Half-Life: Alyx

Half-Life: Alyx

185 ratings
Backyard Resting
3
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Addon Type: Maps
Gameplay Genre: Action
Environment Types: Urban, Industrial, Underground
Theme: Valve Games
Enemy & NPC Types: Combine Soldiers, Headcrabs, Zombies
Tags: Alyx Addon
File Size
Posted
Updated
169.430 MB
Jun 7, 2020 @ 9:12pm
Jun 11, 2020 @ 3:33pm
8 Change Notes ( view )

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Backyard Resting

Description
Backyard Resting

Alyx is hiding out in a small shack somewhere in City 17, taking a break from her usual activities until she gets violently interrupted.


Features:
  • 20-30 minutes of playtime
  • Hidden loot to be found
  • Somewhat challenging combat
  • A secret cat

Buy me a coffee and support my HL:A modding efforts! [ko-fi.com]

Known Issues:
Some AI may not advance at you until they really see you, if this bothers you simply start the map and then restart it.

Thanks to Atmoic Thicc, Woizz and Brown Sugar for playtesting.
Thanks also to yost_king and dusklo that helped me see how things work with their prefabs.
15 Comments
vincent_g Jun 23, 2022 @ 6:05pm 
Short but sweet - https://youtu.be/xTCmdk23Obw
Travelller Sep 2, 2021 @ 1:45am 
I finally managed to load your map - certainly "my bad" I always have multiple add-ons active at the same time... :steamfacepalm:

I enjoyed your map :steamthumbsup: thanks for your contribution to the community :steamhappy:
Travelller Jun 8, 2021 @ 1:17am 
Unfortunately the map's "broken" for me, with only the starting room which is devoid of textures... .
I've played roughly 40 other maps without issues so I'm not sure what's what... :steamsad:
Skummeh Apr 5, 2021 @ 5:44pm 
This map is full of clever scripted sequences and a nice mix of enemies to battle. Great work! https://youtu.be/BJNB1DpPUNs
Velique Oct 17, 2020 @ 9:21pm 
Good map, liked the premise of the beginning as combat situations develop. Slightly boxy level design, did encounter a stuck AI situation but there's no reason this could not be fixed. Worth playing, but short.
cr24 Jul 1, 2020 @ 10:20pm 
A bit weird with enemies in areas i';d already been, with no possible reason for them being there, but ambience and combat was challenging and fun
William Bergvik (Salma King) Jun 16, 2020 @ 1:18pm 
plz make a horror map
Peter Nencompoop Jun 16, 2020 @ 12:08pm 
Missed it in this week's vid, but will be in the next one. My bad!
Gmod Solutions Jun 15, 2020 @ 2:27pm 
may sound weaird but i only ended up in a dark room with one xen corpse and a locked door
1x1boop2 Jun 14, 2020 @ 12:59pm 
This is a Fairly decent mod, on a
scale of one to ten I would give at a 6 for level design (maybe use lights to help players see were they need to go better)
5 for enemy placement (SPAWNING ZOMBIES IN A ROOM YOU ALREADY CLEARED IS A SIN)
11 for hiding a crate full of resen (One direction people almost never look is up)