Arma 3
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3Den Stringtable Viewer
   
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
0.387 MB
Apr 24, 2020 @ 10:47pm
Feb 10 @ 5:00am
14 Change Notes ( view )

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3Den Stringtable Viewer

Description
3Den Stringtable Viewer allows creators to use localized strings already available in the Arma 3 files in their projects.

With over 27,000 strings available in over 13 languages. (That's over 350,000 different variants!) 3Den Stringtable Viewer allows creators of missions or mods to use already localized text in their projects.
Specific lines of text will not be available but simple text such as,
- Yes/No
- Unit names (e.g "Rifleman", etc.)
- Directions (e.g "North", "East", etc.)
- Menu UI text (e.g "Open", "Close", etc.)

Features

- An easy to understand UI.
- A list of localization keys and their respective localized text.
- Language options available straight in the interface, allows the user to switch between different languages on the fly.
- Auto listing of all found xml stringtable files found in all mods loaded.
- Simple search function which searches through the list of keys and their localized text.
- A copy button which will copy just the localization key - for easy implementation in configs.
- An export button which will copy the localization key inside a localize command - for easy implementation inside scripts.

If you run into any issues let me know and I'll try to get them fixed ASAP.

You can find this mod on GitHub @ https://github.com/Asaayu/3Den-Stringtable-Viewer






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13 Comments
Asaayu  [author] Feb 12 @ 9:24pm 
@M1ke_SK
In the editor along the top menu bar click "Settings", then click "Preferences", then the menu will open and the "Enable Stringtable Preloading" option will be in the top "Misc" section.
M1ke_SK Feb 12 @ 4:55am 
where we can see that setting for enable/disable pre-loading ? can you post screenshot
Asaayu  [author] Feb 10 @ 5:01am 
Mod has been updated to the latest version.
Asaayu  [author] Feb 5 @ 8:13am 
Mods now have their stringtables automatically added to the interface when they are enabled.
There is also an option in the settings to enable/disable the pre-loading of strings upon editor start.
Asaayu  [author] Jun 29, 2020 @ 11:45pm 
The mod has been updated to the latest version on GitHub, in the future when certain commands are available on stable branch, all mods will automatically have their stringtables included in this mod. :winter2019happyyul:
TriHard May 19, 2020 @ 1:24am 
:PogO:
Sanchez Apr 29, 2020 @ 12:01pm 
awesome thank @asaayau
Asaayu  [author] Apr 29, 2020 @ 7:15am 
@Sanchez
If you mean copy them from the menu then there are buttons along the bottom which will copy/export the selected key.
If you mean add your own string table then there is a button across the bottom which will open a menu so you can add your own stingtable.xml file paths.
You will need this mod to load your own files,
https://steamcommunity.com/sharedfiles/filedetails/?id=1673595418
Sanchez Apr 28, 2020 @ 8:58pm 
is there a way to add localization keys ourselves?
Asaayu  [author] Apr 28, 2020 @ 6:56pm 
@FriendlyCanadian
Every text you see in the game is localized to your selected language.
To localize them the game has localization keys which are replaced with the correct text based on the games language selection.

This mod lists all the localization keys and their corresponding text, based on the language selected in the menu. If you don't make missions or mods then this mod probably won't have any use for you.