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Warlock instead of Ranger. Throwing knives, pit fighters, first aid. On the prowl, sidestep, slice and dice.
You can run in and keep yourself alive with the added speed(on the prowl) and health/mana regen(soul dagger).
Pit fighters to distract/eat projectiles.
Still no money into health regen due to a fools errand.
Shaftlock and Markhams stone are a must to bring and attune ASAP. After the first tower run, I had 400 ore remaining with everything upgraded and I got a bird to collect coins.
I'm genuinely enjoying this mode with that setup and this guide. Playing on the switch lol
I simply didn't roll for it (and also did not suggest it) since I mostly priorize safety and the other items have a slight advantage there. But it is a great choice nonetheless if you are willing to take the additional risk.
Also, if you haven't done so far. There are some good alternatives and suggestion in the comments which i didn't integrate in the guide itself. As I wanted the people going the extra mile reading comments to find something of value.
1. My 3rd active was the gladiator's net: Slows, disarms, and +50% damage to enemies. Really helped in the early level part of each dungeon.
2. Until you can get life-steal church buff, getting a life-steal item makes things 100x's easier-especially in arena and first time through Pyramid of Prophecy.
3. I gambled on an early Blood Ritual (first tower run) because if it was junk I could restart. Got +resistance. Made things so much easier.
Anyways, thanks for great/detailed guide.
Still, fun in the beginning and merc skills can be swapped at any time.
Concerning Flames of Devotion: As far as I understand the 12 points additional magical damage are NOT applied to your primary but to your skill damage. So, if you don't have any offense skills the passive is pretty much useless. Considering that the I used is heavily focused on the Primary Attack, it is not a good choice here. Though, you can modifiy the build and use one which implements more active skills and skill power.
However, take this analysis with a heap of salt. It has been very long since I played and have deducted this from the skill description.