RimWorld

RimWorld

503 ratings
Incident Tweaker
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
4.734 MB
Apr 7, 2020 @ 7:53am
Mar 29, 2024 @ 12:35pm
8 Change Notes ( view )

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Incident Tweaker

Description
Allows the player to enable/disable incidents and tweak their chances.

To disable the incident, set its multiplier to 0.

The checkmark in UI means that the value is altered.

Limitations:
- this mod only lets you tweak the likelihood of an incident to happen in relation to other incidents of the same category: increasing the multiplier for, say, orbital trader, when it's the only incident in its category, won't do anything.
- incidents that use mean time to happen instead of probability (ones that happen to caravans) are not supported
- diseases can be tweaked, but won't display probabilities (since it varies per biome)

UPDATES
16-Jul-2021
- 1.3
74 Comments
ANIKI Sep 17 @ 1:20pm 
1.6 Plz :steamsad:
blue Sep 10 @ 8:57am 
1.6 plz
SanDimas Sep 8 @ 4:01pm 
damn dude this would be lovely for 1.6
ambi Aug 28 @ 9:12am 
1.6
Space Healthcare Aug 19 @ 8:59am 
Any chance of a 1.6 update?
KingsMan_ Aug 17 @ 11:18pm 
i need this
Alien Xenomorph Aug 2 @ 4:33am 
Seems to works on 1.6. At least mod options shows even Odyssey's incidents.
mordor0r Jul 19 @ 5:58pm 
:(
gunns22 Jul 13 @ 7:27am 
@AUTOMATIC

Any plans for 1.6?
Smiley Face Killer Jul 11 @ 10:55pm 
Not trying to rush or be pushy, but I am curious if you plan to update this to 1.6? Trying to clean out my mods, and I'd really love to keep this one, best incident chance tweaker mod I've used