Total War: WARHAMMER II

Total War: WARHAMMER II

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Wood Elves Bolt Throwers
   
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Tags: mod, Units
File Size
Posted
Updated
438.968 KB
Jun 29, 2020 @ 6:02am
Jun 30, 2020 @ 6:52am
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Wood Elves Bolt Throwers

In 2 collections by CaptainSnafu
Snafu's Units Mod
4 items
全战战锤作品 Snafu's WarHammer
19 items
Description
Two bolt thrower units for wood elves. Both of them have custom designs fit to the Wood Elf's theme.

First of all, wood elves are not good at engineering and artillery, so these units will not be very strong, they are just standard functional units which are balanced to the vanilla.
Second, wood elves won't want to use any weapons of mass destruction with fire or explosion, those will burn the forest and the animals.
Third, move and conceal, that 's how wood elves fight.

They can be effected by lord's skills and techs, counted as ranged units.

Units
1. Hawk Dive Bolt Thrower
With the lightest weight and excellent wheels, these bolt throwers can launch or move very quickly.
They can be deployed as vanguard and free from the movement penalties on every terrains.
But their damage per shot and missle range will be reduced.

2. Shade Whisper Bolt Thrower
By using magic power from the shade of trees, these bolt throwers can blind the enemies and hide themselves.
They have "sniper" and "stalker" attribution.
They can make the enemies lose their battle skills by cover their eyes by the shades.

3. Wasp Sting Bolt Thrower
Kind of ROR, can only get 1 unit in campaign because they are not built by Wood Elves but captured from the dwarf invaders in old time....So their missle range will be lower than the dwarf's bolt thrower because of ageing and the outdated designs. But Wood elves modified them as the swarm in the forest. Now these bolt throwers are poisonous and always fight in crowds.

SubMod
chinese translation:
https://steamcommunity.com/sharedfiles/filedetails/?id=2138226588
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Hope you enjoy it !
29 Comments
Inerael Apr 15, 2023 @ 7:35am 
i try modding but i'm so bad x)
CaptainSnafu  [author] Apr 15, 2023 @ 7:23am 
you can do it
Inerael Apr 15, 2023 @ 4:20am 
pls port it on WH3
tastiger841 Dec 6, 2020 @ 11:13pm 
They show up in custom battle, but in campaign they need secondary building called "bowyer workshop". I believe the new dlc changed some buildings.

I will see if I can do something about it.
CaptainSnafu  [author] Dec 6, 2020 @ 2:42am 
it's this not working ? I am currently not playing this game. If anyone want to upload the updated version, welcome to do it.
tastiger841 Dec 5, 2020 @ 10:14pm 
Any chance get this cool mod updated?
CaptainSnafu  [author] Sep 16, 2020 @ 4:52am 
sorry, i don't play SFO, don't know how to make
Lumiere Sep 15, 2020 @ 1:13pm 
Any chance of an sfo version?
CaptainSnafu  [author] Jul 5, 2020 @ 4:28pm 
Have you even tried or real the unit description it before you say this ? These things are not powerful, none of them can be as good as dwarf cannon. Move and conceal doesn’t means they can not use artillery.
Hanz Jul 5, 2020 @ 10:15am 
"First of all, wood elves are not good at engineering and artillery"yet they put together a dwarf level artillery piece instead of something like an eagle claw
also "Third, move and conceal, that 's how wood elves fight." then why would they bother with a slow artilliery piece in the first place,this just doesn't make sense for the wood elves,they aren't the high elves