Total War: WARHAMMER II

Total War: WARHAMMER II

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20X Chaos Invasion for original
   
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May 14, 2020 @ 9:10pm
Jul 20, 2021 @ 2:24am
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20X Chaos Invasion for original

Description
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INTRO
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This mod adds more chaos hords armies for players that want a difficult invasion.

when this mod has been enable,you will face the number of chaos armies with TWENTY TIMES(20X)!

The number of chaos armies grows when the chaos invasion difficulty increase,as follows.

For example,on the Legendary for the MID invasion,240 armies of the chaos factions will spawn at Chaos Wastes and Naggaroth.

The END invasion will become 360 armies,Bjornling and Beastmen Chaos will both have 80 armies.

Corresponding to chaos invasion difficulty:

Off/On/ Hard/ Very Hard/ Legendary

The number of chaos invasion at Chaos Wastes and Naggaroth:

0/80/120/160/240(MID GAME)

0/120/180/240/360(END GAME)

The number of Bjornling and Beastmen chaos:

0/80/80/80/80(END GAME)

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NOTE
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- Load order of this mod needs to be higher than any other mod that edits the same files.

- Just change the armies number.

- This mod effect on the chaos factions all(Include Bjornling and Beastmen Chaos).

- This mod just work for original,if other mod changes "chaos invasion" script,it might not be able to work.

Please don't use this mod with SFO and Radius at once.

- the problem about save game compatible:

I'm not sure the save game are compatible,because the feedback I have been getting is different.

As far as I know,most save games can use this mod.

DON'T USE THE FILE BEFORE <Total War: WARHAMMER II - The Twisted & The Twilight>.

- The multiplayer games has not been tested.

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ABOUT NEW CHAOS INVASION
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In the new version, CA has changed its algorithm on generating chaos troops, which will make the numerical part of this mod very different from the previous one. Please kindly note the following points.

In the old version of Chaos invasion, the number of chaos troops was directly related to the difficulty level of the campaign.

For example, on normal and Legendary difficulty, the number of the first chaos invasion troops are 4 and 7, respectively.

However, in the new version of chaos invasion, the number of chaos troops generated has a cardinal number and different difficulties of chaos invasion provides different multipliers onto that cardinal number.

For example, the first wave of chaos invasion from Chaos Wastes has a cardinal number of 4, while the number of chaos troops on Legend difficulty will be three times that, as it will be 12.

Due to these changes made by CA, my initial idea was to change the difficulty multipliers set by CA without changing the cardinality, but it will make the actual number of chaos troops generated at high-level difficulty much lower than the old version.

For example, in the old version of the Tenfold Chaos Mod, Chaos Wastes will have a total of 180 invading troops, while in the new version, there will be only 90 troops in total.

So, I decided to change the cardinal number, and increase the proportion of the Beastmen warbands and Bjornling troops in order to give you the hardcore challenging experience as before.

Personally, I would NOT recommend you to play multiple chaos invasion mod under legendary difficulty, it would cost you a very long time waiting for the AI to pass their turns and it will certainly affect your gaming experience and computer performance.

Since CA has removed Chaos invasion in the south and moved Bjornling to the north, this mod may be easier for some factions. If so, you are welcome to subscribe to my more challenging chaos invasion mod or other chaos enhanced mods

Here I recommend Ana's deadly chaos invasion mod.

Happy game

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My OTHER MODS
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64 Comments
Alcon May 24, 2023 @ 12:30pm 
To everyone saying the armies sit there, they only do for so long. After a few turns, they swath to the south and turn the continent into a hellscape.
FearlessFajita Jan 23, 2022 @ 10:37am 
Can you stack the other multiplier mods to increase the set amount of armies?
Lastaul Nov 11, 2021 @ 12:56pm 
Yeah same issue happened to me, not sure if the smaller invasion mods have the same issue but after about 3 or 4 turns all the armies tend to stay in one area and not move except a couple of them.

Cool mod but until that's fixed it actually makes Chaos easy as hell.
AngeryKangaroo Sep 24, 2021 @ 11:22am 
Can confirm mod is broke. Chaos spawns a huge ton of armies that just stand there and do nothing. Maybe 4 or 5 move per turn.
Sad.
VelourNaga20653 Aug 9, 2021 @ 3:51am 
It's good. really makes the Invasion Dangerous for you (and your PC. Almost Crashed when they all spawned )
Lord Omega 117 Jul 16, 2021 @ 11:49am 
does this work for silence and fury?
Lionus May 2, 2021 @ 5:08pm 
hello boys, this mod is effective in multiplayer ? thx for answers
550388948 Apr 18, 2021 @ 7:01am 
好多混沌军队都不动 送到面前都不会动
3D.Hins Apr 11, 2021 @ 8:46am 
148回合出来的那一大波,就是阿查柯日天那波出来之后就全都站着不动。。我帝国摆了一堆满编在布拉格准备迎战结果双方隔河相望谁也不动。。。
Uncia Uncia Jan 15, 2021 @ 11:57pm 
Do continious spawn be better (for 10-20 turns spawning) instead of 360 armies with loosed pathfinding?