Darkest Dungeon®

Darkest Dungeon®

127 ratings
Roaming Collector
   
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General: Gameplay Tweaks
File Size
Posted
Updated
2.630 MB
May 14, 2020 @ 8:20am
Nov 8, 2020 @ 9:38pm
4 Change Notes ( view )

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Roaming Collector

Description
Add roaming collector encounter.
Update: Collector icon now smaller and don't block Fanatic and Thing From The Stars icon. Added tip on Collector Load Screens. Cannot fix bug then mod disabled and game crash. Old game save file crashed and in new game save collector don't show up. Spawn the same 50% on dungeon.
12 Comments
Redundo Feb 20, 2024 @ 2:37pm 
Hey there I love this mod, I made an addendum to this changing up the loading screen to be styled like the Fanatic. Similar to the "The (Loading) Thing" mod released recently. Would it be okay if I uploaded it to the workshop?
helloHarr0w Nov 8, 2020 @ 7:10am 
if the fanatic, farmer, and collector would be in the same dungeon region at the same time: 1) which tabs show up on that region on the mission selection page, 2) are you limited to one of the two encounters, 3) which LS art do you get?
Drake-rex Oct 2, 2020 @ 10:09pm 
So it was you that crashed my game!!!
Corey Sep 9, 2020 @ 6:07pm 
Everyone in the comments: This crashes the game when it's disabled.
Me: He collects it
Luxy Wants Big Boom Aug 29, 2020 @ 8:44pm 
Would a removal patch be possible like there are for the Roaming Cultists and Roaming Fanatic mods? Just wondering, if an update or something happens to screw this one up. The game REALLY doesn't seem to like searching for nonexistent roaming IDs.

Honestly, I kind of think the Collector should be a roaming boss by default anyway... I have very quickly grown to HATE how random he is because in 7 short and extremely early-game runs he has crashed my party THREE TIMES, party-wiping me on one encounter and killing my backup Vestal on another before I was forced to abandon ship. So this is nice to see; one mod removes him entirely but I'd rather just take the randomness out of the equation.
AceRemington Aug 24, 2020 @ 10:57pm 
How do you make it so when you disable or uninstall it, it doesn't crash the game
Projectile Dysfunction Jul 14, 2020 @ 3:16am 
Oh and after you have enable the mod, disabling it crashes the game so...yeah
Projectile Dysfunction Jul 14, 2020 @ 3:06am 
I don't know if it's because of this mod but he doesn't drop any of his usual trinkets and just drops some gold (2000ish). I do have a mod that adds more collector trinkets. Does anyone have the same problem?
Doctrine Dark  [author] May 21, 2020 @ 1:02pm 
1. Collector and Thing from stars can spawn in same dungeon.
2. Collector encounter only in dungeon with icon and no more random encounter with 1% change. Collector spawn only once in dungeon.
3. Fanatic, Collector and Thing from stars can spawn in one dungeon. Icon of romming and message on top of dungeon can show it to you.
4. Collector don't spawn in boss mission.
EinEis May 21, 2020 @ 11:48am 
I think I get the gist of it. The Collector now behaves like the Thing from the Stars as, weekly, one dungeon is chosen in which it appears 50% of the time. Additionally, your mod provides a Collector specific loading screen if you're guaranteed to encounter him.

But I still have a vew questions.

1. Is it possible for the Collector 50% chance mod to select the same quest as the Thing from the Stars?

2. When you've encountered the collector and beaten him in your current quest does he prevent the normal Collector encounter from happening? Because if I recall correctly you can't encounter the vanilla event two times in the same quest.

3. Will the Fanatic appearing in your next quest block your Collector mod or the other way around? Or do you encounter both?

4. The Fanatic won't ever appear on a boss-mission. Is it the same for the Collector mod?

Nontheless, I realy like your mod. Still I have yet to play long enough with it enabled to ge my questions answered.