Portal 2

Portal 2

2,391 ratings
The Rundown Part 3
   
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23.818 MB
May 1, 2020 @ 8:51am
May 3, 2020 @ 3:43pm
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The Rundown Part 3

In 1 collection by Timodeus
The Rundown Series
5 items
Description
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Play the previous part here: https://steamcommunity.com/sharedfiles/filedetails/?id=2046398603

Play the next part here: https://steamcommunity.com/sharedfiles/filedetails/?id=2118026262
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In my opinion the difficulty got up a little in comparison with the other parts. There is a new signature move you`ll need to find. Hope you like it!
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Achievements: (1 out of 1 found)

- "Another Clue" (found by cloctime and Nyitus)

Achievements are revealed once players find them. Comment the name of the achievement along with the name of your partner here and you guys will be listed as the first players that found them.
Also, your names will be shown in the next map in the form of a graffiti ;)
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Solution: https://www.youtube.com/watch?v=Y_VK1i8qJGg&feature=youtu.be
39 Comments
Carme Jan 28, 2022 @ 8:48am 
Very very dificlt, but incredible. Very elaborated. I love these kind of cameras. Im your fan
Timodeus  [author] Oct 2, 2020 @ 4:01pm 
@kich &RatEatSon Congrats guys, glad you liked it!
RatEatSon Oct 2, 2020 @ 5:58am 
Okay ,finally I solved this,it such a clever design ,who can think of letting the elastic cube pop up by itself!! i love this map ,I'll try the remaining two levels!:steamhappy:
RatEatSon Oct 2, 2020 @ 4:26am 
how to deal with part 3 !!Its Difficult!!I have spent 2 hours on this map with my friend:steamfacepalm:
kich Sep 16, 2020 @ 11:51am 
The last part was really elaborate design. We've never seen such a solution. Me and my friend had fun with this map.:steamhappy:
Mom's Spaghetti Sep 9, 2020 @ 6:52pm 
Ahh that makes sense, thanks for the reply. You're right, we weren't able to get up consistently without extra momentum. It was about 50/50. Our second solution was just extra momentum from blue gel room as a fall through, it was still inconsistent though. Fantastic map over all!
Timodeus  [author] Sep 9, 2020 @ 6:26am 
@Mom‘s Spaghetti Hey, thanks first of all!

I am not sure if i get your second solution. In my video I also don‘t have infinite falls for the cube. I just extend his fall time once, so he gets a little extra momentum. People also brought the cube up without the extra momentum with the first method you described, but it‘s inconsistent an needs a litte luck for the cube to jump in the right direction :D
Mom's Spaghetti Sep 8, 2020 @ 8:10pm 
Cool map, first part was really interesting with the natural fall. Final part was fantastic, I loved the really neat trick with the blue gel! We actually came up with two solutions because our original solution seemed hacky.

We did not use any advanced momentum tricks you used in the video and did not use the surface near the entrance. Either jumping into your own entrance or setting up a fall-through was enough momentum to get us both up.

Then our solution was to oscillate the cube spawn surface to the blue gel room, and launch it after it comes back down. And another solution is to set up a fall-through portal like you did in the video, but no infinite falls, just jumping in is enough momentum. Not sure if intended?
Timodeus  [author] Aug 29, 2020 @ 3:21pm 
@Raptor That's a cool alternative solution. Congratz on finding that! :D
Raptor Aug 29, 2020 @ 11:09am 
We juggled the cube back and forth in between the jump goo portal surface and the cube spawn portal surface to interrupt the laser, then jumped up to the exit and shot the cube out at an angle while having it gooed up.