Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://cloud-3.steamusercontent.com/ugc/1022823310312314646/F3E14F8777D4B17B006E00AA92BC2A137009437F/
The Advanced Task Card are near the development track (the back of the card matches the picture, but you'll see them if you pass with your mouse near to them.
Noticed they were available before the auto setup, believe they went missing after the setup.
FYI for all solo players and for the mod creator.
Anyways, thank you so much for the awesome scripted mod! :)
Some feedback from playing this:
- The administration for level one gas stations is missing a auto spot for the middle piece. We just flicked it into space lol.
- Took us a while to find the deck with the yellow cards. Might it be an idea to just place each yellow card next to the corresponding player's board, as the rules suggest in the setup aswell?
- Very nit picky... but the trucks can only face one specific way on the road pieces. It would be nice if they could face in both directions :P
Your marker and Autobot's markers should be a the start of the development track.
the other two markers are instead used to mark the desired destination of the two trucks.