Arma 3
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Combat Den: Kujari
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
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3.749 MB
4 giu 2020, ore 19:30
28 ott 2020, ore 18:37
6 note di rilascio ( visualizza )

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Combat Den: Kujari

In 1 collezione di quade
Combat Den
27 elementi
Descrizione
Combat Den is a simple randomized mission for single and 8 player coop. A single mission file provides a number of re-playable scenarios, no two mission play throughs are the same.

How can I play?
It's simple. A randomized mission will be selected complete with a briefing. Just play.

Features
  • Single player support.
  • 8 player coop support on a dedicated server or player hosted server.
  • Zeus support.
  • Virtual Arsenal for player and AI units.
  • Configurable CBA mission settings.
  • Multiple distinct mission types complete with briefing.
  • Multi terrain support. See Combat Den Steam collection for full list.
  • Optional ACE support.
  • Optional factions from RHS, CUP, 3CB, and more. See the Wiki[github.com] for a complete list.
  • Optional Global Mobilization support.
  • Optional IFA3 support.
  • Optional ACRE and TFR radios.

Documentation
Please visit the Wiki[github.com] for more information regarding features and game play. If you have questions, this is a good place to start.

Bugs
If you find a bug, please report it! You can do this by opening an issue[github.com], or posting on this workshop page.

GitHub
The source code for this mission is available on GitHub[github.com]. Feature requests and contributions are welcome.

License
You can use, redistribute, and/or modify this work under the terms of the GNU Lesser General Public License[www.gnu.org] as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. See the License Summary[github.com] section of the wiki for a brief description of what is and is not permitted.
12 commenti
MajorBarf 14 nov 2021, ore 10:17 
Got it. Thanks.
quade  [autore] 14 nov 2021, ore 7:04 
@MajorBarf - You have to arm yourself with explosives before you can board the the helo. Otherwise, you won't be able to blow up the targets to complete the mission.
MajorBarf 12 nov 2021, ore 8:11 
Logged an issue on your GitHub. When the mission is the demo of the weapon caches, I can't get on the Ghost Hawk - no passenger icon, just the rearm icon. Happens on Anizay mod too.
Other than that, really liking it.
TheIdiot 15 giu 2020, ore 20:49 
No problem! Will upload any other factions I add on GitHub.
quade  [autore] 15 giu 2020, ore 13:18 
@TheIdiot Thanks for the contribution! I follow up with you on GitHub. Going forward, feel free to open new issues or requests on GitHub.
TheIdiot 15 giu 2020, ore 0:37 
I opened a pull request on GitHub with the contents Task Force Canada CAF .cpp in a text file. I've tested it out already on Takistan, Chernarus 2020 and Kujari, but you might want to check to make sure everything is up to your standards. I'd be glad to see it incorporated in future updates to Combat Den.
TheIdiot 14 giu 2020, ore 21:20 
Gotcha, thanks for the help! I'm working on a Task Force Canada CAF faction. I still can't get the mission to compile from github, but I was able to extract the mission.pbo file and go from there.
quade  [autore] 14 giu 2020, ore 21:09 
To add things to the arsenal just add the items to the Arsenal class arrays. It dosen't matter which array. Or create a new array and add the items.

To add or modify the loadouts, look at the Loadout class. There is a uniform, vest, and backpack class inside.
TheIdiot 14 giu 2020, ore 12:44 
Quick question: how would I go about adding more uniforms or headgear to factions? I'm looking in rhsUsmc.cpp and there is no "headgear" or "uniform" header in the Arsenal section. Can I just add those headers or is there something else? At the moment I'm not sure how the mission selects which uniform and headgear you're allowed by default.
quade  [autore] 10 giu 2020, ore 4:39 
@SGTBombadil Thanks for sharing the video.