RimWorld

RimWorld

1,925 ratings
Trader ships
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
7.568 MB
Apr 3, 2020 @ 7:38am
Jun 16 @ 4:20am
26 Change Notes ( view )

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Trader ships

Description
Adds trader spaceships to the game. Ships will visit your colony, preferring landing pads (either from royalty expansion, or landing zone designation added by this mod), and trade with you just like visiting caravans, without the need for trade beacons or comm console. Trader ships are meant to replace orbital traders, but you can set both to be active in settings.

Ship traders use same inventories as orbital traders. Mods that add more traders, like Let's Trade, are compatible: you'll get traders from those mods as trade ships.

Does not require Royalty.

This mod should be safe to add to a save game. Removing it when the ship is mid-flight will break the game (black screen and constant error messages). Otherwise, you will get some error lines in log but game should recover.

Github: https://github.com/AUTOMATIC1111/TraderShips
If you want to contribute to mod, I accept pull request to the github repository.

Translations contributed by:
Azarashi (Esp) - Spanish

UPDATES
16-Jul-2021
- 1.3
Popular Discussions View All (8)
17
8
Sep 3 @ 4:48pm
How to Remove the Mod
Gilliam
5
Mar 16, 2022 @ 9:23pm
mod cant be removed
UkkOU
4
Jan 9, 2021 @ 6:49pm
Raider ships
Mr. Mauer (Mollari)
594 Comments
Davorien 14 hours ago 
I'm having the same problem as Omega13.
If I attempt to save the game after accepting the quest, the game just freezes and crashes.
arachneii Sep 4 @ 11:05pm 
looks like the issue is with the new rimworld patch changing the way .dds is loaded or something. all my mods with .dds textures stopped loading those textures
Theron Iscarin' Sep 4 @ 10:37am 
having the same issue as Ramen. glad its not just me! :)
RamenFuneral Sep 3 @ 7:26pm 
Mod stopped loading textures on trade ships since a few days ago, not sure what the problem is exactly or what I can do to fix it on my end if anything.
Omega13 Sep 3 @ 4:07pm 
Also, despite the mod saying that it can be safely removed from a save, doing so locks your save into an endless loop of "Spawning Things..." until you force quit the game.
Omega13 Sep 3 @ 4:00pm 
so here's a weird issue that I've been having, and I'm not sure if this mod is responsible. Whenever I get quests asking for me to trade X amount of a specific item with an orbital ship - if I go to another map with a grav ship first before accepting, the game seems to try to send the ship to the original map that no longer exists. Not only does this make the quest impossible to complete, but when I attempt to save the game after accepting the quest, the game just crashes. The only thing I can do is drop the quest without completing it.
Tobias Aug 31 @ 10:49am 
@dallas Dog: There's bound to be a conflict with another mod. I had the same problem, too; the same ship always came with the same items. But it's too stressful for me to find the mod that's causing the problem. This mod could be good, but just removing it is awful.
Dallas Dog Aug 29 @ 12:34am 
I'm having a problem and hope someone might have some insight. I only ever get ONE trade ship. It's always the first. After that I can play for years in game and never see another one. If I turn on orbital traders I will see those, but no matter the settings I will never see more than one initial trade ship. Anyone know what I might be doing wrong? Is there a mod conflict anyone else has found?
Ebonyte Aug 28 @ 8:22am 
Mmm, imagine these gorgeous skins on the new shuttles...
Tian_HanYa Aug 25 @ 6:50am 
在接取任务时会有一条红色报错,保存时会导致游戏一直未响应
There will be a red error message when accepting the task, and saving will cause the game to become unresponsive