Tabletop Simulator

Tabletop Simulator

Not enough ratings
Star Wars: Imperial Assault - Skirmish
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
4.754 MB
Apr 12, 2020 @ 12:53pm
Sep 25, 2021 @ 4:33pm
113 Change Notes ( view )

Subscribe to download
Star Wars: Imperial Assault - Skirmish

Description
This mod is for Star Wars: Imperial Assault, Skirmish mode.

Look at this introductory video from TVBoy on YouTube: https://youtu.be/xWtt-cWjEhE

It includes:
* All expansions and packs
* IACP v6.1 cards
* 3D models up to IACP v5.3
* 3D models for all FFG figures
* Tokens overlay for 3D models
* All 2-players skirmish maps
* Automatic setup for most recent missions
* Overlay for handling play area and damage counting
* Ability to import a TabletopAdmiral link to quickly load your army
* Dice trays that counts total results (dice + tokens)
* Timer for timed games

HOW TO SETUP A MISSION
Drop the mission card on the "Place Mission Card Here" spot, then click "SETUP" button. If the mission has an automated setup, it will also setup tokens and objects for the mission. This will also start the timer countdown at 65 minutes.

HOW TO BUILD AN ARMY
You have all official and IACP cards to build your army. Figures for the 3 factions are also available from their respective infinite bag. One bag provides figure tokens for new figures introduced by IACP. Take a figure model/token from the bag then right click on it and choose the state corresponding to the unit you need. You can change color of the base of your miniatures by right-clicking and selecting "Color Tint".

HOW IMPORT AN ARMY FROM TABLETOP ADMIRAL LINK
You can copy the link from TabletopAdmiral (https://tabletopadmiral.com/imperialassault/) and paste it into the army importer tool on the side of the table. Click the "Import" button and your army will spawn in your play area.

HOW TO USE ON SCREEN OVERLAY
If you place deployment and companion cards inside the play area (Star Wars mat), they will be listed on the screen. Only groups and skirmish upgrades that can be exhausted will be listed on the screen. Depending on the number of figures in a group, up to 3 damage counters will be shown close to the card name. You can click on the card name to exhaust/ready it. You can left/right click on the health counters to increase/decrease them. Use middle mouse button on the health counters to change their color and match the color tint of the base of your figures.

HOW TO USE FIGURE OVERLAY
You can drop conditions, power tokens and recon token on the head of a figure. Alternatively you can drop the figure on top of one or more tokens. When collision with figure happens tokens disappear and they are shown in an overlay on the head of the figure. Click on the overlay to remove the token.

HOW TO ROLL DICE
Drop on your own dice tray all the dice and the tokens applied during the roll. Select dice only and click R or right click and select "Roll". In the game chat all players can read the total result of the roll. Consider that:
* Power Tokens are worth +1 for their respective symbol
* Weakened Tokens are worth -1 surge for an attack roll and -1 evade for a defense roll
* Hidden Token is worth -2 accuracy. If you are a hidden attacker, this means you will have to use a surge power token to account for the extra surge. Otherwise if you are a hidden defender, you can drop your hidden token on the attacker's dice tray to account for -2 accuracy.

HOW TO SETUP A CUSTOMIZED TIMED GAME
Clock on the side of the table shows current time, however it can also be used as a timer. In example if you want to set a timer expiring in 65 minutes, you can right click on the clock then choose "Timer" and specify 3900 seconds. To start the timer click the "Play" button close to the box where you just entered the number of seconds. Timer also starts automatically when you click the "SETUP" button.

ACKNOWLEDGEMENTS
I took most of the cards, models, maps, objects, tokens and scripts from other mods. Thanks to all the developers for their effort. Thanks to Lalo and Jesse for the missing models for IACP figures.
54 Comments
pierre.vogelatc Feb 5 @ 12:45pm 
can you send the images for the cards because all the card images are white
pierre.vogelatc Feb 5 @ 11:56am 
the card images are white for me
Dragonman Nov 11, 2022 @ 4:46pm 
Well this looks like it was awesome. Shame it seems to now be broken
Steve_H Apr 5, 2022 @ 10:59am 
Hello, will we ever get the new Season 6 3D figures? Or anyone knows how to import them?
MasterMaik Mar 14, 2022 @ 9:33am 
Not loading cards yet
Cgolem Feb 10, 2022 @ 8:48pm 
dose anyone know how to fix the IACP cards? my friends use this mod there cards seem to be working but i cant load the cards at all
phil.layzell Feb 9, 2022 @ 12:48pm 
Its a shame this looks like it was a great MOD.
oneillsean Jan 4, 2022 @ 2:18pm 
Also having the images failing to load issue, is the mod still supported?
vance.inator Nov 5, 2021 @ 1:13pm 
Seems like a cool mod, but failing to load cards for me too. Not loading any cards but the scenarios and the fronts of the IACP cards. Loading minis from tabletop admiral, but not the card images.
jonnotar Oct 27, 2021 @ 12:36pm 
Yeah this is still failing to load cards