RimWorld

RimWorld

66 ratings
Project Itzal - Too Many Guns
   
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Mod, 1.0, 1.1, 1.2
File Size
Posted
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599.645 KB
Apr 4, 2020 @ 10:37am
Sep 7, 2020 @ 12:36pm
4 Change Notes ( view )

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Project Itzal - Too Many Guns

In 1 collection by Itzal
Project Itzal
16 items
Description
Oh boy here we go again.

30 guns, a couple of melee weapons, and the dread that if you played with all of the packs at once you'd probs end up at around 100 guns.

Still, fun as hell to get some of the more unique weapons, like the new Rocket Pod Launcher, or the Explosive Sniper Rifle.

Credit to A Bodacious Peach#7390 on discord for the image that i heavily based the Heavy Battle Rifle off of. (The tan-coloured gun next to the big sniper rifle on the right)

I requested a while back some gun ideas, i've now made them into a nice little pack here!

https://steamcommunity.com/sharedfiles/filedetails/?id=2080401123
34 Comments
Mr_Awesome88 Nov 7, 2021 @ 2:32pm 
still works with 1.3?
Trigger Oct 28, 2021 @ 2:17pm 
UPDATE
Turkey Feb 12, 2021 @ 3:37pm 
You're gonna have to change the JecTools dependancy to the unofficial one.
Itzal  [author] Dec 22, 2020 @ 12:08pm 
Nope, any explosive weapon cannot be used for hunting. If i knew why i'd tell you, but the game just does that
Roshag Dec 22, 2020 @ 11:46am 
Explosive sniper rifle - hunter missing ranged. Guess, this gun is not intended for hunting?
non Oct 2, 2020 @ 11:03am 
I was going to object to that kind of nonsense but then I remembered I have a Dragon mod installed and thought better of it lol
Itzal  [author] Oct 2, 2020 @ 9:32am 
About the mechanics, weapon weight is separate from damage and weapon cooldown, so if a modder wanted to, they an have a really light weapon with massive cooldown, or vice-versa
non Oct 2, 2020 @ 7:58am 
Huh, interesting. So, if I understand Rimworld mechanics right, increasing weight would make the attack speed even slower? It's already slow enough that the attack opening is a significant combat risk, anything that makes it slower would make it unviable imo lol, not that this pack is properly balanced nor is that the point but I do think it a visually cool melee weapon but the Chaos Blade currently acts more like a really, really big warhammer (hitting with the sharp end that is lol)
Itzal  [author] Oct 2, 2020 @ 3:56am 
It was meant to be a really heavy melee weapon, but i forgot to increase the weight

oops