RimWorld

RimWorld

453 ratings
Medieval Medicines
   
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Mod, 1.1, 1.2, 1.3, 1.4
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287.383 KB
May 25, 2020 @ 6:29pm
Nov 2, 2022 @ 9:10pm
9 Change Notes ( view )

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Medieval Medicines

In 1 collection by Nuno
Medieval Alternatives
4 items
Description


New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs.



Medicine Tiers:

Early Medieval - Slightly better than herbal medicine.


Late Medieval - Slightly worse than industrial medicine from vanilla.


Paresian - Slightly better than industrial medicine from vanilla, a kind of Glitterworld stand-in for medieval playthroughs.




Each medicine is locked behind a research project, and each individual medicine is somewhat expensive to make. I prefer things to be too expensive rather than too cheap for balancing purposes.



If you enjoy my mods or find them useful, consider showing your appreciation by becoming a supporter over on ko-fi!

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62 Comments
SanDimas May 2 @ 7:27am 
just a suggestion or a question, does this mod should delete the normal medicine or this just add more medicines?
Nuno  [author] Apr 25 @ 10:35am 
Mod will be updated after my current semester ends in a few weeks or so. I intend to address some of the issues being mentioned in the comments
Bosh Apr 16 @ 1:17am 
1.5?
Robot_Prince Jan 14 @ 3:23pm 
What the other robot said, Cant find a way to make the pawns used these
Mr-Roboto Dec 24, 2023 @ 10:11pm 
It doesn't remove the industrial or glitterworld med. I cant get my pawns to hold these new meds.
Velvet Dec 15, 2023 @ 12:24pm 
@I grief animals That's because the Workbench in Medieval Overhaul isn't set up to inherit crafting spot recipes. You should most likely be able to use something like the crafting bench from Vanilla Expanded Classic, though, or any other mod that adds an improved crafting spot that automatically inherits all crafting spot recipes.

VE Classic is the only mod I know for sure has such a table, though.
Ðagorath Mar 29, 2023 @ 7:02pm 
Would be dope to add a tea (or something) for tribal or medieval birth control, cant find any birth control mod for those eras, I ride Dragons so I dont have issue with "realism".
still Dec 11, 2022 @ 2:11am 
Love the mod!!

The idea is there and it's a great mod but I is there anyway for it to be crafted somewhere else rather than just a crafting spot? ( yes it's only craftable in a crafting spot, not sure, maybe conflict with M.O) is kinda over the top,imho.
DangLonsDo Nov 5, 2022 @ 1:21pm 
glittertech nedicine now science never stops's medicine whats next a mod that adds a type of medicine that instantly heals them to full health and after immortal??
Khalagar Nov 3, 2022 @ 4:34pm 
Capatania, that mod says it's not for 1.4