Call of Duty: Black Ops III

Call of Duty: Black Ops III

1,147 ratings
Neptune
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File Size
Posted
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4.769 GB
Jun 14, 2020 @ 11:02am
Jul 3, 2020 @ 3:42pm
9 Change Notes ( view )

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Neptune

Description
Supplies exhausted, the last survivors on Neptune prepare to meet the rest of the crew.

About
As this is my first Zombies map, it's totally possible things are broken. If you run into bugs or any performance issues, please call it out. Any and all feedback is welcome as this level is under active development. Difficulty tuning/weapon placement may change based on feedback. The full credits listing is pinned as a separate forum post due to sheer length. Also volumetric lighting is critical to the experience. I would highly recommend turning it on.

Includes
12 Perks
30 Skull Shootables (which increase Perk limit with every 5)
Unique Flooding Mechanic
Random Challenges (activated through corpses)
Full Main Easter Egg That Culminates In A Unique Boss Fight
Nova Crawlers and Parasite Enemies with Brutus and Napalm Zombies Included In Boss Fights
Primarily Modern Warfare Remaster Weapons
Blundergat, Ancient Bows and REDACTED Wonder Weapons
Fleshed Out Background Story (told through ingame notes and monitors)
Unique Inventory and End Grading System
Custom Powerups

If you would like to donate, it would be very much appreciated : Link[www.paypal.com]

Enjoy your stay on Neptune!
Popular Discussions View All (16)
33
Dec 26, 2023 @ 12:46am
PINNED: Bugs Discussion Thread
Koe
18
Oct 16 @ 1:37pm
Easter Egg Text Guide
Ascended Zombie
10
Jul 10, 2020 @ 4:21pm
Feedback and [FULL PLAYTHROUGH]!
Neon Slice
251 Comments
Tofu Box Nov 28 @ 11:11pm 
Dog shit map, terrible design made to waste time, a monkey could develop a better story with it's eyes closed
supersora22 Aug 30 @ 5:21pm 
Mapa dificultad media, muy divertido, Gameplay aquí: https://youtu.be/aP4nb-lMnwA
Crodie Aug 24 @ 5:42pm 
Trash ass map crash at boss fight delete the map
Crack131 Jul 25 @ 12:38am 
i found all perks but no jugg can someone help?
LIck Midicc Jul 4 @ 11:08pm 
complicated. L map
Plate of Nuggets Jul 3 @ 11:46am 
nevermind it's so fucking buggy
Plate of Nuggets Jul 3 @ 11:22am 
holy shit do i love this map
NicktheGameGuy Jun 26 @ 10:15pm 
At first, I loved the idea of this map. Emphasis on loved, because holy shit did this boss of this map break me. Like bent me over and snapped me in half kinda break. The steps for unlocking Pap was fine. The soul boxes were neat, and I liked the touch where you had to take damage in them for them to actually start collecting kills. But all of that falls apart when you go to fight the boss.

Unless I'm doing something wrong, or the boss was designed so poorly, it was nearly impossible to beat this boss and keep my sanity. For a Zombies boss, perfectly serviceable, but the fact that the soul boxes have their quota increase each step of the phase is completely absurd.

With how the boss harasses you, it only serves as a distraction to actually filling up the soul boxes, as it flashbangs you, or does an AoE attack that you cannot avoid. I'd be like in the middle of the middle of the Gorod boss, Nikolai would just flashbang you, not to kill you or anything, just to mildly annoy you.
NicktheGameGuy Jun 26 @ 10:15pm 
When it comes to damaging the boss, I'm not sure weather or not I'm just running out of time in the damage phase, or if I have to actually do this whole thing 9 times. Each time I realized that the boss fight didn't end after the 3rd round of damage, I let out a groan of disappointment and pain because I had to sit through filling up the soul boxes again.

After the 6th round of damage, I just gave up. There was no point in moving on with the fight as it was already taking years off of my life, and off of the lives of my friends who watched me. Like I said, the overall positives of the Map shows legitimate a talent and passion for map design, but if the dev wants to revisit and tweek the map, please make the boss fight less of a slog. With the boss fight in mind, I'd give the map a solid 2/10. Without the fight, I'd dare say that the map is a 7.5/10! If you want to play this map, go for high rounds, not for easter egg completion...
shadylizzard Jun 11 @ 2:29am 
great map 7/10, wonderful atmosphere. maybe heavier rain and/or a weather cycle that makes the exposed outside slippery so it gives you a good reason to stay in the lower levels as it becomes way too easy once the top deck is open.

some issues.
1.several dead areas of the map that either need something to do, like a side easter egg or maybe just be blocked off.

2.pap quest and location sucks hot dog water. literally like 5x4 mini challenges that are just put in the worst parts of the maps.

3.needs thematic weapon(s),apotheican gun from shadows would be better and tie better into the challenges then pap (little erny could be a nice small side easter egg). bow/rgmk3 sucks

4.the flooding mechanic is great but needs a timer or various parts around the map to tell you the current lv and when it next rises

imo move the pap, make the helipad have a helicopter you can call in and itll take you to a small boat with pap and could also be a optional afk area. also, you do any other maps ?