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I didn't fix whatever causes them to be considered as "escaping", but it removing this mod *did* end the infinite loop because the wardens no longer try to escort them back to their cell, so the result is good enough, ie I want prisoner out of my jail peacefully and they are out of my jail peacefully.
Note that I'm ONLY having this issue with Wild Men, normal prisoners work normally with or without this mod.
Also, can you consider to put the Gizmo at the same place than for Colonist/Slave bed please? (and hide it when the bed is medical)