RimWorld

RimWorld

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ZombieLand
   
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10.242 KB
Jun 12, 2020 @ 6:49pm
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ZombieLand

Description
Now that you have escpaped that wretched lab they had you at. You thought it would have been easier then it was but those "Walkers" were alive your sure of it. now you three have walked far far away and lets hope your alone this time

Your faction will be a New Arrivals.
Start with 3 people, chosen from 8.
All characters have a 100% chance to start with trait: Research++
Start with research: Battery
Start with research: Gun turrets
Start with research: Microelectronics
Start with research: Recurve bow
The stat "research speed" will be universally multiplied by 299%.

Start with:
-Silver x200
-Packaged survival meal x200
-Medicine x75
-Component x75
-Bolt-action rifle
-Revolver x2
-Steel x2000
-Wood x2000
-.303 British cartridge (FMJ) x200
-.44 Magnum cartridge (FMJ) x120
-Slate blocks x2000

Map is scattered with:
-Ship chunk x3
-Steel x720
-Packaged survival meal x7
3 Comments
F5 Sharknado YT Sep 19, 2022 @ 3:15pm 
how do i install !!!???!!
Chakat Riversand Nov 13, 2021 @ 3:06pm 
This scenario obviously requires at least one mod, Combat Extended. but is not listed as a required mod.
76561198165986773  [author] Jun 12, 2020 @ 6:50pm 
this is paired well with the ZombieLand mod for 1.1