mod a lil bit, balanced it out and added Yari Wako. Mind if I upload it? I'll be giving you credit for it of course, I didn't do much except edit a few pictures and tweak some stats. Also, Black Ship was available to every clan, so I fixed that to make it Christian only.
Darth Revan Jul 21, 2021 @ 10:07am 
Ha this was the mod he was using.
kongo1936 Jul 6, 2021 @ 8:36am 
sir!Your mod is in use the sound of the repair bow is like a musket time the game will crash
Hauser  [author] May 6, 2021 @ 4:31am 
@Boltte I tested this mod and I get no CTD, even as the only mod loaded. I only updated it to be compatible with my agents and generals retainers mod plus updated the models to look more diverse. Those changes would not cause crashes. Maybe its a different mod causing it.