RimWorld

RimWorld

36 ratings
Permanent Heat and Cold
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
Tags: 1.8, 1.7, 1.6
File Size
Posted
Updated
30.687 KB
May 2, 2020 @ 6:03pm
Sep 1, 2024 @ 12:12pm
6 Change Notes ( view )

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Permanent Heat and Cold

Description
Enables choosing heat wave and cold snap as starting permanent scenario conditions.

This is an extremely simple mod. After an update, even if I don't mark it compatible, it most likely still is. Just try it out yourself.

This mod is an update of the Permanent Heat Wave and Cold Snap mod by J E B U S, but instead of redefining the entire HeatWave and ColdSnap defs, simply patches them.

To enable a permanent heat wave or cold snap when creating your new game simply go to Scenario Editor -> Edit Mode -> Add Part -> Permanent Map Condition -> Heat Wave / Cold Snap.

This mod is distributed under the MIT license. Have fun with it!

The source code is available here[github.com].
35 Comments
tommeoh Sep 4, 2024 @ 1:43pm 
How this mod work? i cant understend. permament mkore and more colder/heater?
Angelin01  [author] Aug 30, 2024 @ 3:38pm 
It's just not marked as compatible, but it should just work. I am not playing Rimworld ATM, but it will just straight up work, just enable it.
superawesomegoku Aug 30, 2024 @ 1:44pm 
Is it fixed for 1.5 now?
Angelin01  [author] Jun 28, 2024 @ 4:37am 
Sure, thank you for checking. Once I get back to Rimworld I will.
kongkim Jun 27, 2024 @ 11:51pm 
@Angelin01 It works fine :)
So if you feel for it you can just slap the 1.5 tag on it and no more.
Angelin01  [author] Jun 27, 2024 @ 4:49pm 
Sorry, but this going to be a https://tryitands.ee/ situation
kongkim Jun 27, 2024 @ 12:22pm 
Anyone tried this for 1.5?
Copper Boltwire Jun 25, 2023 @ 6:34pm 
I'll give it a try later (tomorrow) and see how it works ^_^
Angelin01  [author] Jun 25, 2023 @ 4:50pm 
It's an extremely simple patch, it should work for 1.4. I'll probably get back to Rimworld soon-ish, I'll check if it's 100% working and mark it compatible then.
Copper Boltwire Jun 25, 2023 @ 4:34pm 
Does this work with 1.4 or does it use code that requires an update for 1.4?