Total War: SHOGUN 2

Total War: SHOGUN 2

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New Pirate Ports + Wako Units + New Imperial Trade Ship + Black Ship
   
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Tags: mod
File Size
Posted
Updated
1.310 MB
Jun 14, 2020 @ 3:45pm
Jun 23, 2020 @ 12:20pm
9 Change Notes ( view )

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New Pirate Ports + Wako Units + New Imperial Trade Ship + Black Ship

Description
☆☆☆Updated Again☆☆☆

Adds x2 new pirate ports to everyone's build chains. The "Pirate Trade Port" will become available once you have built a standard trade port. The "Pirate Quarter" is the final upgrade of the build chain. No tech or religion required for these, cost is the same as vanilla ports. These both are comparable in stats to the nanban ports, without the bonus religion conversion. They both also provide +1 then +2 food. Wako trade and bune ships are now only available from pirate ports. Wako units are still only available at a pirate cave as before. The pirate ports can train every ship in game except the standard bune, trade ship and nanban trade ship.

All wako units have the guerilla deployment ability and fast wall climbing ability, as they are pirates. None of them are OP, just slightly better than the average unit. You also receive bow wako as a retainer at a pirate lair and all 3 units as retainers at a pirate fortress. Units include...

Bow wako, somewhere between bow ashigaru and bow samurai stat wise, 1 turn train, very useful units at starter level.

Katana wako, average + level katana weilding units, 2 turns train.

Matchlock wako, about the same as matchlock samurai, the very best early matchlock unit you will find.

Wako medium bune, capable of occupying a trade node and has +1 morale, +5 more crew and 25% stronger hull than the medium mori bune.

Wako trade ship, now with +1 morale, +5 crew and faster maneuverability than standard trade ships.

Imperial trade ship, basically a nanban trade ship for anyone with a military shipyard. Has 25% stronger hull than standard nanban trade ships. Made this to make it a bit more even in ocean warfare.

The black ship, only available at max level nanban docks, no cap on amount that can be recruited either. The christians still have the bigger guns.
34 Comments
Tbob Mar 20 @ 3:18am 
The mod cause the game to crash especially when you fight a naval battle (auto battle is OK)
Frootie Tootie May 8, 2024 @ 11:35pm 
Seems that the new ship crashes the game
Textron Apr 23, 2024 @ 4:33am 
hey i got a question about the trade ship. whenever i use it in a custom battle the game crashes. do you know how to fix this or if its a bug?
SlowL0ve Sep 14, 2022 @ 9:27pm 
why tihs mod be used npc
Edztえどぜて Jul 2, 2022 @ 10:58am 
you should edit yer mod dscr.txt by referring into new updated one
Shadow Von Haze Aug 20, 2021 @ 7:09am 
the imperial trade ships crash the game when you go into a sea battle on the campaign map, can you fix this
Jpizza Feb 18, 2021 @ 10:44am 
cool
Salty Crotch Jan 2, 2021 @ 1:05am 
i think the new nanban quarter removed portugese tercos
Hauser  [author] Jun 30, 2020 @ 7:32am 
@Samurai Ediberg Its up now https://steamcommunity.com/sharedfiles/filedetails/?id=2148316153&searchtext= hope it fixes the issue.
[GW] Edberg Jun 30, 2020 @ 7:30am 
it be great to try it out ^^