RimWorld
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A RimWorld of Magic - Custom Class Editor Add-on
2
   
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Mod, 1.1
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422.228 KB
30 Μαϊ 2020, 16:50
31 Μαϊ 2020, 21:39
2 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
A RimWorld of Magic - Custom Class Editor Add-on

ΠΕΡΙΓΡΑΦΗ
Version 1.0
This is a simple custom class add-on mod for A RimWorld of Magic that provides the basic files and scripts for users to add their own custom classes without risk of being overwritten by RimWorld of Magic updates.

This mod is only a tool to create custom classes and adds nothing to the mod by itself.

You can use this mod as a base to create a custom class pack to share with other players.
Δημοφιλείς συζητήσεις ΠΡΟΒΟΛΗ ΟΛΩΝ (3)
3
2 Ιουν 2020, 16:14
Custom Class Exchange
Torann
1
17 Απρ 2022, 13:37
Standalone?
Aleccia Rosewater
0
24 Απρ 2023, 23:24
Suggestions on a solution? - Fighter abilities go missing
dansaske
54 σχόλια
Uriel Septim VII 10 Ιουλ, 16:07 
1.5 please i can't figure out how to read the xml code and work it properly.
ÐęąÐƒÅŒkh4ÑØ 26 Ιουν, 10:48 
Can you update this to 1.5... pretty please?
Sera 15 Οκτ 2023, 21:31 
ok but how do I use it?
urmum 28 Ιουν 2023, 13:22 
please update
Magna Greymane 7 Ιουν 2023, 18:16 
@Gahzirra having the same problem did you figure out a resolution?
Turbotowns 18 Οκτ 2022, 21:02 
@Torann And how do we do that exactly? Do we actually have to hunt down the files on our PC somewhere?
👁 29 Ιουλ 2022, 15:16 
Is there a 1.3 update to this mod?
Rosie 11 Μαϊ 2022, 10:23 
how do you use this mod? cant find the option
Gahzirra 30 Απρ 2022, 13:37 
Does this still work? Seems after an update happened my custom classes are no longer found? The mod/classes are still there but it is now getting an error.

Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at TorannMagic.ModOptions.ModClassOptions.InitializeCustomClassActions () [0x0002c] in <bf282aefe2ec4f968b1b5007377bdb7b>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <99518a644a3e4a7ea3fde566568df84a>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
SaltyPopsicleZ 14 Φεβ 2022, 20:17 
any idea why psionic augmentation don't work in a custom class?