Killing Floor 2

Killing Floor 2

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Slav's Weapon Pack
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Maps and Mods: Mutators, Weapons
File Size
Posted
Updated
1.604 GB
Jun 10, 2020 @ 11:32pm
Oct 3, 2020 @ 10:27pm
50 Change Notes ( view )

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Slav's Weapon Pack

In 1 collection by Commander Slav
Slav's Server Mods
18 items
Description
This mod is no longer in development. I stopped playing the game, and as of the halloween update, it broke so much. Again, I have no intentions on further progressing the mod. I attempted to fix the issues, but unfortunately no luck and it's not worth it for me to try.



This weapon pack is a mashup of multiple other weapon packs but has had a good handful of changes made and some weapons added (Including vanilla remakes).

This whole project was based around re-balancing and fixing weapons that I use in my Zedternal reborn server.

Most importantly this weapon pack couldn't have been done to the way it is now if it hadn't been for the people that helped me along the way, but not limited to: Leenker, Gear Shift, MDFD, Pissjar.
Not to forget all those that have played my server that have given me advice on tweaking weapons to create a balanced and enjoyable experience using them. Any further comments on balancing changes or anything at all, leave a comment below.

***IMPORTANT***
IF YOU ARE HAVING ISSUES WITH INVISIBLE WEAPONS OR THE MODEL NOT SHOWING UP, CLEAR YOUR CACHE IN MY DOCUMENTS.

***IMPORTANT***
This mod adds 151 weapons, and there are current 92 vanilla weapons, which equals 243. The cap for the trader is 255 due to poor coding decisions from Tripwire. So if you're using this mod outside of Zedternal Reborn (which will have an update soon and probably by the time you read this ~in the future~) you can easily remove any weapons you don't want in case there's other weapon packs you want to use with it (i.e, Halo Mod pack by Gearshift) by simply removing the weapon lines - It will cause 0 harm. This will prevent anything funky in the trader or unnecessary crashes.

***IMPORTANT***
This mod will most likely NOT be compatible with Eventhorizon Weapons OR Reinforcement weapon pack as this modpack includes assets from both mods, BUT if you remove any *duplicate* weapons when mixing the two together, it should work as normal - This is more for the advanced users


***IMPORTANT***
Do NOT use this mutator with Zedternal, Zedternal Reborn, Event Horizon, Reinforced Weapon pack, or TIM. It will cause conflicts. (Especially Zedternal Reborn, see how to implement custom weapons into Zedternal Reborn below)

If you so choose, this mod does have a mutator that has all about 145 weapons. A few unworthy weapons didn't make the cut but won't be noticed.

The mutator is as follows:
?Mutator=Test_Weapons.Test_Weapons

or if you would like to jump right into a game via console:
KF-BurningParis?difficulty=0?mutator=Test_weapons.Test_Weapons


This mod is compatible with Zedternal Reborn:
Instructions below:
How to implement into Zedternal Reborn:
Step 1: Open your config
Step 2: CTRL + F and search for Weapon_bUseCustomWeaponList=
Step 3: If it says false, change it to true as follows: Weapon_bUseCustomWeaponList=True
Step 4: Place underneath the previous stated line as shown:
*Example*
Weapon_bUseCustomWeaponList=True (Change to true if it's false)
WeaponVariant_bAllowWeaponVariant=True (It's okay for this line to remain between the two, it will cause no harm)
Weapon_CustomWeaponDef=TestWeapons.KFWeapDef_Healthpack

Boom Weapons added.

The Weapon Definitions are below:
https://pastebin.com/77w1XWs5

Here's a link to Zedternal Reborn for further information:
https://steamcommunity.com/sharedfiles/filedetails/?id=2058869377&searchtext=Zedternal+reborn

Also, the following link is the pastebin for the TIM Config for my weapons:
https://pastebin.com/tnHiia9q

Here a link to TIMs page for further instructions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1131663339

There shouldn't be any issues working within TIM as long as you're subscribed to my mod.

[Original Sources]
EventHorizon: https://steamcommunity.com/sharedfiles/filedetails/?id=2028304194

Reinforcement Weapon Pack : https://steamcommunity.com/sharedfiles/filedetails/?id=1147408497&searchtext=reinforce

Warface Arsenal : https://steamcommunity.com/sharedfiles/filedetails/?id=1476238283&searchtext=reinforce

M60-TZR : https://steamcommunity.com/sharedfiles/filedetails/?id=1553276859&searchtext=m60

CZ805 Bren Hellfire : https://steamcommunity.com/sharedfiles/filedetails/?id=1576522770&searchtext=CZ805

MG34-MP40 : https://steamcommunity.com/sharedfiles/filedetails/?id=1600103618&searchtext=mp40

Pancor Jackhammer FRAG-12 :https://steamcommunity.com/sharedfiles/filedetails/?id=1526548519&searchtext=Pancor+

For anyone interested in joining my Zedternal server details below:
Server Name: Slav's Zedternal Customs -Zeds Weapons Maps-
IP: 74.138.185.168:7777
Difficulty: HoE
Gamemode: Endless / Zedternal Reborn
Includes tons of custom weapons, maps, zeds

Another great server I'm in partner with:
Server Name: Redhellvetcake
IP: 199.48.132.72:7857
Difficulty: HoE
Gamemode: Endless / Zedternal Reborn
Includes tons of custom weapons, maps, zeds

Also, if you'd like, join the Redhellvet discord!
https://discord.gg/6FdyBb6

Another great discord by the Zedternal Reborn Community
https://discord.gg/GbcCNCK
12 Comments
безмамный Dec 2, 2020 @ 1:38am 
This mod had still work in day ??? Some guns make game búgsplast it had been corrected??
Commander Slav  [author] Sep 4, 2020 @ 6:01am 
Unfortunately, any development of any mods are currently at a halt as my time playing KF2 has ceased until the october update. Any modification like that would be best suggested on the Zedternal page, sorry.
George Droyd MK77 Sep 4, 2020 @ 5:55am 
can you also make a mod that changes the zedternal perks to the vanilla perks and skills? i think some of the effects are a bit too much like for example when the swat skill suddenly increases the Double barrel shotgun to 3 shots. i tried editing the zedternal files myself but i never got it to work.
Commander Slav  [author] Jul 5, 2020 @ 3:16pm 
Depends on whether or not you want to use it with zedternal or tim, which both of them explain how to use their mod in solo
COMMANDBrawler Jul 5, 2020 @ 3:01pm 
whats the commandline for using it in solo?
Lusty Jun 20, 2020 @ 10:38am 
Than the server does load the guns but there not visible in the traider. I apriciate your work but when it's not for any use than its such a pitty you know. Thanks allot for your quick awncer and i wish you would add me to your steam friendslist just LustyMagnum AKA The Black Sheep from SheepKF RPG & ZedTernal servers.
Commander Slav  [author] Jun 19, 2020 @ 4:36pm 
It's not currently available for that kind of usage - Sorry @LustyMagnum
With Zedternal Reborn, you don't have to add anything to your parameters or Serveractor when it comes to adding my weapons
Lusty Jun 19, 2020 @ 2:17pm 
What do i fill in as ServerActor=???
Commander Slav  [author] Jun 18, 2020 @ 2:54pm 
Just a comment for anyone, I fixed the IP required to join my server. Sorry.
RedWillow1917 Jun 18, 2020 @ 2:21pm 
Okay, thanks