Kenshi
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Universal Wasteland Expansion
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5.664 GB
26 JUN 2020 a las 1:34 a. m.
31 MAY 2023 a las 4:34 p. m.
36 notas sobre cambios ( ver )

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Universal Wasteland Expansion

Descripción
A singularly developed mod with one vision and executed by one person. An expansion in every sense of the word... Universal Wasteland Expansion sets out to expand the world of Kenshi in many ways. Vanilla mechanics and lore were taken and expanded upon, instead of trampled. The world is more fleshed out, with more to do and more to see. If it is in the vanilla lore/dialogue, UWE expanded upon it.(Such as the Grievewraith monsters of myth and lore or Hamut's wife, Lena, being found at a slave town) Theft, looting, and stealth have been completely reworked to actually give the player a challenge.

The early game feel has been extended well into the mid-late game, with how desperate and difficult the world around the player can be. The feeling of never being settled or having enough permeates the entire experience. The enemy to leave you face down in the sands can be just around the corner until the mid-late game now.

Factions are now more dynamic and have a much better selection of armor and weaponry. New mechanics were also introduced, in an effort to fix what some may view as "broken" mechanics, in Kenshi vanilla.(An example would be shopkeepers and their guards' reaction to attack a player sneaking in their shops now). Animals are more fleshed out, in every way.

Many new worldstates were created, as well as town overrides. When faction leaders, or town leaders even, are killed or kidnapped, it can set off a chain reaction of towns flipping ownership, in a frantic attempt to fill power vacuums.




Numbers of created assets, within UWE

Characters: 778
Factions: 65
Towns: 134(nests and camps included)
Town Overrides: 587
Items: 434
Quests: 25
Races: 200
Game Starts: 52
Armor: 956
Weapons: 127
Farms: 64
Buildings: 1513
Lines of created dialogue: 50k+

These numbers were compiled for UWE version 28






Check the change notes, as my noted changes each version have been quite extensive.

A "total world overhaul mod" including all other overhaul and feature/content mods created by TreadLightly77.

A new game start is recommended after installing this mod. An import is also possible, however, I would suggest that you backup your save before importing newly into UWE.(Just to be sure.)

¡Should be placed at the very bottom of your mod load order!









¡BELOW ARE DISCUSSION TOPICS WITH DETAILED INFORMATION ON CERTAIN ASPECTS OF UWE!


























Player Faction Color

It is recommended to download one of the following player faction color scheme mods, from the collection, in order to fully appreciate the armor varieties and utilize colored and secondary colored variations of armor:




Patches





There are patches created for popular community overhaul and feature mods, in the collection linked below:







There are patches created for popular community animation mods, in the collection linked below:





@Atlas has been kind enough to host a few channels dedicated to everything Universal Wasteland Expansion, within the Genesis Modding Guild Discord Server[discord.gg].




FAQ

^Got a question, take a look here before posting it anywhere.



Donations

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Discusiones populares Ver todo (71)
682
2
7 MAY a las 7:17 p. m.
Bug Reports
TreadLightly77
3
14 MAY a las 1:07 p. m.
Wrath of the Sands/Yakuba Outlaws Invasion
Raindancer345
5
28 ABR a las 1:38 p. m.
Wrath of the Farm
Lee Townage
1,639 comentarios
Manonthemoon 26 MAY a las 12:47 p. m. 
Hi. Just wondering if I can have this together with Reactive World mod? Is there anything I need to do additionally and so on. Please let me know, thanks for the great mod also.
JackJack 25 MAY a las 2:42 p. m. 
@TreadLightly77. I've created a patch between this mod and Limb and Decapitation Overhaul, which uses my dummy mod Princess of Cute Hive ALL EXPANDED to supply unique severed limbs to all affected Hivers, to allow the user to craft new Organic Replacement Limbs skinned to match the races that the severed limbs are supplied from. I needed to combine the metal part from Limb and Decapitation Overhaul's hiver texture with each affected Hiver mods to achieve this, but to function as expected it needs characters from each hiver mod to supply the severed limbs for crafting.

If you do not want your textures included, please let me know (either here or on this linked mod) and I will remove it from the distribution.
https://steamcommunity.com/sharedfiles/filedetails/?id=3242638127
⛧da⁶⁹yuxanidi 24 MAY a las 12:19 p. m. 
парни вы мне по русски сделайте а так все отлично
shako 24 MAY a las 9:13 a. m. 
Thank you so much for the overhaul mod I like it a lot and was wondering if it is compatible with Legendary of Kenshi & Project Genisis. I can't seem to find any information if all three of these overhauls are compatible.
Hurricaine 20 MAY a las 1:56 a. m. 
Thx for the hard work, this is a very good mod !
Hurtfullscrimp 15 MAY a las 5:16 a. m. 
or do they work together?
Hurtfullscrimp 15 MAY a las 5:15 a. m. 
is there a legendary of kenshi patch?
Fire78 13 MAY a las 6:04 p. m. 
narkos Refuge Throne room locked always?
Agathon 11 MAY a las 12:08 a. m. 
Is this compatible with Let's Talk / Dialogue Expansion Project Mod?
Ammeo 8 MAY a las 5:34 a. m. 
Best kenshi world states mod out there