UBOAT
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More Accurate Periscope Sight (Stockalike - PreB127)
   
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1.799 MB
Apr 19, 2020 @ 10:56pm
May 17, 2020 @ 7:39am
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More Accurate Periscope Sight (Stockalike - PreB127)

Description
Edits the periscope sight to be more useful and (mostly) accurate. Not historical because the game's FOV is less than half that of a realistic sight (as of B126). Calibrated to my bearing marker mod (not required). Has a milliradian vertical scale and a degree horizontal scale.

Works with b126hf3+. Functions, but is not accurate as of b127p12, due to FOV changes.

This mod is now unlisted, but still available for those running earlier versions. The current version for B127+ is https://steamcommunity.com/sharedfiles/filedetails/?id=2471078847.
27 Comments
DarkRaven  [author] Jun 2, 2020 @ 12:11am 
Currently not updated to 127p12. I'll fix it when I have time.
72AG_terror May 22, 2020 @ 3:38pm 
Oh I see! Well, the game is still in development, I hope that the devs will be correcting this realism issues when they finish implementing all the things they want. Thanks again!
DarkRaven  [author] May 18, 2020 @ 2:33pm 
Thanks! To be honest I'm not sure. I've seen some forum posts that supposedly shows game code and if I remember correctly the game itself should be editable with something called Harmony, I think it was? Regardless, at the moment it's beyond my abilities.
72AG_terror May 18, 2020 @ 1:42pm 
Great mod! Thanks a lot for your work! Surely helps immersion. Regarding the FOV and zoom powers problems you've mentioned - do you recon it is possible to mod them? Change the FOV and zoom levels so they reflect the real optics?
DarkRaven  [author] Apr 29, 2020 @ 9:40pm 
@NazakaSyndrome Thank you.! =)

Unfortunately, due to ahistorical zoom levels (1x,2.67x and 8x vs 1.5x and 6x) as well as a narrower field of view for the in game periscope, I don't think you could fully utilize a 'standard' RAOFB disk.

The aspect ratio method can sill be used, albeit with 1 calculation more and slightly more inaccuracy, when one considers a degree to be ~17.45 mil.

The ship length at 90 AOB in degrees should be: (length / mast) * (mils / 17.45). Given that, the aspect ratio for a ship should be: observed degrees / ((ship length / mast height) * (mast height mils / 17.45)). That's if I got the math right.

I don't know if this helps, but I hope it does. =)
NazakaSyndrome Apr 29, 2020 @ 2:11pm 
Hi DarkRaven!! Good job!! It's better like that.

You managed to change the periscope reticle!!! Could you help me to make a mod to make it possible to use the aspect ratio method or the AOB calculation with the RAOBF disk?

https://steamcommunity.com/app/494840/discussions/8/2264689848051053198/
DarkRaven  [author] Apr 27, 2020 @ 11:36pm 
@McDewgle Glad to help! Enjoy! =)
Dewgle Apr 27, 2020 @ 11:34pm 
Thank you for the reply and information! I look forward to trying this mod out soon. I do not like using the stadimeter as I believe the Germans did not use them, only the Americans did.

Cheers!
DarkRaven  [author] Apr 27, 2020 @ 11:27pm 
Also, as a side note, the markings are not -perfectly- precise, owing to the calibration methods: the compass bearing markers and the stadimeter tool, but they are significantly more accurate than the default sights and should be good enough for ball park figures, if not sniping at 12 km.
DarkRaven  [author] Apr 27, 2020 @ 11:17pm 
@McDewgle No, that method would not work, because the zoom levels for the periscopes aren't historical.

You can however use two methods (whichever makes the math easier for you):
mast height * 100 / centiradian * magnification, or
mast height / mils * magnification

where magnification is 1 for 1x, ~2.67 for 3x and 8 for 8x.

Note: Empire ships (and possibly others, but that's unconfirmed) have incorrect mast heights listed, so the calculated range will be off if you use them.