Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Это устаревшая версия мода, за новой заходите суда:
https://steamcommunity.com/sharedfiles/filedetails/?id=3386159313
Questi blocchi con un buco sono una vecchia versione del granito e sono altrettanto indistruttibili (se non si utilizza un bug), la differenza è solo nelle trame e nella crescita di alberi e cristalli.
1 у вас запускаются подземный и пустынный мир ?
2 у вас были включены другие моды
(мир запускается только большой а если средний или маленький мир то скорее всего не будет работать)
Besides even the nostradwarvus who actually can sometimes put a portal inside the temple's lockout zone never managed to do it for these in my games.
I don't know why this is done so. I saw that many other rooms in your maps contain temples fully obscured by solid blocks so spawns are DOA and do not affect the game stability at all. Low difficulties hasnt got this problem due to lower spawn counts.