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A RimWorld of Magic - Custom Class Editor Add-on
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Mod, 1.1
文件大小
发表于
更新日期
422.228 KB
2020 年 5 月 30 日 下午 4:50
2020 年 5 月 31 日 下午 9:39
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A RimWorld of Magic - Custom Class Editor Add-on

描述
Version 1.0
This is a simple custom class add-on mod for A RimWorld of Magic that provides the basic files and scripts for users to add their own custom classes without risk of being overwritten by RimWorld of Magic updates.

This mod is only a tool to create custom classes and adds nothing to the mod by itself.

You can use this mod as a base to create a custom class pack to share with other players.
热门讨论 查看全部(3)
3
2020 年 6 月 2 日 下午 4:14
Custom Class Exchange
Torann
1
2022 年 4 月 17 日 下午 1:37
Standalone?
Aleccia Rosewater
0
2023 年 4 月 24 日 下午 11:24
Suggestions on a solution? - Fighter abilities go missing
dansaske
54 条留言
Uriel Septim VII 7 月 10 日 下午 4:07 
1.5 please i can't figure out how to read the xml code and work it properly.
ÐęąÐƒÅŒkh4ÑØ 6 月 26 日 上午 10:48 
Can you update this to 1.5... pretty please?
Sera 2023 年 10 月 15 日 下午 9:31 
ok but how do I use it?
urmum 2023 年 6 月 28 日 下午 1:22 
please update
Magna Greymane 2023 年 6 月 7 日 下午 6:16 
@Gahzirra having the same problem did you figure out a resolution?
Turbotowns 2022 年 10 月 18 日 下午 9:02 
@Torann And how do we do that exactly? Do we actually have to hunt down the files on our PC somewhere?
👁 2022 年 7 月 29 日 下午 3:16 
Is there a 1.3 update to this mod?
Rosie 2022 年 5 月 11 日 上午 10:23 
how do you use this mod? cant find the option
Gahzirra 2022 年 4 月 30 日 下午 1:37 
Does this still work? Seems after an update happened my custom classes are no longer found? The mod/classes are still there but it is now getting an error.

Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at TorannMagic.ModOptions.ModClassOptions.InitializeCustomClassActions () [0x0002c] in <bf282aefe2ec4f968b1b5007377bdb7b>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <99518a644a3e4a7ea3fde566568df84a>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
SaltyPopsicleZ 2022 年 2 月 14 日 下午 8:17 
any idea why psionic augmentation don't work in a custom class?