Source Filmmaker

Source Filmmaker

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Doom Eternal: Doot Revenant
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Model
Models: Character
Etiquetas: SFM
Tamaño
Publicado el
Actualizado el
59.652 MB
14 ABR 2020 a las 22:16
6 MAY 2021 a las 1:04
2 notas sobre cambios ( ver )

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Doom Eternal: Doot Revenant

Descripción
Updated May 6th
-Textures sampled from a higher initial res and shuffled some compression bits around
-Albedo luminosity more on point
-Tweaked subsurface scattering
-Slightly lowered memory


All rise for the national anthem.


The Trombone from Doot Eternal
Includes a version of the model with envmaps enabled. Has procedural bones and some experimental subsurface scattering.

Using pseudo specular pbr M36.


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CREDITS AND COPYRIGHT:
Id Software for creating the textures and models.
DTZxPorter & id-daemon for developing the Vega resource exporter.

I do not own these models. Revenant design and rights are property of Id Software and published under Bethesda Softworks.
Used without permission.

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Includes:
doom_eternal\demons\revenant_doot.mdl
doom_eternal\demons\revenant_doot_ch.mdl
20 comentarios
Hal's Left Flip Flop 17 OCT 2024 a las 1:04 
doot
Lλmda proxy 17 MAY 2023 a las 5:35 
Doot
Mr. Doktor Lock 14 MAR 2021 a las 23:11 
DOOT
Moist 5 DIC 2020 a las 18:59 
is there default one? not doot?
Gustav Karl 1 NOV 2020 a las 9:11 
DOOT
Tweaking Gohan 16 MAY 2020 a las 5:47 
DOOT
hamily_man 12 MAY 2020 a las 18:09 
DOOT
crokdokk2C 29 ABR 2020 a las 13:00 
Wait, is it actually from the game ?!
Gojji 20 ABR 2020 a las 16:22 
D O O T
fops. 19 ABR 2020 a las 8:31 
assert your dootminance