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Unless I'm doing something wrong, or the boss was designed so poorly, it was nearly impossible to beat this boss and keep my sanity. For a Zombies boss, perfectly serviceable, but the fact that the soul boxes have their quota increase each step of the phase is completely absurd.
With how the boss harasses you, it only serves as a distraction to actually filling up the soul boxes, as it flashbangs you, or does an AoE attack that you cannot avoid. I'd be like in the middle of the middle of the Gorod boss, Nikolai would just flashbang you, not to kill you or anything, just to mildly annoy you.
After the 6th round of damage, I just gave up. There was no point in moving on with the fight as it was already taking years off of my life, and off of the lives of my friends who watched me. Like I said, the overall positives of the Map shows legitimate a talent and passion for map design, but if the dev wants to revisit and tweek the map, please make the boss fight less of a slog. With the boss fight in mind, I'd give the map a solid 2/10. Without the fight, I'd dare say that the map is a 7.5/10! If you want to play this map, go for high rounds, not for easter egg completion...